Player Matchup

Mercury
Mercury
Froztea
Mercury
Level 124
God Stats
2W - 3L
1,429 SR
Queue Stats
27W - 34L
1,563 Elo+
Party 1
Izanami
Izanami
GibbyGibbson
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 1
Vamana
Vamana
Lococrazy32
Vamana
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 20L
1,630 Elo+
Party 1
Bake Kujira
Bake Kujira
Seth64S
Bake Kujira
Level 57
God Stats
0W - 1L
1,690 SR
Queue Stats
8W - 13L
1,519 Elo+
Party 1
Scylla
Scylla
warluwu
Scylla
Level 121
God Stats
3W - 6L
1,673 SR
Queue Stats
55W - 43L
1,635 Elo+
Party 1
Team Averages
Level 87
1,558 SR
1,559 Elo+

VS

Team Averages
Level 100
1,521 SR
1,481 Elo+
Kukulkan
Kukulkan
BeterBrrifin
Kukulkan
Level 9
God Stats
2W - 1L
1,467 SR
Queue Stats
37W - 33L
1,484 Elo+
Party 3
Nox
Nox
DeceptiveFlower
Nox
Level 80
God Stats
15W - 14L
1,546 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 2
Mercury
Mercury
Eiliptic
Mercury
Level 103
God Stats
5W - 7L
1,489 SR
Queue Stats
248W - 243L
1,471 Elo+
Party 3
Odin
Odin
MynameisWARHEAD
Odin
Level 155
God Stats
8W - 4L
1,907 SR
Queue Stats
109W - 110L
1,495 Elo+
Solo
Sol
Sol
lYoDaddyl
Sol
Level 153
God Stats
1W - 0L
1,197 SR
Queue Stats
30W - 31L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Froztea
Mercury
11
1 / 2 / 0
6,374
490
4,446
11,497
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
GibbyGibbson
Izanami
11
1 / 3 / 0
6,717
517
1,714
9,447
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
11
0 / 6 / 0
6,530
502
6,741
15,147
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bake Kujira
Seth64S
Bake Kujira
8
0 / 6 / 1
5,431
418
4,303
10,638
9,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
warluwu
Scylla
11
0 / 3 / 1
6,397
492
3,822
8,024
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeterBrrifin
Kukulkan
14
0 / 1 / 2
7,629
587
5,185
6,332
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 9
7,715
593
4,560
6,341
5,290
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Eiliptic
Mercury
14
3 / 0 / 1
7,349
565
5,430
11,412
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 0 / 2
9,054
696
11,032
11,585
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 3
8,887
684
10,533
8,232
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
20
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeterBrrifin
Kukulkan
0
1
2
1
W
2
1
9
6.5
W
Mercury
Eiliptic
Mercury
3
0
1
3.5
L
Mercury
Froztea
Mercury
1
2
0
0.5
L
Izanami
GibbyGibbson
Izanami
1
3
0
0.33
L
Vamana
0
6
0
0
W
6
0
2
7
L
Bake Kujira
Seth64S
Bake Kujira
0
6
1
0.08
W
8
1
3
9.5
L
Scylla
warluwu
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
36,740
54,753
Taken
43,902
32,008
Mitigated
26,467
10,145
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeterBrrifin
Kukulkan
5,185
554
0
1,394
6,332
2,851
0
1,724
4,342
52,990
1,261
W
4,560
844
0
1,754
6,341
5,290
448
2,163
4,175
22,573
2,607
W
Mercury
Eiliptic
Mercury
5,430
3,058
0
5,035
11,412
5,294
0
1,392
9,835
0
69,026
L
Mercury
Froztea
Mercury
4,446
2,092
0
1,687
11,497
4,890
0
3,034
8,463
0
45,310
L
Izanami
GibbyGibbson
Izanami
1,714
1,105
0
1,781
9,447
3,531
500
6,432
3,015
0
44,829
L
Vamana
6,741
3,164
0
5,200
15,147
11,673
0
845
14,302
0
49,535
W
11,032
2,211
0
3,713
11,585
10,088
543
398
10,539
6,947
62,029
L
Bake Kujira
Seth64S
Bake Kujira
4,303
2,658
0
307
10,638
9,122
0
6,988
3,650
17,505
0
W
10,533
5,249
0
4,627
8,232
2,944
710
2,076
6,110
67,821
5,031
L
Scylla
warluwu
Scylla
3,822
872
0
1,170
8,024
2,792
0
3,451
4,573
39,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
40,634
343
Minions Killed
457
0
Camps Cleared
0
1,363,379
Distance Traveled
1,418,163
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,629
587
104
8
0
270,056
0
W
Nox
7,715
593
24
2
0
266,299
2
W
Mercury
7,349
565
100
8
0
336,367
0
L
Mercury
6,374
490
71
5
0
317,465
0
L
Izanami
6,717
517
69
5
0
266,281
0
L
Vamana
6,530
502
86
7
0
237,284
0
W
Odin
9,054
696
112
9
0
277,335
0
L
Bake Kujira
5,431
418
29
2
0
263,111
0
W
Sol
8,887
684
117
9
0
268,106
2
L
Scylla
6,397
492
88
7
0
279,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role