Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
Snipebola
Ix Chel
Gold III
Level 136
God Stats
4W - 4L
1,520 SR
Queue Stats
144W - 146L
1,392 MMR
Solo
Anhur
Anhur
Bronze III
Sоsa
Anhur
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,419 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,507 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,548 SR
1,400 MMR
Baron Samedi
Baron Samedi
Bronze III
FirekingXL
Baron Samedi
Bronze III
Level 92
God Stats
3W - 3L
1,589 SR
Queue Stats
10W - 31L
1,315 MMR
Solo
Guan Yu
Guan Yu
Gold V
RANKJOUSTGOAT808
Guan Yu
Gold V
Level 47
God Stats
8W - 6L
1,644 SR
Queue Stats
126W - 153L
1,452 MMR
Solo
Bacchus
Bacchus
Gold IV
TheCatzmeoww
Bacchus
Gold IV
Level 121
God Stats
8W - 12L
1,411 SR
Queue Stats
87W - 101L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 0 / 10
10,068
719
8,989
11,379
15,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Snipebola
Ix Chel
16
5 / 2 / 6
10,796
771
16,093
10,748
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
Sоsa
Anhur
17
5 / 1 / 5
10,722
766
14,774
9,719
4,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KuzenboSobekNe ZhaAchillesOdin

VS

Bans
ThothXbalanqueGaneshaHou YiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FirekingXL
Baron Samedi
13
1 / 4 / 2
8,361
597
3,681
13,033
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 0
8,728
623
8,708
18,491
13,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bacchus
TheCatzmeoww
Bacchus
14
0 / 3 / 2
8,198
586
7,133
16,794
22,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
10
6
L
Baron Samedi
FirekingXL
Baron Samedi
1
4
2
0.5
L
2
4
0
0.5
W
Ix Chel
Snipebola
Ix Chel
5
2
6
4
W
Anhur
Sоsa
Anhur
5
1
5
7.5
L
Bacchus
TheCatzmeoww
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
19,522
31,846
Taken
48,318
25,185
Mitigated
41,601
11,312
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,989
2,424
0
4,108
11,379
15,659
665
4,769
6,610
0
24,047
L
Baron Samedi
FirekingXL
Baron Samedi
3,681
37
428
3,173
13,033
5,434
0
5,949
6,472
26,760
0
L
8,708
993
2,145
7,146
18,491
13,612
0
4,194
13,816
2,671
28,257
W
Ix Chel
Snipebola
Ix Chel
16,093
1,255
948
1,996
10,748
5,189
294
3,397
7,351
48,882
1,010
W
Anhur
Sоsa
Anhur
14,774
8,612
0
4,260
9,719
4,337
1,076
3,206
6,513
0
71,126
L
Bacchus
TheCatzmeoww
Bacchus
7,133
711
0
1,799
16,794
22,555
0
4,359
11,825
22,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
25,287
193
Minions Killed
110
0
Camps Cleared
0
817,078
Distance Traveled
790,779
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,068
719
25
2
0
284,119
0
L
Baron Samedi
8,361
597
39
3
0
244,141
0
L
Guan Yu
8,728
623
42
3
0
282,030
0
W
Ix Chel
10,796
771
63
5
0
275,131
1
W
Anhur
10,722
766
105
8
0
257,828
0
L
Bacchus
8,198
586
29
2
0
264,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role