Player Matchup

Hachiman
Hachiman
Silver V
BuuSlime
Hachiman
Silver V
Level 48
God Stats
8W - 7L
1,435 SR
Queue Stats
15W - 28L
1,144 MMR
Solo
Fenrir
Fenrir
Silver II
FRsalazarA
Fenrir
Silver II
Level 129
God Stats
24W - 27L
1,539 SR
Queue Stats
132W - 140L
1,053 MMR
Party 2
Cliodhna
Cliodhna
Silver I
Inatimate
Cliodhna
Silver I
Level 120
God Stats
8W - 15L
1,322 SR
Queue Stats
197W - 204L
1,142 MMR
Solo
Cerberus
Cerberus
Silver II
SnappetdFill
Cerberus
Silver II
Level 117
God Stats
6W - 6L
1,538 SR
Queue Stats
106W - 121L
1,053 MMR
Party 2
Thoth
Thoth
Silver IV
Snipecop
Thoth
Silver IV
Level 63
God Stats
8W - 17L
1,251 SR
Queue Stats
33W - 35L
1,144 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,417 SR
1,107 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,434 SR
1,104 MMR
Ares
Ares
Silver II
OMGitsDirtyDan69
Ares
Silver II
Level 141
God Stats
3W - 3L
1,592 SR
Queue Stats
42W - 56L
1,034 MMR
Solo
Vulcan
Vulcan
Silver II
RamThaGoat
Vulcan
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,037 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Rose_Tys
Gilgamesh
Silver V
Level 107
God Stats
3W - 12L
1,194 SR
Queue Stats
44W - 58L
1,146 MMR
Solo
Loki
Loki
Bronze I
Warrior_9765
Loki
Bronze I
Level 61
God Stats
0W - 5L
1,271 SR
Queue Stats
5W - 15L
1,174 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
matapatos2000
Cernunnos
Bronze I
Level 82
God Stats
0W - 1L
1,615 SR
Queue Stats
4W - 15L
1,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuuSlime
Hachiman
6
0 / 2 / 0
7,306
304
2,342
4,271
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
FRsalazarA
Fenrir
19
0 / 2 / 8
11,649
485
12,694
25,246
26,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Inatimate
Cliodhna
20
5 / 2 / 10
13,348
556
15,441
19,245
10,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SnappetdFill
Cerberus
18
3 / 2 / 7
11,292
471
12,398
24,819
33,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
Snipecop
Thoth
20
10 / 0 / 4
15,545
648
15,999
11,957
5,136
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneAnubisThanatosGanesha

VS

Bans
DanzaburouAh Muzen CabThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
7,372
307
2,165
3,631
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
RamThaGoat
Vulcan
19
1 / 5 / 1
11,975
499
11,582
13,102
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rose_Tys
Gilgamesh
19
3 / 4 / 1
13,007
542
16,077
27,438
17,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 0
9,900
413
5,319
19,513
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
matapatos2000
Cernunnos
20
3 / 4 / 2
12,828
535
16,952
20,657
9,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
8
8
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BuuSlime
Hachiman
0
2
0
0
W
Fenrir
FRsalazarA
Fenrir
0
2
8
2
W
Cliodhna
Inatimate
Cliodhna
5
2
10
5
L
0
0
2
1
L
Vulcan
RamThaGoat
Vulcan
1
5
1
0.3
L
Gilgamesh
Rose_Tys
Gilgamesh
3
4
1
0.88
W
Cerberus
SnappetdFill
Cerberus
3
2
7
3.25
W
Thoth
Snipecop
Thoth
10
0
4
12
L
1
5
0
0.2
L
Cernunnos
matapatos2000
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
52,095
85,538
Taken
84,341
76,634
Mitigated
38,361
28,087
Healing
26,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BuuSlime
Hachiman
2,342
1,423
0
1,472
4,271
1,107
0
776
3,495
0
14,688
W
Fenrir
FRsalazarA
Fenrir
12,694
2,857
0
6,568
25,246
26,668
435
2,131
23,115
0
55,216
W
Cliodhna
Inatimate
Cliodhna
15,441
561
0
10,119
19,245
10,050
0
3,392
15,734
0
152,102
L
2,165
621
0
1,610
3,631
2,006
0
0
3,631
10,709
0
L
Vulcan
RamThaGoat
Vulcan
11,582
4,946
0
2,780
13,102
3,732
1,035
5,907
6,617
84,584
0
L
Gilgamesh
Rose_Tys
Gilgamesh
16,077
4,804
0
6,557
27,438
17,379
0
12,829
14,504
0
111,586
W
Cerberus
SnappetdFill
Cerberus
12,398
817
0
8,763
24,819
33,673
83
2,978
21,696
70,004
1,578
W
Thoth
Snipecop
Thoth
15,999
156
0
1,165
11,957
5,136
1,470
5,608
5,809
138,096
1,928
L
5,319
847
0
7,296
19,513
6,107
0
4,931
14,500
0
94,242
L
Cernunnos
matapatos2000
Cernunnos
16,952
7,899
0
7,898
20,657
9,137
1,034
3,550
17,107
0
131,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,140
Gold Earned
55,082
646
Minions Killed
665
0
Camps Cleared
0
2,016,816
Distance Traveled
1,761,093
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,306
304
19
1
0
107,846
0
W
Fenrir
11,649
485
83
3
0
448,897
0
W
Cliodhna
13,348
556
187
8
0
566,667
0
L
Ares
7,372
307
27
1
0
101,928
0
L
Vulcan
11,975
499
154
6
0
353,464
1
L
Gilgamesh
13,007
542
175
7
0
413,663
3
W
Cerberus
11,292
471
126
5
0
410,375
2
W
Thoth
15,545
648
231
10
0
483,031
7
L
Loki
9,900
413
118
5
0
484,220
0
L
Cernunnos
12,828
535
191
8
0
407,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role