Player Matchup

Ravana
Ravana
Dattrollz
Ravana
Level 98
God Stats
0W - 1L
1,716 SR
Queue Stats
12W - 16L
1,363 Elo+
Solo
Aphrodite
Aphrodite
IAmWillAmI
Aphrodite
Level 42
God Stats
0W - 2L
1,269 SR
Queue Stats
64W - 61L
1,433 Elo+
Party 1
Yu Huang
Yu Huang
ImBrinks
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,502 Elo+
Party 1
Bellona
Bellona
KingSmalls
Bellona
Level 50
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 21L
1,413 Elo+
Party 1
Fenrir
Fenrir
Shoxi72
Fenrir
Level 63
God Stats
0W - 2L
1,272 SR
Queue Stats
71W - 68L
1,434 Elo+
Party 1
Team Averages
Level 56
1,408 SR
1,429 Elo+

VS

Team Averages
Level 103
1,472 SR
1,527 Elo+
Nike
Nike
Acuilador
Nike
Level 47
God Stats
2W - 1L
1,519 SR
Queue Stats
81W - 68L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Broncos512
Cliodhna
Level 105
God Stats
1W - 2L
1,272 SR
Queue Stats
195W - 182L
1,572 Elo+
Party 2
Jormungandr
Jormungandr
Bubalumps
Jormungandr
Level 98
God Stats
6W - 2L
1,534 SR
Queue Stats
290W - 286L
1,485 Elo+
Party 3
Ares
Ares
Peachtree x HID
Ares
Level 139
God Stats
3W - 3L
1,482 SR
Queue Stats
293W - 299L
1,483 Elo+
Party 3
Aphrodite
Aphrodite
Stahl7929
Aphrodite
Level 126
God Stats
5W - 0L
1,552 SR
Queue Stats
114W - 109L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dattrollz
Ravana
13
1 / 6 / 10
8,130
625
9,916
17,704
19,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
IAmWillAmI
Aphrodite
15
2 / 5 / 9
8,263
636
8,251
13,470
7,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
ImBrinks
Yu Huang
16
3 / 6 / 8
9,318
717
10,806
13,112
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KingSmalls
Bellona
14
3 / 7 / 7
8,718
671
8,471
19,353
23,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Shoxi72
Fenrir
16
4 / 7 / 6
9,407
724
10,561
17,859
12,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 3 / 19
9,916
763
16,044
16,127
24,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Broncos512
Cliodhna
17
13 / 3 / 7
11,333
872
13,761
12,538
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Bubalumps
Jormungandr
18
10 / 3 / 16
11,323
871
18,992
18,136
26,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 4 / 20
10,785
830
11,791
18,354
28,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Stahl7929
Aphrodite
16
1 / 2 / 19
9,778
752
12,763
10,376
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
13
Kills
31
31
Deaths
15
40
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nike
4
3
19
4.5
W
Cliodhna
Broncos512
Cliodhna
13
3
7
5.5
W
Jormungandr
Bubalumps
Jormungandr
10
3
16
6
L
Ravana
Dattrollz
Ravana
1
6
10
1
L
Aphrodite
IAmWillAmI
Aphrodite
2
5
9
1.3
L
Yu Huang
ImBrinks
Yu Huang
3
6
8
1.17
L
Bellona
KingSmalls
Bellona
3
7
7
0.93
W
3
4
20
3.25
L
Fenrir
Shoxi72
Fenrir
4
7
6
1
W
Aphrodite
Stahl7929
Aphrodite
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
73,351
81,498
Taken
75,531
69,160
Mitigated
94,266
25,807
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
16,044
1,462
72
1,643
16,127
24,497
908
4,601
11,352
691
22,630
W
Cliodhna
Broncos512
Cliodhna
13,761
2,318
469
2,002
12,538
7,253
2,388
3,321
9,085
0
28,101
W
Jormungandr
Bubalumps
Jormungandr
18,992
2,309
457
3,644
18,136
26,522
410
3,593
14,009
36,681
1,200
L
Ravana
Dattrollz
Ravana
9,916
1,973
3,363
5,389
17,704
19,132
0
9,507
7,413
2,064
18,044
L
Aphrodite
IAmWillAmI
Aphrodite
8,251
1,253
4,603
4,352
13,470
7,708
0
7,757
5,318
15,768
430
L
Yu Huang
ImBrinks
Yu Huang
10,806
2,701
428
1,149
13,112
6,229
0
7,169
5,598
19,795
587
L
Bellona
KingSmalls
Bellona
8,471
2,313
710
2,403
19,353
23,143
0
8,648
9,708
0
15,843
W
11,791
1,897
1,197
2,229
18,354
28,719
0
5,258
12,724
14,944
1,856
L
Fenrir
Shoxi72
Fenrir
10,561
3,488
885
2,525
17,859
12,948
0
7,232
9,958
0
18,730
W
Aphrodite
Stahl7929
Aphrodite
12,763
1,739
11,274
6,043
10,376
7,275
2,047
3,197
7,129
30,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
53,135
84
Minions Killed
122
0
Camps Cleared
0
1,075,963
Distance Traveled
1,233,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,916
763
18
1
0
259,101
0
W
Cliodhna
11,333
872
27
2
0
236,815
0
W
Jormungandr
11,323
871
31
2
0
254,561
0
L
Ravana
8,130
625
12
1
0
234,396
0
L
Aphrodite
8,263
636
23
2
0
206,764
0
L
Yu Huang
9,318
717
20
2
0
198,564
0
L
Bellona
8,718
671
11
1
0
205,567
0
W
Ares
10,785
830
7
1
0
250,943
0
L
Fenrir
9,407
724
18
1
0
230,672
0
W
Aphrodite
9,778
752
39
3
0
232,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role