Player Matchup

Sylvanus
Sylvanus
Gold II
AlexWDK
Sylvanus
Gold II
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,461 MMR
Solo
Tyr
Tyr
Silver II
WTrent
Tyr
Silver II
Level 146
God Stats
0W - 1L
1,517 SR
Queue Stats
7W - 9L
1,485 MMR
Party 1
Chiron
Chiron
Silver II
lolargg
Chiron
Silver II
Level 106
God Stats
0W - 1L
1,756 SR
Queue Stats
9W - 11L
1,450 MMR
Party 1
Achilles
Achilles
Bronze III
scooma scamn
Achilles
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,466 MMR
Solo
Agni
Agni
Gold IV
temp-477897
Agni
Gold IV
Level 158
God Stats
4W - 4L
1,698 SR
Queue Stats
111W - 113L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,594 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,557 SR
1,475 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
ElegantHope
Thoth
Gold III
Level 155
God Stats
3W - 3L
1,627 SR
Queue Stats
144W - 148L
1,466 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Mumbafp
Sun Wukong
Gold III
Level 176
God Stats
2W - 3L
1,476 SR
Queue Stats
79W - 85L
1,464 MMR
Solo
Lancelot
Lancelot
Gold III
StrikerEureka4
Lancelot
Gold III
Level 152
God Stats
26W - 22L
1,532 SR
Queue Stats
93W - 96L
1,465 MMR
Solo
Hachiman
Hachiman
Gold I
TipToeJoe
Hachiman
Gold I
Level 158
God Stats
14W - 9L
1,651 SR
Queue Stats
105W - 104L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlexWDK
Sylvanus
11
0 / 5 / 1
6,879
459
4,696
19,627
15,845
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
WTrent
Tyr
15
3 / 1 / 0
9,452
630
9,958
13,910
14,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
lolargg
Chiron
13
0 / 3 / 0
7,104
474
4,371
12,613
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
scooma scamn
Achilles
13
0 / 5 / 1
6,980
465
3,859
15,822
10,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 7 / 0
8,035
536
9,325
13,607
4,873
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Nu WaCthulhuKukulkanNemesis

VS

Bans
RaSurtrSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 0 / 10
8,535
569
8,951
11,091
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 4 / 9
8,906
594
11,690
10,601
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Mumbafp
Sun Wukong
14
0 / 2 / 1
8,135
542
7,079
13,342
9,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
16
15 / 1 / 2
9,944
663
12,860
14,536
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
TipToeJoe
Hachiman
16
4 / 0 / 2
9,622
641
12,322
8,656
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
7
Kills
21
21
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
10
5
L
Sylvanus
AlexWDK
Sylvanus
0
5
1
0.1
W
2
4
9
1.63
W
Sun Wukong
Mumbafp
Sun Wukong
0
2
1
0.25
W
Lancelot
15
1
2
16
W
Hachiman
TipToeJoe
Hachiman
4
0
2
5
L
Tyr
WTrent
Tyr
3
1
0
3
L
Chiron
lolargg
Chiron
0
3
0
0
L
Achilles
scooma scamn
Achilles
0
5
1
0.1
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
52,902
75,579
Taken
58,226
51,533
Mitigated
36,134
22,966
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,951
757
0
3,156
11,091
11,845
0
3,143
7,948
31,007
3,081
L
Sylvanus
AlexWDK
Sylvanus
4,696
1,029
3,264
6,283
19,627
15,845
0
6,486
13,141
27,049
0
W
11,690
243
0
2,167
10,601
3,457
67
7,735
2,866
67,170
289
W
Sun Wukong
Mumbafp
Sun Wukong
7,079
1,040
0
5,559
13,342
9,659
0
80
13,262
0
66,777
W
Lancelot
12,860
1,915
0
4,172
14,536
7,263
0
2,895
11,641
0
68,143
W
Hachiman
TipToeJoe
Hachiman
12,322
7,617
0
5,433
8,656
3,910
507
962
7,694
0
89,352
L
Tyr
WTrent
Tyr
9,958
496
0
6,387
13,910
14,952
0
0
13,910
80
78,758
L
Chiron
lolargg
Chiron
4,371
687
385
1,986
12,613
5,120
0
995
11,618
0
58,060
L
Achilles
scooma scamn
Achilles
3,859
1,279
0
1,882
15,822
10,743
0
4,259
11,563
0
60,993
L
9,325
578
0
2,779
13,607
4,873
336
8,069
5,538
66,072
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
45,142
465
Minions Killed
509
0
Camps Cleared
0
1,456,870
Distance Traveled
1,606,419
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,535
569
51
3
0
326,923
7
L
Sylvanus
6,879
459
28
2
0
271,941
8
W
Thoth
8,906
594
124
8
0
311,666
2
W
Sun Wukong
8,135
542
113
8
0
302,076
0
W
Lancelot
9,944
663
82
5
0
381,066
2
W
Hachiman
9,622
641
139
9
0
284,688
1
L
Tyr
9,452
630
145
10
0
296,677
0
L
Chiron
7,104
474
103
7
0
298,399
0
L
Achilles
6,980
465
94
6
0
304,668
1
L
Agni
8,035
536
95
6
0
285,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role