Player Matchup

Janus
Janus
HeavyHitter7154
Janus
Level 87
God Stats
7W - 2L
1,616 SR
Queue Stats
65W - 50L
1,534 Elo+
Party 1
Susano
Susano
HeftyLoads
Susano
Level 127
God Stats
2W - 0L
1,488 SR
Queue Stats
143W - 138L
1,468 Elo+
Party 1
Raijin
Raijin
Prettykitten122
Raijin
Level 106
God Stats
4W - 5L
1,445 SR
Queue Stats
235W - 231L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
RhodesOwl21
Cernunnos
Level 106
God Stats
1W - 2L
1,420 SR
Queue Stats
94W - 113L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Selia
Zhong Kui
Level 191
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 266L
1,472 Elo+
Solo
Team Averages
Level 123
1,494 SR
1,493 Elo+

VS

Team Averages
Level 155
1,545 SR
1,484 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Imjustgone
Khepri
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,479 Elo+
Party 2
Kali
Kali
Jebril
Kali
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 166L
1,495 Elo+
Solo
Discordia
Discordia
MagnumSchlort
Discordia
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,443 Elo+
Party 2
Bacchus
Bacchus
Th34LCh3MI5T
Bacchus
Level 269
God Stats
5W - 3L
1,723 SR
Queue Stats
351W - 354L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
7,761
776
6,918
3,801
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
HeftyLoads
Susano
14
3 / 4 / 6
8,467
847
5,551
8,615
3,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 4 / 2
9,681
968
9,507
7,480
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
RhodesOwl21
Cernunnos
13
0 / 3 / 9
7,689
769
8,943
8,544
3,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Selia
Zhong Kui
15
1 / 3 / 9
8,601
860
9,108
10,120
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 5
8,203
820
5,353
9,920
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Imjustgone
Khepri
12
0 / 6 / 9
7,632
763
2,179
13,103
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Jebril
Kali
16
4 / 3 / 7
8,786
879
6,187
11,277
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Discordia
MagnumSchlort
Discordia
14
1 / 4 / 12
8,016
802
11,166
7,470
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Th34LCh3MI5T
Bacchus
14
3 / 1 / 6
8,151
815
4,174
8,993
11,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
13
Kills
13
16
Deaths
15
34
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
1
5
7.5
W
0
2
8
2
W
Susano
HeftyLoads
Susano
3
4
6
1.5
L
Khepri
Imjustgone
Khepri
0
6
9
0.75
L
Kali
Jebril
Kali
4
3
7
2.5
L
Discordia
MagnumSchlort
Discordia
1
4
12
1.75
W
9
4
2
2.5
W
Cernunnos
RhodesOwl21
Cernunnos
0
3
9
1.5
W
Zhong Kui
Selia
Zhong Kui
1
3
9
1.83
L
Bacchus
Th34LCh3MI5T
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
29,059
38,560
Taken
50,763
18,751
Mitigated
45,252
10,987
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,353
493
2,963
4,024
9,920
11,464
0
3,379
6,348
0
11,123
W
6,918
436
672
402
3,801
1,473
384
1,319
2,330
15,238
148
W
Susano
HeftyLoads
Susano
5,551
1,032
0
267
8,615
3,520
0
3,427
4,937
0
9,638
L
Khepri
Imjustgone
Khepri
2,179
80
528
768
13,103
13,056
0
7,391
5,454
5,696
0
L
Kali
Jebril
Kali
6,187
1,985
547
3,448
11,277
6,047
821
5,785
5,268
0
20,177
L
Discordia
MagnumSchlort
Discordia
11,166
220
691
270
7,470
3,504
40
3,826
3,482
22,860
871
W
9,507
1,114
1,853
795
7,480
2,995
0
2,718
4,384
20,284
239
W
Cernunnos
RhodesOwl21
Cernunnos
8,943
3,472
503
1,291
8,544
3,468
124
4,671
3,457
0
18,203
W
Zhong Kui
Selia
Zhong Kui
9,108
442
378
4,826
10,120
7,295
784
3,712
5,966
21,912
591
L
Bacchus
Th34LCh3MI5T
Bacchus
4,174
117
526
3,548
8,993
11,181
0
3,724
5,121
8,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,199
Gold Earned
40,788
112
Minions Killed
87
0
Camps Cleared
0
961,193
Distance Traveled
865,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,203
820
14
1
0
153,418
0
W
Janus
7,761
776
22
2
0
193,623
0
W
Susano
8,467
847
13
1
0
196,090
0
L
Khepri
7,632
763
1
0
0
158,934
0
L
Kali
8,786
879
24
2
0
211,515
0
L
Discordia
8,016
802
39
4
0
171,613
0
W
Raijin
9,681
968
23
2
0
178,127
0
W
Cernunnos
7,689
769
24
2
0
187,594
0
W
Zhong Kui
8,601
860
30
3
0
205,759
0
L
Bacchus
8,151
815
9
1
0
169,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role