Player Matchup

Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
DeleteCrossplay
Thanatos
Diamond IV
Level 148
God Stats
5W - 4L
1,641 SR
Queue Stats
134W - 108L
2,268 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Skyness13
Sun Wukong
Diamond III
Level 157
God Stats
6W - 2L
2,077 SR
Queue Stats
84W - 79L
2,224 MMR
Solo
Vulcan
Vulcan
Diamond IV
WardeArr
Vulcan
Diamond IV
Level 87
God Stats
24W - 12L
1,815 SR
Queue Stats
372W - 369L
2,222 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,707 SR
1,943 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,643 SR
2,105 MMR
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Diamond IV
Fett
Thoth
Diamond IV
Level 121
God Stats
2W - 0L
1,741 SR
Queue Stats
52W - 14L
2,340 MMR
Party 2
Amaterasu
Amaterasu
Diamond III
Insertania
Amaterasu
Diamond III
Level 159
God Stats
1W - 1L
1,720 SR
Queue Stats
204W - 189L
2,192 MMR
Solo
Lancelot
Lancelot
Diamond II
Josemanit
Lancelot
Diamond II
Level 138
God Stats
16W - 14L
1,492 SR
Queue Stats
164W - 147L
2,293 MMR
Party 3
Kali
Kali
Diamond IV
Lilаc
Kali
Diamond IV
Level 157
God Stats
2W - 1L
1,763 SR
Queue Stats
97W - 87L
2,200 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 1
4,900
544
355
3,710
2,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
 
He Bo
2
0 / 0 / 0
3,435
382
0
620
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
1
0 / 0 / 0
3,328
370
0
265
55
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Skyness13
Sun Wukong
10
0 / 2 / 0
5,324
592
5,390
8,845
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
WardeArr
Vulcan
10
0 / 0 / 0
5,202
578
3,371
2,665
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
BellonaSkadiErlang ShenNeith

VS

Bans
OsirisAgniAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 0
5,324
592
1,157
4,650
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Fett
Thoth
10
0 / 0 / 0
5,448
605
914
2,918
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
Insertania
Amaterasu
11
1 / 0 / 1
6,471
719
5,997
9,012
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Lancelot
Josemanit
Lancelot
11
0 / 0 / 0
5,886
654
683
4,172
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
Lilаc
Kali
9
1 / 1 / 0
5,255
584
1,724
7,668
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
1
1.5
L
He Bo
 
He Bo
0
0
0
0
W
Sobek
 
Sobek
0
1
0
0
L
Thanatos
0
0
0
0
W
Thoth
Fett
Thoth
0
0
0
0
W
Amaterasu
Insertania
Amaterasu
1
0
1
1.5
W
Lancelot
Josemanit
Lancelot
0
0
0
0
W
Kali
Lilаc
Kali
1
1
0
1
L
Sun Wukong
Skyness13
Sun Wukong
0
2
0
0
L
Vulcan
WardeArr
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,116
Damage
10,475
16,105
Taken
28,420
7,433
Mitigated
15,421
4,110
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
355
0
0
1,132
3,710
2,267
0
663
3,047
19,687
0
L
He Bo
 
He Bo
0
0
0
250
620
101
0
0
620
2,577
0
W
Sobek
 
Sobek
1,157
31
0
1,494
4,650
3,203
0
526
4,084
14,551
1,304
L
Thanatos
0
0
0
68
265
55
0
0
265
0
808
W
Thoth
Fett
Thoth
914
49
0
625
2,918
996
80
1,316
1,464
45,102
1,273
W
Amaterasu
Insertania
Amaterasu
5,997
2,986
0
4,127
9,012
6,117
0
0
9,012
0
45,453
W
Lancelot
Josemanit
Lancelot
683
198
0
500
4,172
1,841
0
983
3,111
0
53,158
W
Kali
Lilаc
Kali
1,724
677
0
4,058
7,668
3,264
16
551
7,023
0
35,869
L
Sun Wukong
Skyness13
Sun Wukong
5,390
2,477
0
2,160
8,845
4,064
0
0
8,232
0
42,142
L
Vulcan
WardeArr
Vulcan
3,371
1,073
0
500
2,665
946
0
946
1,719
34,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
28,384
198
Minions Killed
361
0
Camps Cleared
0
553,550
Distance Traveled
1,011,213
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,900
544
34
4
0
125,777
2
L
He Bo
3,435
382
8
1
0
16,801
0
W
Sobek
5,324
592
20
2
0
188,010
0
L
Thanatos
3,328
370
2
0
0
30,626
0
W
Thoth
5,448
605
87
10
0
177,358
0
W
Amaterasu
6,471
719
90
10
0
199,769
1
W
Lancelot
5,886
654
104
12
0
220,318
2
W
Kali
5,255
584
60
7
0
225,758
0
L
Sun Wukong
5,324
592
77
9
0
179,557
0
L
Vulcan
5,202
578
77
9
0
200,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role