Player Matchup

Gilgamesh
Gilgamesh
Dios_eskrapy
Gilgamesh
Level 69
God Stats
1W - 1L
1,275 SR
Queue Stats
318W - 326L
1,390 Elo+
Party 2
Charon
Charon
IceSugarBird
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,545 Elo+
Solo
Anubis
Anubis
KIN THE DARK145
Anubis
Level 42
God Stats
37W - 25L
1,552 SR
Queue Stats
435W - 449L
1,431 Elo+
Party 2
Ratatoskr
Ratatoskr
SoulStealer4263
Ratatoskr
Level 67
God Stats
10W - 11L
1,514 SR
Queue Stats
30W - 40L
1,453 Elo+
Party 4
Heimdallr
Heimdallr
Wildeabeast4
Heimdallr
Level 57
God Stats
2W - 2L
1,391 SR
Queue Stats
54W - 47L
1,460 Elo+
Party 4
Team Averages
Level 60
1,447 SR
1,456 Elo+

VS

Team Averages
Level 65
1,398 SR
1,357 Elo+
Thanatos
Thanatos
Dominator107779
Thanatos
Level 19
God Stats
8W - 18L
1,354 SR
Queue Stats
11W - 23L
1,291 Elo+
Party 1
Bellona
Bellona
GO0OBA
Bellona
Level 95
God Stats
2W - 2L
1,615 SR
Queue Stats
17W - 21L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Lmhman
Kukulkan
Level 106
God Stats
12W - 15L
1,483 SR
Queue Stats
193W - 197L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
MetooSun54
Cthulhu
Level 41
God Stats
7W - 9L
1,257 SR
Queue Stats
161W - 176L
1,257 Elo+
Party 1
Hachiman
Hachiman
RANGER361036
Hachiman
Level 66
God Stats
0W - 2L
1,282 SR
Queue Stats
206W - 231L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dios_eskrapy
Gilgamesh
10
0 / 3 / 3
6,468
431
6,117
13,028
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
10
0 / 1 / 7
7,052
470
4,212
11,617
7,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 3
8,828
589
10,330
8,099
4,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
SoulStealer4263
Ratatoskr
16
11 / 1 / 0
9,363
624
8,591
11,819
5,288
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heimdallr
Wildeabeast4
Heimdallr
11
1 / 5 / 5
6,997
466
8,029
13,058
5,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 4 / 2
6,963
464
754
16,003
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
GO0OBA
Bellona
12
4 / 2 / 2
8,187
546
11,262
17,818
13,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Lmhman
Kukulkan
14
1 / 4 / 3
7,931
529
6,042
8,672
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MetooSun54
Cthulhu
12
4 / 4 / 2
7,008
467
13,260
15,688
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
RANGER361036
Hachiman
12
2 / 4 / 4
7,695
513
6,054
9,706
3,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
18
Kills
11
11
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dios_eskrapy
Gilgamesh
0
3
3
0.5
L
Thanatos
0
4
2
0.25
L
Bellona
GO0OBA
Bellona
4
2
2
2.5
W
Charon
0
1
7
3.5
W
6
1
3
7.5
L
Kukulkan
Lmhman
Kukulkan
1
4
3
0.63
L
Cthulhu
MetooSun54
Cthulhu
4
4
2
1.25
L
Hachiman
RANGER361036
Hachiman
2
4
4
1
W
Ratatoskr
SoulStealer4263
Ratatoskr
11
1
0
11
W
Heimdallr
Wildeabeast4
Heimdallr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
37,372
57,621
Taken
67,887
32,674
Mitigated
34,976
17,527
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dios_eskrapy
Gilgamesh
6,117
555
182
2,010
13,028
10,384
120
1,834
11,194
4,395
24,987
L
Thanatos
754
50
98
12,706
16,003
5,991
0
1,192
14,767
0
52,789
L
Bellona
GO0OBA
Bellona
11,262
4,507
0
6,916
17,818
13,576
334
4,812
12,363
0
57,671
W
Charon
4,212
1,253
1,394
3,283
11,617
7,001
162
5,143
6,474
21,361
0
W
10,330
328
22
3,340
8,099
4,192
368
3,243
4,856
53,689
3,442
L
Kukulkan
Lmhman
Kukulkan
6,042
300
0
2,120
8,672
2,997
0
5,004
3,623
58,092
469
L
Cthulhu
MetooSun54
Cthulhu
13,260
1,723
135
5,921
15,688
8,676
0
3,318
12,338
39,623
6,836
L
Hachiman
RANGER361036
Hachiman
6,054
2,959
0
2,382
9,706
3,736
502
1,638
8,068
0
33,990
W
Ratatoskr
SoulStealer4263
Ratatoskr
8,591
2,997
0
5,138
11,819
5,288
787
1,828
9,991
0
71,676
W
Heimdallr
Wildeabeast4
Heimdallr
8,029
3,542
0
2,158
13,058
5,809
368
6,694
6,364
0
38,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
37,784
311
Minions Killed
364
0
Camps Cleared
0
1,536,872
Distance Traveled
1,459,393
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,468
431
46
3
0
275,058
0
L
Thanatos
6,963
464
89
6
0
270,320
0
L
Bellona
8,187
546
77
5
0
327,982
3
W
Charon
7,052
470
23
2
0
286,939
3
W
Anubis
8,828
589
88
6
0
287,992
0
L
Kukulkan
7,931
529
91
6
0
281,442
5
L
Cthulhu
7,008
467
50
3
0
277,388
0
L
Hachiman
7,695
513
57
4
0
302,261
3
W
Ratatoskr
9,363
624
114
8
0
389,623
0
W
Heimdallr
6,997
466
40
3
0
297,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role