Player Matchup

Artemis
Artemis
Arcticos
Artemis
Level 147
God Stats
1W - 1L
1,711 SR
Queue Stats
108W - 78L
1,579 Elo+
Party 3
Amaterasu
Amaterasu
Hideyoshi14All
Amaterasu
Level 156
God Stats
2W - 2L
1,915 SR
Queue Stats
183W - 174L
1,496 Elo+
Party 2
Yemoja
Yemoja
OffPick
Yemoja
Level 145
God Stats
1W - 1L
1,711 SR
Queue Stats
43W - 42L
1,560 Elo+
Party 3
Zeus
Zeus
OniPayton
Zeus
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,514 Elo+
Party 3
Erlang Shen
Erlang Shen
SpexShadow
Erlang Shen
Level 146
God Stats
11W - 5L
1,630 SR
Queue Stats
70W - 78L
1,481 Elo+
Party 2
Team Averages
Level 131
1,694 SR
1,526 Elo+

VS

Team Averages
Level 101
1,516 SR
1,532 Elo+
Surtr
Surtr
AkimboHotdogs
Surtr
Level 67
God Stats
12W - 11L
1,501 SR
Queue Stats
96W - 89L
1,504 Elo+
Party 1
Nox
Nox
AllelujahGin
Nox
Level 119
God Stats
8W - 6L
1,485 SR
Queue Stats
508W - 447L
1,578 Elo+
Solo
Hachiman
Hachiman
Camine
Hachiman
Level 102
God Stats
2W - 4L
1,310 SR
Queue Stats
68W - 62L
1,512 Elo+
Party 1
Ares
Ares
InGODweTRUSS
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,557 Elo+
Solo
Bastet
Bastet
pairofdise
Bastet
Level 68
God Stats
6W - 2L
1,783 SR
Queue Stats
127W - 134L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arcticos
Artemis
15
2 / 6 / 1
9,143
538
11,578
14,287
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Hideyoshi14All
Amaterasu
14
1 / 4 / 1
8,735
514
10,050
27,602
19,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
OffPick
Yemoja
13
1 / 4 / 1
7,595
447
5,199
14,803
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
1 / 4 / 0
8,206
483
7,090
10,119
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SpexShadow
Erlang Shen
13
1 / 2 / 2
8,496
500
7,952
16,566
11,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,219
542
17,754
18,305
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
2 / 1 / 6
9,788
576
8,507
8,903
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Camine
Hachiman
16
6 / 0 / 2
9,728
572
10,242
11,203
3,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 5
8,474
498
7,323
16,674
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
pairofdise
Bastet
17
7 / 0 / 7
9,820
578
12,538
15,419
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
20
20
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
2
1
6
5
L
Artemis
Arcticos
Artemis
2
6
1
0.42
W
Hachiman
Camine
Hachiman
6
0
2
7
L
Amaterasu
Hideyoshi14All
Amaterasu
1
4
1
0.38
W
3
3
5
1.83
L
Yemoja
OffPick
Yemoja
1
4
1
0.38
L
Zeus
1
4
0
0.25
L
Erlang Shen
SpexShadow
Erlang Shen
1
2
2
1
W
Bastet
pairofdise
Bastet
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
56,364
83,377
Taken
70,504
45,613
Mitigated
44,490
35,072
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,754
9,007
0
3,627
18,305
15,398
4
1,530
16,775
1,341
77,442
W
8,507
990
0
500
8,903
4,038
23
4,458
4,445
88,843
1,455
L
Artemis
Arcticos
Artemis
11,578
6,347
0
4,047
14,287
5,549
0
1,962
12,325
0
77,374
W
Hachiman
Camine
Hachiman
10,242
7,045
0
6,032
11,203
3,234
596
1,162
10,041
0
76,240
L
Amaterasu
Hideyoshi14All
Amaterasu
10,050
5,021
0
15,061
27,602
19,085
0
5,361
21,296
0
74,166
W
7,323
1,080
0
3,532
16,674
15,275
0
1,884
14,790
35,436
0
L
Yemoja
OffPick
Yemoja
5,199
2,144
829
5,256
14,803
6,434
663
1,730
12,987
44,880
0
L
Zeus
7,090
1,298
0
1,250
10,119
2,811
462
4,049
6,032
60,384
0
L
Erlang Shen
SpexShadow
Erlang Shen
7,952
4,601
0
8,629
16,566
11,734
0
3,298
13,187
0
54,357
W
Bastet
pairofdise
Bastet
12,538
4,948
0
9,107
15,419
6,545
0
3,707
11,712
0
82,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
47,029
522
Minions Killed
538
0
Camps Cleared
0
1,535,743
Distance Traveled
1,717,449
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,219
542
103
6
0
319,294
0
W
Nox
9,788
576
152
9
0
312,093
4
L
Artemis
9,143
538
119
7
0
283,557
1
W
Hachiman
9,728
572
116
7
0
338,182
5
L
Amaterasu
8,735
514
129
8
0
289,261
2
W
Ares
8,474
498
51
3
0
326,060
1
L
Yemoja
7,595
447
78
5
0
333,748
2
L
Zeus
8,206
483
103
6
0
313,573
6
L
Erlang Shen
8,496
500
93
5
0
315,604
0
W
Bastet
9,820
578
116
7
0
421,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role