Player Matchup

Geb
Geb
Magic_Mike816
Geb
Level 119
God Stats
0W - 2L
1,295 SR
Queue Stats
20W - 29L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Slaytanix
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,489 Elo+
Party 1
Vamana
Vamana
SunsetMax
Vamana
Level 143
God Stats
9W - 5L
1,760 SR
Queue Stats
210W - 212L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
rosedalej001
Zhong Kui
Level 149
God Stats
3W - 5L
1,478 SR
Queue Stats
138W - 162L
1,493 Elo+
Party 1
Fenrir
Fenrir
slimjimmy69420
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,540 Elo+
Party 1
Team Averages
Level 129
1,507 SR
1,481 Elo+

VS

Team Averages
Level 104
1,639 SR
1,600 Elo+
Neith
Neith
Backhurt
Neith
Level 122
God Stats
3W - 0L
1,731 SR
Queue Stats
27W - 12L
1,653 Elo+
Solo
Hachiman
Hachiman
HectorC0nCarne
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,639 Elo+
Party 2
Surtr
Surtr
Kickerzzz
Surtr
Level 49
God Stats
28W - 15L
1,728 SR
Queue Stats
59W - 50L
1,562 Elo+
Solo
Pele
Pele
Opetox
Pele
Level 98
God Stats
6W - 2L
1,755 SR
Queue Stats
20W - 12L
1,641 Elo+
Party 2
Ares
Ares
teamforza
Ares
Level 103
God Stats
25W - 27L
1,481 SR
Queue Stats
44W - 59L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,191
476
4,114
8,078
5,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Slaytanix
Jing Wei
11
0 / 2 / 1
6,488
499
7,131
7,699
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
SunsetMax
Vamana
11
0 / 5 / 1
6,821
525
7,393
16,365
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
rosedalej001
Zhong Kui
13
0 / 2 / 1
7,390
568
3,781
10,242
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 0
6,605
508
3,292
11,353
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Backhurt
Neith
15
2 / 0 / 1
8,292
638
6,019
6,658
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
13
1 / 1 / 2
7,399
569
4,344
7,549
2,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Kickerzzz
Surtr
15
5 / 0 / 1
9,162
705
14,765
12,669
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Opetox
Pele
13
4 / 2 / 2
7,302
562
5,412
9,803
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
1 / 0 / 2
7,897
607
6,244
9,638
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
13
13
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Backhurt
Neith
2
0
1
2.5
W
Hachiman
1
1
2
2
W
Surtr
Kickerzzz
Surtr
5
0
1
5.5
L
0
1
1
0.5
W
Pele
Opetox
Pele
4
2
2
2.5
L
Jing Wei
Slaytanix
Jing Wei
0
2
1
0.25
L
Vamana
SunsetMax
Vamana
0
5
1
0.1
L
Zhong Kui
rosedalej001
Zhong Kui
0
2
1
0.25
L
3
3
0
1
W
Ares
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
36,784
53,737
Taken
46,317
34,368
Mitigated
28,222
18,629
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Backhurt
Neith
6,019
3,077
0
2,923
6,658
3,370
660
2,599
4,059
0
84,395
W
Hachiman
4,344
2,640
0
3,849
7,549
2,909
659
899
6,650
0
60,834
W
Surtr
Kickerzzz
Surtr
14,765
7,932
0
4,300
12,669
7,848
117
0
11,944
2,940
76,114
L
4,114
405
0
2,150
8,078
5,727
0
2,719
5,359
28,170
678
W
Pele
Opetox
Pele
5,412
875
0
1,076
9,803
4,459
128
1,200
8,603
0
58,600
L
Jing Wei
Slaytanix
Jing Wei
7,131
5,392
0
2,185
7,699
2,647
0
1,651
6,048
0
50,312
L
Vamana
SunsetMax
Vamana
7,393
4,167
0
5,091
16,365
12,377
0
938
15,427
0
57,463
L
Zhong Kui
rosedalej001
Zhong Kui
3,781
488
0
3,928
10,242
8,845
0
1,190
9,052
55,533
12,666
L
3,292
508
0
5,275
11,353
4,772
0
656
10,697
0
42,379
W
Ares
6,244
455
0
2,462
9,638
9,636
498
3,070
6,568
25,083
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
40,052
430
Minions Killed
487
0
Camps Cleared
0
1,309,403
Distance Traveled
1,312,573
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,292
638
143
11
0
248,248
2
W
Hachiman
7,399
569
110
8
0
253,420
1
W
Surtr
9,162
705
121
9
0
245,052
0
L
Geb
6,191
476
13
1
0
282,464
4
W
Pele
7,302
562
85
7
0
293,582
1
L
Jing Wei
6,488
499
101
8
0
255,205
1
L
Vamana
6,821
525
115
9
0
230,381
3
L
Zhong Kui
7,390
568
129
10
0
240,783
5
L
Fenrir
6,605
508
72
6
0
300,570
0
W
Ares
7,897
607
28
2
0
272,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role