Player Matchup

Vamana
Vamana
Buddah12
Vamana
Level 149
God Stats
3W - 0L
1,687 SR
Queue Stats
55W - 50L
1,516 Elo+
Solo
Skadi
Skadi
Mabelma95
Skadi
Level 128
God Stats
3W - 0L
1,792 SR
Queue Stats
69W - 63L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
Rott_Villa
Ne Zha
Level 122
God Stats
7W - 4L
1,739 SR
Queue Stats
74W - 72L
1,540 Elo+
Party 2
Tiamat
Tiamat
Troy Scaletta
Tiamat
Level 139
God Stats
27W - 28L
1,524 SR
Queue Stats
215W - 207L
1,492 Elo+
Solo
Osiris
Osiris
dougthepug16
Osiris
Level 121
God Stats
4W - 0L
1,825 SR
Queue Stats
24W - 30L
1,592 Elo+
Solo
Team Averages
Level 132
1,713 SR
1,538 Elo+

VS

Team Averages
Level 120
1,476 SR
1,504 Elo+
Thoth
Thoth
DsyR Beaudreaux
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,450 Elo+
Party 1
Mercury
Mercury
FrostedFusion
Mercury
Level 113
God Stats
6W - 8L
1,383 SR
Queue Stats
27W - 23L
1,469 Elo+
Party 1
Sobek
Sobek
RickySpanish719
Sobek
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 44L
1,521 Elo+
Solo
Nut
Nut
jfx230
Nut
Level 105
God Stats
162W - 93L
1,665 SR
Queue Stats
417W - 362L
1,586 Elo+
Solo
Bellona
Bellona
xHeistx
Bellona
Level 126
God Stats
3W - 4L
1,331 SR
Queue Stats
14W - 15L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Buddah12
Vamana
11
1 / 0 / 1
5,558
618
1,342
7,825
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Mabelma95
Skadi
10
2 / 0 / 1
5,960
662
3,764
3,421
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Rott_Villa
Ne Zha
9
1 / 1 / 2
5,398
600
2,416
5,179
3,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,545
616
1,628
4,225
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
2 / 0 / 0
6,200
689
3,167
7,082
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,550
506
1,565
4,551
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
7
1 / 1 / 0
4,326
481
1,287
5,392
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 1 / 1
4,563
507
954
5,928
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
jfx230
Nut
3
1 / 1 / 0
3,885
432
1,964
2,611
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
xHeistx
Bellona
7
0 / 1 / 0
4,308
479
2,899
5,004
3,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Buddah12
Vamana
1
0
1
1.5
L
0
2
0
0
L
Mercury
1
1
0
1
W
Skadi
Mabelma95
Skadi
2
0
1
2.5
L
0
1
1
0.5
W
Ne Zha
Rott_Villa
Ne Zha
1
1
2
2
W
0
1
0
0
W
Osiris
2
0
0
2
L
Nut
jfx230
Nut
1
1
0
1
L
Bellona
xHeistx
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,317
Damage
8,669
27,732
Taken
23,486
15,415
Mitigated
11,386
9,857
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Buddah12
Vamana
1,342
835
0
2,152
7,825
3,590
0
616
7,209
0
48,587
L
1,565
35
0
750
4,551
1,559
0
1,192
3,359
27,514
0
L
Mercury
1,287
510
0
734
5,392
2,103
0
336
5,056
0
22,496
W
Skadi
Mabelma95
Skadi
3,764
1,576
0
848
3,421
1,056
1,270
409
3,012
0
44,042
L
954
163
0
1,909
5,928
3,726
0
0
5,928
13,979
0
W
Ne Zha
Rott_Villa
Ne Zha
2,416
379
0
1,783
5,179
3,047
272
866
4,313
0
19,040
W
1,628
128
0
1,409
4,225
1,937
128
860
3,365
36,472
643
W
Osiris
3,167
1,512
0
3,665
7,082
5,785
0
97
6,700
0
38,225
L
Nut
jfx230
Nut
1,964
1,366
0
777
2,611
671
0
0
2,611
0
9,091
L
Bellona
xHeistx
Bellona
2,899
1,467
0
1,880
5,004
3,327
0
0
5,004
0
23,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
21,632
314
Minions Killed
179
0
Camps Cleared
0
881,689
Distance Traveled
626,172
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,558
618
76
8
0
191,801
1
L
Thoth
4,550
506
57
6
0
167,679
0
L
Mercury
4,326
481
45
5
0
134,674
0
W
Skadi
5,960
662
62
7
0
174,654
0
L
Sobek
4,563
507
20
2
0
140,266
0
W
Ne Zha
5,398
600
32
4
0
185,376
0
W
Tiamat
5,545
616
73
8
0
164,301
0
W
Osiris
6,200
689
71
8
0
165,557
0
L
Nut
3,885
432
18
2
0
67,603
1
L
Bellona
4,308
479
39
4
0
115,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role