Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Dfec
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,530 Elo+
Party 1
Surtr
Surtr
DozenFurball93
Surtr
Level 109
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nut
Nut
Narsil46
Nut
Level 148
God Stats
5W - 4L
1,632 SR
Queue Stats
43W - 43L
1,514 Elo+
Party 1
Zeus
Zeus
SeparatedMango1
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 139
1,553 SR
1,509 Elo+

VS

Team Averages
Level 149
1,494 SR
1,553 Elo+
Persephone
Persephone
BridledHail
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,517 Elo+
Party 2
Nemesis
Nemesis
LyricalDreams420
Nemesis
Level 191
God Stats
17W - 15L
1,590 SR
Queue Stats
97W - 79L
1,593 Elo+
Solo
Heimdallr
Heimdallr
NotBennyo
Heimdallr
Level 128
God Stats
1W - 1L
1,254 SR
Queue Stats
69W - 64L
1,537 Elo+
Solo
Surtr
Surtr
PabloMR07
Surtr
Level 173
God Stats
8W - 6L
1,555 SR
Queue Stats
63W - 57L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
bestia417
Sylvanus
Level 143
God Stats
2W - 2L
1,573 SR
Queue Stats
78W - 75L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 0 / 0
5,087
462
4,287
6,949
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Dfec
He Bo
10
0 / 2 / 0
5,275
480
2,103
9,248
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
4,833
439
3,292
8,938
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 1 / 0
5,447
495
1,913
6,083
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,577
507
3,798
5,653
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BridledHail
Persephone
11
0 / 0 / 2
6,390
581
2,635
3,828
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
3 / 0 / 0
6,711
610
5,558
9,440
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heimdallr
NotBennyo
Heimdallr
11
1 / 0 / 0
6,353
578
3,742
3,498
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
PabloMR07
Surtr
13
1 / 0 / 1
7,655
696
7,111
8,785
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Sylvanus
bestia417
Sylvanus
10
2 / 0 / 0
5,640
513
3,208
7,078
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Persephone
BridledHail
Persephone
0
0
2
1
L
He Bo
Dfec
He Bo
0
2
0
0
L
0
1
0
0
W
3
0
0
3
L
0
1
0
0
W
Heimdallr
NotBennyo
Heimdallr
1
0
0
1
W
Surtr
PabloMR07
Surtr
1
0
1
1.5
L
0
3
0
0
W
Sylvanus
bestia417
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
22,254
36,871
Taken
32,629
18,329
Mitigated
15,896
12,202
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,287
226
56
3,318
6,949
4,891
0
2,548
4,248
19,544
1,443
W
Persephone
BridledHail
Persephone
2,635
189
0
1,004
3,828
1,315
0
2,516
1,312
40,905
0
L
He Bo
Dfec
He Bo
2,103
319
0
3,947
9,248
2,689
0
698
8,550
39,969
875
L
3,292
1,020
0
1,558
8,938
6,862
0
343
8,595
1,391
31,240
W
5,558
2,326
0
3,286
9,440
4,030
0
2,966
6,474
0
61,113
L
1,913
1,218
0
2,498
6,083
2,148
0
755
5,328
0
34,348
W
Heimdallr
NotBennyo
Heimdallr
3,742
1,897
0
2,375
3,498
1,540
0
809
2,689
0
43,361
W
Surtr
PabloMR07
Surtr
7,111
2,726
0
5,324
8,785
4,591
216
728
8,057
2,553
68,886
L
3,798
644
0
825
5,653
1,739
0
1,520
4,077
38,780
684
W
Sylvanus
bestia417
Sylvanus
3,208
1,295
727
4,298
7,078
4,420
0
3,058
4,020
21,688
11,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
32,749
319
Minions Killed
425
0
Camps Cleared
0
1,142,432
Distance Traveled
1,107,860
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,087
462
22
2
0
251,506
6
W
Persephone
6,390
581
80
7
0
199,630
0
L
He Bo
5,275
480
82
7
0
230,858
2
L
Surtr
4,833
439
54
5
0
217,194
0
W
Nemesis
6,711
610
85
8
0
278,729
2
L
Nut
5,447
495
78
7
0
229,257
3
W
Heimdallr
6,353
578
74
7
0
203,567
2
W
Surtr
7,655
696
125
11
0
229,321
0
L
Zeus
5,577
507
83
8
0
213,617
2
W
Sylvanus
5,640
513
61
6
0
196,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role