Player Matchup

Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
GamerWords
Hachiman
Platinum I
Level 61
God Stats
5W - 5L
1,466 SR
Queue Stats
91W - 81L
2,032 MMR
Solo
Geb
Geb
Diamond V
GirthGirls
Geb
Diamond V
Level 157
God Stats
3W - 0L
1,910 SR
Queue Stats
70W - 60L
2,041 MMR
Solo
Merlin
Merlin
Diamond V
LordEPickle
Merlin
Diamond V
Level 144
God Stats
1W - 5L
1,565 SR
Queue Stats
85W - 75L
2,094 MMR
Solo
Surtr
Surtr
Diamond IV
PitchinFits
Surtr
Diamond IV
Level 156
God Stats
6W - 3L
1,733 SR
Queue Stats
77W - 62L
2,058 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,635 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,558 SR
2,062 MMR
Xbalanque
Xbalanque
Diamond V
KateeKat
Xbalanque
Diamond V
Level 159
God Stats
5W - 4L
1,310 SR
Queue Stats
322W - 299L
2,057 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Mitigated
Guan Yu
Diamond IV
Level 126
God Stats
230W - 200L
1,597 SR
Queue Stats
234W - 204L
2,102 MMR
Solo
Yemoja
Yemoja
Diamond V
Uperry
Yemoja
Diamond V
Level 153
God Stats
1W - 2L
1,507 SR
Queue Stats
165W - 157L
2,038 MMR
Party 1
Thor
Thor
Diamond V
mmrgoblin69
Thor
Diamond V
Level 157
God Stats
4W - 3L
1,683 SR
Queue Stats
98W - 87L
2,015 MMR
Party 1
Agni
Agni
Diamond V
Ńeutra
Agni
Diamond V
Level 47
God Stats
0W - 1L
1,692 SR
Queue Stats
49W - 36L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 2 / 1
8,320
594
8,329
10,014
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
GamerWords
Hachiman
15
3 / 0 / 1
8,904
636
8,276
9,846
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 4
7,138
510
4,458
10,108
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
14
1 / 1 / 1
8,070
576
4,417
6,372
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
7,577
541
11,343
18,858
10,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaAchillesCharonErlang Shen

VS

Bans
ThothBacchusVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KateeKat
Xbalanque
12
0 / 3 / 0
6,487
463
5,997
10,311
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
Mitigated
Guan Yu
15
4 / 1 / 0
8,572
612
12,960
16,741
14,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Uperry
Yemoja
8
0 / 1 / 3
5,702
407
3,541
9,555
6,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 2 / 4
7,232
517
5,639
13,051
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Ńeutra
Agni
14
2 / 2 / 1
7,782
556
8,460
7,294
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
7
7
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
1
1.75
W
Hachiman
GamerWords
Hachiman
3
0
1
3.5
W
0
0
4
2
L
Xbalanque
KateeKat
Xbalanque
0
3
0
0
W
Merlin
1
1
1
1.5
L
Guan Yu
Mitigated
Guan Yu
4
1
0
4
W
1
4
0
0.25
L
Yemoja
Uperry
Yemoja
0
1
3
1.5
L
1
2
4
1.5
L
Agni
Ńeutra
Agni
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
36,597
55,198
Taken
56,952
28,175
Mitigated
33,052
15,225
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,329
1,956
0
615
10,014
4,525
0
2,382
7,470
0
74,056
W
Hachiman
GamerWords
Hachiman
8,276
3,871
0
5,719
9,846
4,407
415
1,010
8,836
0
79,056
W
4,458
395
0
2,878
10,108
7,197
60
3,991
5,919
23,418
0
L
Xbalanque
KateeKat
Xbalanque
5,997
2,668
0
1,358
10,311
3,930
0
1,541
8,770
0
48,163
W
Merlin
4,417
112
0
1,000
6,372
1,884
0
4,016
1,884
69,091
0
L
Guan Yu
Mitigated
Guan Yu
12,960
2,209
68
8,937
16,741
14,732
0
1,170
15,571
0
87,244
W
11,343
4,077
0
5,013
18,858
10,162
0
0
18,858
2,326
60,197
L
Yemoja
Uperry
Yemoja
3,541
926
1,235
1,650
9,555
6,018
0
3,218
6,337
12,268
0
L
5,639
1,688
0
5,668
13,051
5,482
0
1,180
11,871
0
70,237
L
Agni
Ńeutra
Agni
8,460
796
0
1,312
7,294
2,890
0
3,119
4,175
67,988
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
35,775
507
Minions Killed
486
0
Camps Cleared
0
1,478,422
Distance Traveled
1,351,214
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,320
594
112
8
0
345,362
0
W
Hachiman
8,904
636
132
9
0
260,000
3
W
Geb
7,138
510
29
2
0
314,362
6
L
Xbalanque
6,487
463
93
7
0
255,227
0
W
Merlin
8,070
576
133
10
0
298,408
0
L
Guan Yu
8,572
612
144
10
0
276,357
5
W
Surtr
7,577
541
101
7
0
260,290
1
L
Yemoja
5,702
407
13
1
0
259,299
8
L
Thor
7,232
517
108
8
0
283,248
0
L
Agni
7,782
556
128
9
0
277,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role