Player Matchup

Hercules
Hercules
Silver II
Grolfa
Hercules
Silver II
Level 126
God Stats
7W - 18L
1,566 SR
Queue Stats
281W - 343L
1,233 MMR
Solo
Cupid
Cupid
Gold II
OhhMORTY
Cupid
Gold II
Level 154
God Stats
6W - 1L
1,826 SR
Queue Stats
45W - 42L
1,648 MMR
Party 2
Sol
Sol
Silver I
ThatSwatBeeKay
Sol
Silver I
Level 128
God Stats
9W - 9L
1,593 SR
Queue Stats
29W - 34L
1,290 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,662 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,429 SR
1,407 MMR
Zeus
Zeus
Gold II
Mando-World
Zeus
Gold II
Level 147
God Stats
18W - 19L
1,573 SR
Queue Stats
734W - 699L
1,689 MMR
Party 1
Bellona
Bellona
Silver I
TuTioPacoBB
Bellona
Silver I
Level 145
God Stats
2W - 3L
1,135 SR
Queue Stats
52W - 58L
1,287 MMR
Solo
Horus
Horus
Gold V
lnVinitiy
Horus
Gold V
Level 148
God Stats
17W - 17L
1,579 SR
Queue Stats
185W - 179L
1,245 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grolfa
Hercules
14
1 / 1 / 1
8,529
609
5,437
15,926
20,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
OhhMORTY
Cupid
14
0 / 3 / 2
8,821
630
10,017
11,817
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
8,673
620
9,346
12,493
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesNe ZhaCharonBacchusThoth

VS

Bans
AnhurPoseidonOdinBaron SamediKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,525
752
13,044
3,128
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
TuTioPacoBB
Bellona
15
2 / 1 / 5
9,577
684
13,379
14,474
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Horus
lnVinitiy
Horus
15
1 / 1 / 6
9,102
650
8,785
17,090
14,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Grolfa
Hercules
1
1
1
1.5
W
4
0
3
5.5
L
Cupid
OhhMORTY
Cupid
0
3
2
0.33
L
1
3
1
0.5
W
Bellona
TuTioPacoBB
Bellona
2
1
5
4.5
W
Horus
lnVinitiy
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
35,208
40,236
Taken
34,692
30,777
Mitigated
33,634
12,487
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Grolfa
Hercules
5,437
1,586
0
4,827
15,926
20,238
0
5,829
9,447
0
10,379
W
13,044
1,160
0
239
3,128
1,430
794
1,363
1,765
57,286
0
L
Cupid
OhhMORTY
Cupid
10,017
4,660
626
2,082
11,817
5,068
0
1,429
9,975
0
40,001
L
9,346
3,235
0
4,952
12,493
5,471
0
5,425
6,529
39,268
4,138
W
Bellona
TuTioPacoBB
Bellona
13,379
3,178
0
4,321
14,474
17,277
60
3,177
11,297
0
36,410
W
Horus
lnVinitiy
Horus
8,785
4,212
824
7,397
17,090
14,927
334
4,019
13,071
0
27,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
29,204
160
Minions Killed
169
0
Camps Cleared
0
785,023
Distance Traveled
836,759
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,529
609
10
1
0
291,356
0
W
Zeus
10,525
752
95
7
0
259,898
6
L
Cupid
8,821
630
87
6
0
237,954
2
L
Sol
8,673
620
63
5
0
255,713
0
W
Bellona
9,577
684
42
3
0
296,237
0
W
Horus
9,102
650
32
2
0
280,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role