Player Matchup

Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
OdranoelZurc
Nut
Level 61
God Stats
21W - 21L
1,449 SR
Queue Stats
40W - 41L
1,426 Elo+
Party 2
King Arthur
King Arthur
XxPedroloxX
King Arthur
Level 69
God Stats
1W - 1L
1,280 SR
Queue Stats
58W - 48L
1,529 Elo+
Solo
Pele
Pele
nNosbor
Pele
Level 63
God Stats
15W - 19L
1,478 SR
Queue Stats
32W - 39L
1,410 Elo+
Party 2
Team Averages
Level 74
1,441 SR
1,473 Elo+

VS

Team Averages
Level 80
1,401 SR
1,486 Elo+
Pele
Pele
AgnaldoAutopecas
Pele
Level 27
God Stats
1W - 4L
1,023 SR
Queue Stats
52W - 41L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
Mestre_Yg
Sylvanus
Level 67
God Stats
1W - 4L
1,426 SR
Queue Stats
9W - 6L
1,582 Elo+
Solo
Scylla
Scylla
cauanxrshow
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Tyr
Tyr
duf_loki_is_here
Tyr
Level 165
God Stats
5W - 5L
1,545 SR
Queue Stats
60W - 47L
1,541 Elo+
Party 1
Eset
Eset
xlGREENlx
Eset
Level 62
God Stats
9W - 4L
1,509 SR
Queue Stats
305W - 307L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 0
7,175
652
3,414
4,639
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
10
1 / 0 / 4
5,783
526
2,903
5,067
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
6,989
635
5,542
5,400
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
XxPedroloxX
King Arthur
12
1 / 0 / 1
6,835
621
4,931
9,219
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
nNosbor
Pele
13
1 / 1 / 5
6,508
592
4,273
8,685
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,513
501
2,273
10,201
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Mestre_Yg
Sylvanus
8
0 / 1 / 1
5,109
464
1,295
5,096
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
8
0 / 1 / 0
4,968
452
3,460
3,393
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,343
486
4,801
12,078
8,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
10
1 / 2 / 0
5,936
540
2,391
5,243
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
0
2
W
Hercules
 
Hercules
1
0
4
3
L
0
2
1
0.25
L
Sylvanus
Mestre_Yg
Sylvanus
0
1
1
0.5
W
4
0
1
4.5
W
King Arthur
XxPedroloxX
King Arthur
1
0
1
1.5
L
Scylla
0
1
0
0
L
0
3
0
0
W
Pele
nNosbor
Pele
1
1
5
3.5
L
Eset
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
14,220
33,010
Taken
36,011
17,613
Mitigated
19,893
10,396
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,414
266
0
551
4,639
1,971
0
2,358
2,281
50,731
1,997
W
Hercules
 
Hercules
2,903
1,164
0
2,339
5,067
2,851
0
1,041
4,026
0
15,359
L
2,273
542
0
5,608
10,201
3,429
0
0
10,201
0
43,136
L
Sylvanus
Mestre_Yg
Sylvanus
1,295
405
1,422
1,594
5,096
5,435
0
644
4,452
9,496
0
W
5,542
4,446
0
2,539
5,400
2,114
883
1,178
4,222
0
46,598
W
King Arthur
XxPedroloxX
King Arthur
4,931
651
0
1,910
9,219
7,070
0
2,071
7,148
0
51,341
L
Scylla
3,460
638
0
166
3,393
853
0
0
3,393
26,505
0
L
4,801
400
0
2,041
12,078
8,278
0
0
12,078
0
37,379
W
Pele
nNosbor
Pele
4,273
1,228
0
3,057
8,685
3,607
0
786
7,899
0
66,213
L
Eset
2,391
259
0
676
5,243
1,898
0
2,577
2,666
45,138
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
26,869
407
Minions Killed
310
0
Camps Cleared
0
1,145,544
Distance Traveled
1,113,980
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,175
652
112
10
0
239,438
0
W
Hercules
5,783
526
30
3
0
212,825
3
L
Pele
5,513
501
82
7
0
251,050
0
L
Sylvanus
5,109
464
22
2
0
206,937
0
W
Nut
6,989
635
82
7
0
213,154
0
W
King Arthur
6,835
621
93
8
0
231,099
0
L
Scylla
4,968
452
44
4
0
218,644
0
L
Tyr
5,343
486
63
6
0
225,518
0
W
Pele
6,508
592
90
8
0
249,028
0
L
Eset
5,936
540
99
9
0
211,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role