Player Matchup

Yu Huang
Yu Huang
EmpanadaTriste
Yu Huang
Level 27
God Stats
3W - 5L
1,279 SR
Queue Stats
118W - 120L
1,475 Elo+
Solo
Serqet
Serqet
LurkLord Pup
Serqet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 249L
1,550 Elo+
Solo
Chronos
Chronos
NixonTheThird
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,551 Elo+
Party 3
Skadi
Skadi
Sacksmack
Skadi
Level 145
God Stats
2W - 1L
1,469 SR
Queue Stats
50W - 48L
1,502 Elo+
Solo
Hun Batz
Hun Batz
WengZi
Hun Batz
Level 106
God Stats
4W - 0L
1,678 SR
Queue Stats
61W - 51L
1,555 Elo+
Party 3
Team Averages
Level 101
1,485 SR
1,527 Elo+

VS

Team Averages
Level 137
1,565 SR
1,558 Elo+
Jing Wei
Jing Wei
GrinnReaper
Jing Wei
Level 126
God Stats
0W - 2L
1,279 SR
Queue Stats
73W - 72L
1,553 Elo+
Party 2
Susano
Susano
NandoDuck
Susano
Level 149
God Stats
0W - 2L
1,634 SR
Queue Stats
63W - 54L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
ReeReeDuck
Baba Yaga
Level 126
God Stats
2W - 1L
1,680 SR
Queue Stats
94W - 74L
1,541 Elo+
Party 1
Fenrir
Fenrir
Rhythmizerr
Fenrir
Level 139
God Stats
1W - 1L
1,733 SR
Queue Stats
45W - 40L
1,595 Elo+
Solo
Arachne
Arachne
Thelona
Arachne
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 74L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
1 / 1 / 7
9,257
771
6,752
6,533
3,050
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Serqet
15
2 / 2 / 10
9,746
812
4,347
9,910
15,082
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
16
2 / 1 / 9
9,169
764
5,123
8,696
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Skadi
Sacksmack
Skadi
16
3 / 2 / 9
9,608
801
13,108
8,319
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
WengZi
Hun Batz
16
5 / 3 / 6
10,093
841
14,227
6,996
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GrinnReaper
Jing Wei
15
0 / 3 / 3
8,142
679
5,162
8,393
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
NandoDuck
Susano
14
2 / 4 / 3
8,114
676
5,851
9,669
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Baba Yaga
ReeReeDuck
Baba Yaga
15
1 / 2 / 7
8,505
709
14,390
9,302
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
6 / 1 / 1
9,079
757
4,366
9,388
8,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Thelona
Arachne
13
0 / 3 / 3
7,465
622
4,132
12,881
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
13
Kills
9
9
Deaths
13
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
1
1
7
4.5
L
Jing Wei
GrinnReaper
Jing Wei
0
3
3
0.5
W
Serqet
2
2
10
3.5
L
Susano
NandoDuck
Susano
2
4
3
0.88
W
Chronos
2
1
9
6.5
L
Baba Yaga
ReeReeDuck
Baba Yaga
1
2
7
2.25
L
Fenrir
6
1
1
6.5
W
Skadi
Sacksmack
Skadi
3
2
9
3.75
L
Arachne
Thelona
Arachne
0
3
3
0.5
W
Hun Batz
WengZi
Hun Batz
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,557
Damage
33,901
40,454
Taken
49,633
29,668
Mitigated
33,696
12,981
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
6,752
494
1,966
2,447
6,533
3,050
464
2,883
3,442
26,430
0
L
Jing Wei
GrinnReaper
Jing Wei
5,162
4,734
357
837
8,393
3,423
0
2,301
5,996
0
27,561
W
Serqet
4,347
498
1,705
2,698
9,910
15,082
239
2,472
7,075
1,088
4,487
L
Susano
NandoDuck
Susano
5,851
857
106
972
9,669
4,028
0
1,986
7,587
0
13,969
W
Chronos
5,123
1,135
693
923
8,696
3,785
1,574
3,019
5,278
18,498
0
L
Baba Yaga
ReeReeDuck
Baba Yaga
14,390
134
1,298
2,287
9,302
4,296
0
2,465
6,837
26,874
0
L
Fenrir
4,366
255
298
2,269
9,388
8,198
0
2,012
6,930
0
6,871
W
Skadi
Sacksmack
Skadi
13,108
4,494
306
584
8,319
3,629
975
3,122
5,125
0
32,883
L
Arachne
Thelona
Arachne
4,132
1,564
1,397
3,422
12,881
13,751
0
3,739
8,934
0
6,982
W
Hun Batz
WengZi
Hun Batz
14,227
1,676
837
822
6,996
4,122
401
2,062
4,754
0
22,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
41,305
168
Minions Killed
108
0
Camps Cleared
0
1,201,652
Distance Traveled
1,076,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,257
771
46
4
0
248,259
0
L
Jing Wei
8,142
679
47
4
0
195,431
0
W
Serqet
9,746
812
8
1
0
223,728
0
L
Susano
8,114
676
26
2
0
212,841
0
W
Chronos
9,169
764
25
2
0
267,314
0
L
Baba Yaga
8,505
709
20
2
0
216,058
0
L
Fenrir
9,079
757
5
0
0
206,539
0
W
Skadi
9,608
801
61
5
0
204,798
0
L
Arachne
7,465
622
10
1
0
245,748
0
W
Hun Batz
10,093
841
28
2
0
257,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role