Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bute999
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,811 SR
Queue Stats
73W - 119L
1,331 Elo+
Party 3
Thor
Thor
Larru999
Thor
Level 105
God Stats
9W - 10L
1,555 SR
Queue Stats
43W - 74L
1,442 Elo+
Party 3
Rama
Rama
Usborne
Rama
Level 120
God Stats
3W - 4L
1,772 SR
Queue Stats
76W - 127L
1,295 Elo+
Party 3
Ares
Ares
ferre999
Ares
Level 69
God Stats
2W - 4L
1,477 SR
Queue Stats
51W - 96L
1,391 Elo+
Party 3
Team Averages
Level 113
1,623 SR
1,392 Elo+

VS

Team Averages
Level 123
1,433 SR
1,433 Elo+
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Drogalizado
Medusa
Level 169
God Stats
2W - 0L
1,224 SR
Queue Stats
30W - 40L
1,430 Elo+
Party 1
Bellona
Bellona
Feduru
Bellona
Level 103
God Stats
5W - 2L
1,628 SR
Queue Stats
14W - 5L
1,588 Elo+
Solo
Anubis
Anubis
JorgeAmansaBoi
Anubis
Level 100
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 4L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 1 / 0
3,403
567
1,537
4,363
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Bute999
Ah Muzen Cab
8
0 / 1 / 0
4,162
694
2,606
3,483
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
6
0 / 0 / 0
3,463
577
1,666
5,830
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Usborne
Rama
6
0 / 1 / 1
3,480
580
1,688
3,966
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
6
1 / 1 / 0
3,820
637
1,148
3,748
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 0 / 1
4,028
671
1,461
4,350
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
7
0 / 0 / 2
3,903
651
1,070
3,422
2,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
6
1 / 1 / 1
3,699
617
4,938
3,024
841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
Feduru
Bellona
9
1 / 0 / 0
5,003
834
3,321
5,535
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
4,488
748
1,580
4,101
1,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Thor
 
Thor
1
0
1
1.5
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Ah Muzen Cab
Bute999
Ah Muzen Cab
0
1
0
0
W
Medusa
1
1
1
1.5
W
Bellona
Feduru
Bellona
1
0
0
1
W
1
0
0
1
L
Thor
0
0
0
0
L
Rama
Usborne
Rama
0
1
1
0.5
L
Ares
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,645
Damage
12,370
21,390
Taken
20,432
8,007
Mitigated
9,370
6,660
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,537
503
0
2,198
4,363
2,235
0
0
4,363
0
14,432
W
Thor
 
Thor
1,461
519
0
2,200
4,350
1,301
18
0
4,350
0
19,715
W
Kuzenbo
 
Kuzenbo
1,070
747
0
822
3,422
2,207
0
540
2,882
10,488
0
L
Ah Muzen Cab
Bute999
Ah Muzen Cab
2,606
1,116
0
6
3,483
873
0
1,385
2,098
0
29,874
W
Medusa
4,938
2,287
0
1,434
3,024
841
180
608
2,416
0
21,328
W
Bellona
Feduru
Bellona
3,321
1,881
0
3,201
5,535
3,432
63
0
5,535
0
33,002
W
1,580
0
0
2,149
4,101
1,589
0
0
4,101
37,268
0
L
Thor
1,666
354
0
2,316
5,830
1,727
0
195
5,635
0
19,290
L
Rama
Usborne
Rama
1,688
1,500
0
1,094
3,966
1,191
0
601
3,365
0
19,102
L
Ares
1,148
92
0
1,046
3,748
1,981
68
469
3,279
8,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,328
Gold Earned
21,121
154
Minions Killed
221
0
Camps Cleared
0
608,062
Distance Traveled
705,495
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,403
567
20
3
0
88,946
0
W
Thor
4,028
671
40
7
0
157,353
0
W
Kuzenbo
3,903
651
16
3
0
134,579
0
L
Ah Muzen Cab
4,162
694
55
9
0
129,965
0
W
Medusa
3,699
617
22
4
0
142,826
0
W
Bellona
5,003
834
67
11
0
136,529
0
W
Anubis
4,488
748
76
13
0
134,208
0
L
Thor
3,463
577
34
6
0
129,744
2
L
Rama
3,480
580
37
6
0
125,897
0
L
Ares
3,820
637
8
1
0
133,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role