Player Matchup

Ishtar
Ishtar
A1zm
Ishtar
Level 62
God Stats
16W - 7L
1,337 SR
Queue Stats
135W - 129L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
G20MN
Baron Samedi
Level 80
God Stats
1W - 1L
1,683 SR
Queue Stats
10W - 8L
1,502 Elo+
Party 2
Charon
Charon
GhostNDaRain
Charon
Level 128
God Stats
5W - 1L
1,897 SR
Queue Stats
243W - 261L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
JerrySmitesAlot
Hun Batz
Level 85
God Stats
8W - 8L
1,498 SR
Queue Stats
139W - 122L
1,474 Elo+
Party 2
Osiris
Osiris
kexsii
Osiris
Level 102
God Stats
12W - 5L
1,619 SR
Queue Stats
358W - 329L
1,570 Elo+
Party 1
Team Averages
Level 91
1,607 SR
1,495 Elo+

VS

Team Averages
Level 85
1,445 SR
1,475 Elo+
Terra
Terra
AoX Wary
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 226L
1,512 Elo+
Solo
Hercules
Hercules
LordChocoChip
Hercules
Level 80
God Stats
0W - 2L
1,247 SR
Queue Stats
42W - 56L
1,455 Elo+
Solo
Charybdis
Charybdis
Memelut
Charybdis
Level 89
God Stats
3W - 11L
1,411 SR
Queue Stats
95W - 99L
1,463 Elo+
Party 3
The Morrigan
The Morrigan
TheEndedNate
The Morrigan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,472 Elo+
Solo
Scylla
Scylla
Valenlolop
Scylla
Level 63
God Stats
0W - 3L
1,569 SR
Queue Stats
124W - 121L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
A1zm
Ishtar
10
2 / 0 / 2
5,578
558
6,685
4,669
1,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
G20MN
Baron Samedi
9
0 / 1 / 1
4,659
466
2,090
4,106
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
9
2 / 1 / 2
5,195
520
6,108
6,098
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
11
2 / 0 / 1
5,889
589
1,592
6,860
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
kexsii
Osiris
10
2 / 0 / 0
6,321
632
3,220
5,759
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AoX Wary
Terra
8
0 / 0 / 0
4,862
486
1,540
10,054
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
LordChocoChip
Hercules
5
0 / 2 / 0
4,180
418
1,597
4,941
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Memelut
Charybdis
8
0 / 5 / 1
4,328
433
3,237
7,538
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
TheEndedNate
The Morrigan
11
2 / 1 / 0
5,347
535
1,496
6,164
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Valenlolop
Scylla
11
0 / 0 / 0
5,620
562
1,687
3,373
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
A1zm
Ishtar
2
0
2
3
L
Terra
AoX Wary
Terra
0
0
0
0
W
Baron Samedi
G20MN
Baron Samedi
0
1
1
0.5
W
Charon
2
1
2
3
W
Hun Batz
2
0
1
2.5
L
Hercules
LordChocoChip
Hercules
0
2
0
0
L
Charybdis
Memelut
Charybdis
0
5
1
0.1
L
The Morrigan
TheEndedNate
The Morrigan
2
1
0
2
L
Scylla
Valenlolop
Scylla
0
0
0
0
W
Osiris
kexsii
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
9,557
27,492
Taken
32,070
14,754
Mitigated
12,848
9,344
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
A1zm
Ishtar
6,685
4,130
0
2,123
4,669
1,816
0
922
3,747
0
51,616
L
Terra
AoX Wary
Terra
1,540
215
1,103
3,703
10,054
4,663
0
3,115
6,448
18,274
0
W
Baron Samedi
G20MN
Baron Samedi
2,090
125
108
1,493
4,106
1,839
0
1,986
2,078
26,909
643
W
Charon
6,108
1,363
0
1,666
6,098
4,357
0
828
5,270
18,660
0
W
Hun Batz
1,592
398
0
1,084
6,860
2,987
289
308
6,552
0
42,582
L
Hercules
LordChocoChip
Hercules
1,597
526
0
1,792
4,941
2,525
0
415
4,172
0
19,554
L
Charybdis
Memelut
Charybdis
3,237
1,756
0
768
7,538
2,587
0
2,282
5,036
0
25,478
L
The Morrigan
TheEndedNate
The Morrigan
1,496
488
0
3,241
6,164
1,975
0
53
6,069
29,997
2,066
L
Scylla
Valenlolop
Scylla
1,687
503
0
500
3,373
1,098
0
1,539
1,834
35,613
1,774
W
Osiris
kexsii
Osiris
3,220
1,514
0
2,870
5,759
3,755
0
168
5,591
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
24,337
290
Minions Killed
252
0
Camps Cleared
0
966,874
Distance Traveled
828,943
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,578
558
74
7
0
182,916
1
L
Terra
4,862
486
36
4
0
206,242
0
W
Baron Samedi
4,659
466
38
4
0
166,586
0
W
Charon
5,195
520
28
3
0
171,689
2
W
Hun Batz
5,889
589
71
7
0
251,517
0
L
Hercules
4,180
418
30
3
0
89,802
0
L
Charybdis
4,328
433
38
4
0
171,984
0
L
The Morrigan
5,347
535
69
7
0
185,503
0
L
Scylla
5,620
562
79
8
0
175,412
0
W
Osiris
6,321
632
79
8
0
194,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role