Player Matchup

Nut
Nut
Devrø
Nut
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,685 Elo+
Party 2
Eset
Eset
SirDouglasIII
Eset
Level 162
God Stats
3W - 0L
1,875 SR
Queue Stats
178W - 193L
1,504 Elo+
Party 2
Cerberus
Cerberus
XxDavee
Cerberus
Level 122
God Stats
4W - 3L
1,261 SR
Queue Stats
225W - 219L
1,558 Elo+
Party 2
Achilles
Achilles
cørvy
Achilles
Level 179
God Stats
14W - 9L
1,582 SR
Queue Stats
206W - 212L
1,535 Elo+
Party 2
Ravana
Ravana
sløthy
Ravana
Level 147
God Stats
18W - 11L
1,499 SR
Queue Stats
102W - 91L
1,604 Elo+
Party 2
Team Averages
Level 150
1,543 SR
1,577 Elo+

VS

Team Averages
Level 130
1,591 SR
1,563 Elo+
Lancelot
Lancelot
Moonadoo
Lancelot
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 228L
1,597 Elo+
Solo
Atlas
Atlas
Str8Pressure252
Atlas
Level 100
God Stats
6W - 4L
1,635 SR
Queue Stats
216W - 212L
1,536 Elo+
Party 1
Bellona
Bellona
TypicaI
Bellona
Level 227
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 84L
1,557 Elo+
Solo
Hades
Hades
fishlocs03
Hades
Level 67
God Stats
97W - 79L
1,588 SR
Queue Stats
162W - 141L
1,539 Elo+
Party 1
Skadi
Skadi
nuke man679
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 98L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Devrø
Nut
12
2 / 0 / 3
6,511
592
5,647
5,926
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 4
7,008
637
8,626
6,579
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XxDavee
Cerberus
11
2 / 1 / 4
6,345
577
4,394
10,033
7,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
cørvy
Achilles
13
2 / 0 / 0
7,507
682
9,282
11,458
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
sløthy
Ravana
11
2 / 0 / 5
6,277
571
3,107
4,758
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Moonadoo
Lancelot
10
0 / 6 / 0
5,055
460
4,278
12,433
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 1
5,924
539
4,757
9,812
6,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TypicaI
Bellona
11
0 / 1 / 0
6,121
556
5,712
12,535
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
7
0 / 1 / 0
4,743
431
2,378
3,895
1,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 0
5,748
523
3,759
6,770
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nut
Devrø
Nut
2
0
3
3.5
L
Lancelot
Moonadoo
Lancelot
0
6
0
0
W
5
0
4
7
L
0
2
1
0.25
L
Bellona
TypicaI
Bellona
0
1
0
0
W
Cerberus
XxDavee
Cerberus
2
1
4
4
W
Achilles
cørvy
Achilles
2
0
0
2
L
Hades
0
1
0
0
L
1
3
0
0.33
W
Ravana
sløthy
Ravana
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
20,884
38,754
Taken
45,445
20,457
Mitigated
28,396
15,243
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Devrø
Nut
5,647
2,939
0
896
5,926
2,234
0
1,037
4,889
0
48,971
L
Lancelot
Moonadoo
Lancelot
4,278
525
0
843
12,433
4,693
0
3,913
8,520
0
39,723
W
8,626
982
449
1,420
6,579
2,578
410
2,890
3,689
54,866
2,109
L
4,757
1,536
0
3,212
9,812
6,328
0
5,369
4,443
24,732
662
L
Bellona
TypicaI
Bellona
5,712
1,751
0
5,018
12,535
13,263
0
116
12,419
0
42,884
W
Cerberus
XxDavee
Cerberus
4,394
327
0
3,719
10,033
7,117
138
2,047
7,986
25,463
0
W
Achilles
cørvy
Achilles
9,282
2,567
0
6,504
11,458
6,614
0
0
10,491
249
63,470
L
Hades
2,378
77
200
1,660
3,895
1,781
0
1,877
2,018
23,461
0
L
3,759
2,392
0
1,661
6,770
2,331
0
1,403
5,367
0
42,822
W
Ravana
sløthy
Ravana
3,107
812
0
2,255
4,758
1,914
0
1,377
3,381
0
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
27,591
408
Minions Killed
282
0
Camps Cleared
0
1,187,933
Distance Traveled
1,030,262
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,511
592
93
8
0
208,932
2
L
Lancelot
5,055
460
53
5
0
231,080
0
W
Eset
7,008
637
97
9
0
221,918
0
L
Atlas
5,924
539
42
4
0
223,948
3
L
Bellona
6,121
556
85
8
0
224,462
1
W
Cerberus
6,345
577
44
4
0
233,248
4
W
Achilles
7,507
682
106
10
0
253,855
2
L
Hades
4,743
431
36
3
0
147,659
4
L
Skadi
5,748
523
66
6
0
203,113
1
W
Ravana
6,277
571
68
6
0
269,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role