Player Matchup

Vamana
Vamana
EvitaΝ
Vamana
Level 205
God Stats
0W - 3L
1,185 SR
Queue Stats
78W - 95L
1,553 Elo+
Party 2
Lancelot
Lancelot
HERΩ
Lancelot
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 296L
1,631 Elo+
Party 2
Terra
Terra
ROEFER123456
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,560 Elo+
Party 2
Persephone
Persephone
Tοxxic
Persephone
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,550 Elo+
Party 2
Izanami
Izanami
iiiALI
Izanami
Level 173
God Stats
0W - 1L
1,277 SR
Queue Stats
51W - 65L
1,568 Elo+
Party 2
Team Averages
Level 173
1,392 SR
1,572 Elo+

VS

Team Averages
Level 223
1,682 SR
1,741 Elo+
Ymir
Ymir
AllGamersMatter
Ymir
Level 198
God Stats
3W - 3L
1,635 SR
Queue Stats
108W - 52L
1,774 Elo+
Party 1
Hera
Hera
KP10
Hera
Level 264
God Stats
2W - 0L
1,780 SR
Queue Stats
130W - 55L
1,774 Elo+
Party 1
Anhur
Anhur
Ruedy
Anhur
Level 257
God Stats
4W - 3L
1,653 SR
Queue Stats
170W - 67L
1,759 Elo+
Party 1
Chaac
Chaac
athiepro
Chaac
Level 155
God Stats
29W - 19L
1,591 SR
Queue Stats
344W - 315L
1,653 Elo+
Solo
Fenrir
Fenrir
imascrub
Fenrir
Level 240
God Stats
18W - 7L
1,748 SR
Queue Stats
166W - 73L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EvitaΝ
Vamana
14
3 / 3 / 0
8,434
602
10,721
16,653
12,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
HERΩ
Lancelot
12
1 / 4 / 1
6,664
476
4,563
12,441
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 5
7,323
523
4,391
8,534
6,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Tοxxic
Persephone
13
4 / 3 / 1
7,964
569
10,694
8,107
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
iiiALI
Izanami
12
1 / 3 / 2
7,275
520
4,436
11,005
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,904
565
2,989
12,881
8,739
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
KP10
Hera
14
2 / 3 / 1
7,998
571
5,202
8,184
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ruedy
Anhur
14
3 / 4 / 0
7,703
550
10,638
10,888
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
athiepro
Chaac
15
1 / 2 / 2
8,571
612
9,334
13,149
11,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
imascrub
Fenrir
16
8 / 0 / 3
8,780
627
10,746
13,754
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
15
15
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Vamana
EvitaΝ
Vamana
3
3
0
1
L
Lancelot
HERΩ
Lancelot
1
4
1
0.38
W
Hera
KP10
Hera
2
3
1
0.83
L
1
2
5
1.75
W
Anhur
Ruedy
Anhur
3
4
0
0.75
L
Persephone
Tοxxic
Persephone
4
3
1
1.5
W
Chaac
athiepro
Chaac
1
2
2
1
L
Izanami
iiiALI
Izanami
1
3
2
0.67
W
Fenrir
imascrub
Fenrir
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
38,909
56,740
Taken
58,856
29,200
Mitigated
34,324
16,285
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,989
552
1,717
3,604
12,881
8,739
0
4,891
7,990
20,804
1,438
L
Vamana
EvitaΝ
Vamana
10,721
5,976
0
6,442
16,653
12,307
0
75
16,578
0
74,144
L
Lancelot
HERΩ
Lancelot
4,563
1,610
0
4,172
12,441
4,899
0
1,846
10,444
0
50,447
W
Hera
KP10
Hera
5,202
1,008
85
1,007
8,184
2,779
29
4,991
3,193
71,929
36
L
4,391
872
21
1,641
8,534
6,659
0
1,853
6,631
16,760
776
W
Anhur
Ruedy
Anhur
10,638
6,669
0
2,683
10,888
4,065
168
2,537
8,351
0
70,006
L
Persephone
Tοxxic
Persephone
10,694
342
0
1,691
8,107
2,479
0
2,974
4,933
54,810
0
W
Chaac
athiepro
Chaac
9,334
1,152
0
3,483
13,149
11,477
0
0
13,149
75
75,030
L
Izanami
iiiALI
Izanami
4,436
2,591
0
2,318
11,005
2,856
276
792
10,213
0
55,174
W
Fenrir
imascrub
Fenrir
10,746
4,000
0
8,551
13,754
7,264
0
2,564
11,190
0
77,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
40,956
412
Minions Killed
526
0
Camps Cleared
0
1,407,042
Distance Traveled
1,400,876
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,904
565
40
3
0
275,284
6
L
Vamana
8,434
602
118
8
0
264,971
1
L
Lancelot
6,664
476
88
6
0
325,973
0
W
Hera
7,998
571
144
10
0
258,044
0
L
Terra
7,323
523
18
1
0
293,347
1
W
Anhur
7,703
550
103
7
0
224,438
0
L
Persephone
7,964
569
83
6
0
282,056
0
W
Chaac
8,571
612
127
9
0
288,319
4
L
Izanami
7,275
520
105
8
0
240,695
0
W
Fenrir
8,780
627
112
8
0
354,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role