Player Matchup

Cerberus
Cerberus
Gold IV
angelmalo0
Cerberus
Gold IV
Level 158
God Stats
6W - 1L
1,759 SR
Queue Stats
61W - 73L
1,260 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
killgill2
Baron Samedi
Gold II
Level 219
God Stats
20W - 17L
1,588 SR
Queue Stats
169W - 196L
1,523 MMR
Party 2
Neith
Neith
Silver II
lordmagness
Neith
Silver II
Level 162
God Stats
5W - 4L
1,716 SR
Queue Stats
110W - 136L
1,009 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 180
1,688 SR
1,264 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,338 SR
1,254 MMR
Vamana
Vamana
Bronze III
TeNguKinG
Vamana
Bronze III
Level 89
God Stats
2W - 3L
1,333 SR
Queue Stats
6W - 11L
1,282 MMR
Party 1
Hel
Hel
Gold V
pirapon2017
Hel
Gold V
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 73L
1,266 MMR
Solo
Danzaburou
Danzaburou
Bronze III
xshazamx1997
Danzaburou
Bronze III
Level 71
God Stats
1W - 3L
1,181 SR
Queue Stats
5W - 10L
1,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
angelmalo0
Cerberus
16
5 / 0 / 9
10,300
858
11,242
12,865
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
killgill2
Baron Samedi
15
2 / 1 / 11
9,447
787
14,572
10,166
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 2 / 6
9,812
818
10,963
11,132
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneNikeFenrirBacchusNe Zha

VS

Bans
KuzenboGilgameshVulcanChaacZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
TeNguKinG
Vamana
13
1 / 3 / 2
8,059
672
7,842
16,234
12,661
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 2
8,086
674
8,300
14,700
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
xshazamx1997
Danzaburou
12
1 / 4 / 2
8,116
676
8,472
11,568
4,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
TeNguKinG
Vamana
1
3
2
0.67
W
Cerberus
angelmalo0
Cerberus
5
0
9
9.5
W
Baron Samedi
killgill2
Baron Samedi
2
1
11
7.5
W
7
2
6
5
L
1
7
2
0.29
L
Danzaburou
xshazamx1997
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
24,614
34,163
Taken
42,502
25,269
Mitigated
21,900
13,737
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
TeNguKinG
Vamana
7,842
2,924
0
3,492
16,234
12,661
0
7,094
8,513
0
24,294
W
Cerberus
angelmalo0
Cerberus
11,242
231
167
4,589
12,865
13,885
115
3,798
9,028
34,151
3,863
W
Baron Samedi
killgill2
Baron Samedi
14,572
684
2,273
4,376
10,166
6,480
559
2,082
8,045
41,490
0
W
10,963
2,789
0
2,332
11,132
4,904
1,208
2,448
8,665
0
31,071
L
8,300
456
3,077
5,985
14,700
4,888
0
8,699
5,580
29,954
0
L
Danzaburou
xshazamx1997
Danzaburou
8,472
3,504
0
1,476
11,568
4,351
0
7,836
3,546
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
24,261
165
Minions Killed
115
0
Camps Cleared
0
683,029
Distance Traveled
668,780
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,059
672
36
3
0
265,658
2
W
Cerberus
10,300
858
66
6
0
231,262
0
W
Baron Samedi
9,447
787
59
5
0
226,895
0
W
Neith
9,812
818
40
3
0
224,872
1
L
Hel
8,086
674
42
4
0
200,022
0
L
Danzaburou
8,116
676
37
3
0
203,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role