Player Matchup

Loki
Loki
Ar15gang
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Black139233
Neith
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
Glasgowed
Zhong Kui
Level 25
God Stats
5W - 3L
1,763 SR
Queue Stats
32W - 56L
1,435 Elo+
Solo
Thanatos
Thanatos
blackstarReaper6
Thanatos
Level 74
God Stats
27W - 32L
1,418 SR
Queue Stats
38W - 45L
1,415 Elo+
Party 1
Atlas
Atlas
the_poly_prince
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,261 Elo+
Solo
Team Averages
Level 30
1,536 SR
1,440 Elo+

VS

Team Averages
Level 87
1,575 SR
1,447 Elo+
Agni
Agni
EllisDee333
Agni
Level 6
God Stats
26W - 14L
1,658 SR
Queue Stats
36W - 25L
1,491 Elo+
Party 2
Tyr
Tyr
Hawkinside4508
Tyr
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 261L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Plasmm
Danzaburou
Level 134
God Stats
29W - 15L
1,730 SR
Queue Stats
99W - 90L
1,532 Elo+
Party 2
Thanatos
Thanatos
bigstewieudig
Thanatos
Level 44
God Stats
7W - 10L
1,584 SR
Queue Stats
161W - 213L
1,370 Elo+
Solo
Janus
Janus
randyxxx
Janus
Level 159
God Stats
33W - 38L
1,405 SR
Queue Stats
237W - 284L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 7 / 3
7,159
716
513
9,932
3,394
14
0 / 3 / 1
7,766
777
4,460
7,617
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Glasgowed
Zhong Kui
14
1 / 3 / 2
8,016
802
5,332
10,286
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 5 / 0
9,126
913
6,635
12,423
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 8 / 3
7,413
741
4,745
16,524
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 10
10,532
1,053
21,880
6,700
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 2 / 12
9,586
959
7,121
8,197
8,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Plasmm
Danzaburou
17
4 / 0 / 10
10,746
1,075
8,636
6,808
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
bigstewieudig
Thanatos
16
6 / 2 / 9
9,764
976
3,843
5,997
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
randyxxx
Janus
15
2 / 1 / 11
9,372
937
8,037
8,295
3,279
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
26
26
Deaths
6
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
0
7
3
0.21
L
0
3
1
0.17
W
11
1
10
16
L
Zhong Kui
Glasgowed
Zhong Kui
1
3
2
0.67
W
3
2
12
4.5
W
Danzaburou
Plasmm
Danzaburou
4
0
10
9
W
Thanatos
bigstewieudig
Thanatos
6
2
9
5.25
L
5
5
0
1
W
Janus
randyxxx
Janus
2
1
11
7.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,685
Damage
49,517
56,782
Taken
35,997
30,764
Mitigated
19,934
4,507
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
513
103
0
0
9,932
3,394
0
4,378
5,312
0
827
L
4,460
863
0
281
7,617
2,823
0
4,394
3,192
0
16,140
W
21,880
1,444
0
500
6,700
2,343
1,020
2,091
4,150
36,991
531
L
Zhong Kui
Glasgowed
Zhong Kui
5,332
174
0
624
10,286
7,471
0
3,864
6,053
14,738
0
W
7,121
1,840
0
2,551
8,197
8,519
141
2,734
5,097
0
25,798
W
Danzaburou
Plasmm
Danzaburou
8,636
4,688
0
2,697
6,808
3,205
8,193
1,787
4,683
0
44,536
W
Thanatos
bigstewieudig
Thanatos
3,843
482
0
2,421
5,997
2,588
467
1,415
4,411
0
12,684
L
6,635
1,109
0
3,043
12,423
4,757
0
7,618
4,326
0
9,389
W
Janus
randyxxx
Janus
8,037
352
75
3,065
8,295
3,279
736
559
7,579
31,230
436
L
4,745
1,108
0
559
16,524
12,319
0
7,504
8,464
13,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
50,000
89
Minions Killed
228
0
Camps Cleared
0
857,877
Distance Traveled
1,085,743
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,159
716
1
0
0
174,958
0
L
Neith
7,766
777
37
4
0
146,596
0
W
Agni
10,532
1,053
37
4
0
227,329
4
L
Zhong Kui
8,016
802
28
3
0
185,029
2
W
Tyr
9,586
959
46
5
0
228,265
0
W
Danzaburou
10,746
1,075
77
8
0
182,331
0
W
Thanatos
9,764
976
18
2
0
243,058
0
L
Thanatos
9,126
913
8
1
0
175,586
0
W
Janus
9,372
937
50
5
0
204,760
0
L
Atlas
7,413
741
15
2
0
175,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role