Player Matchup

Izanami
Izanami
AIRorWATER
Izanami
Level 48
God Stats
16W - 13L
1,425 SR
Queue Stats
45W - 44L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
LORDxTUBBINGTON
Ao Kuang
Level 87
God Stats
9W - 13L
1,469 SR
Queue Stats
80W - 70L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
Lutzyyy
Amaterasu
Level 47
God Stats
6W - 2L
1,835 SR
Queue Stats
93W - 82L
1,505 Elo+
Solo
Atlas
Atlas
SirGigglesTV
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 115L
1,469 Elo+
Party 1
Chang'e
Chang'e
asinadoom45
Chang'e
Level 89
God Stats
82W - 46L
1,631 SR
Queue Stats
200W - 155L
1,516 Elo+
Party 1
Team Averages
Level 67
1,572 SR
1,482 Elo+

VS

Team Averages
Level 64
1,563 SR
1,537 Elo+
Osiris
Osiris
FrootCakes
Osiris
Level 87
God Stats
6W - 0L
1,948 SR
Queue Stats
179W - 147L
1,559 Elo+
Party 2
Cerberus
Cerberus
Obob83
Cerberus
Level 29
God Stats
29W - 16L
1,728 SR
Queue Stats
110W - 99L
1,597 Elo+
Party 2
Zeus
Zeus
PHILDAPAIN
Zeus
Level 45
God Stats
1W - 1L
1,299 SR
Queue Stats
92W - 90L
1,425 Elo+
Solo
Ymir
Ymir
ThatOneKidG2223
Ymir
Level 89
God Stats
21W - 13L
1,613 SR
Queue Stats
33W - 24L
1,540 Elo+
Party 2
Charybdis
Charybdis
Thobicle
Charybdis
Level 70
God Stats
2W - 1L
1,224 SR
Queue Stats
75W - 57L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIRorWATER
Izanami
13
0 / 1 / 1
7,005
467
4,474
8,804
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
0 / 2 / 2
6,772
451
4,918
12,964
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Lutzyyy
Amaterasu
12
1 / 5 / 1
7,586
506
6,922
15,194
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 3 / 1
5,826
388
4,890
8,695
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
asinadoom45
Chang'e
14
2 / 3 / 0
7,923
528
9,334
10,328
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FrootCakes
Osiris
17
7 / 0 / 2
9,373
625
10,742
16,508
10,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Obob83
Cerberus
13
2 / 1 / 3
7,974
532
8,589
12,724
8,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 0
8,156
544
2,994
10,161
3,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 1
8,104
540
3,252
12,255
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Thobicle
Charybdis
13
3 / 0 / 1
7,673
512
7,624
9,770
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
14
14
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
AIRorWATER
Izanami
0
1
1
0.5
W
Osiris
FrootCakes
Osiris
7
0
2
8
L
Ao Kuang
0
2
2
0.5
L
Amaterasu
Lutzyyy
Amaterasu
1
5
1
0.3
W
Cerberus
Obob83
Cerberus
2
1
3
3.5
W
1
2
0
0.5
L
0
3
1
0.17
W
1
1
1
1.5
W
Charybdis
Thobicle
Charybdis
3
0
1
3.5
L
Chang'e
asinadoom45
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
33,201
55,985
Taken
61,418
27,488
Mitigated
35,707
21,371
Healing
27,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AIRorWATER
Izanami
4,474
3,080
0
3,346
8,804
3,237
600
1,756
7,048
0
60,119
W
Osiris
FrootCakes
Osiris
10,742
4,951
0
12,262
16,508
10,303
0
5,310
11,140
0
98,427
L
Ao Kuang
4,918
1,068
0
5,393
12,964
5,966
0
1,912
10,968
49,988
0
L
Amaterasu
Lutzyyy
Amaterasu
6,922
2,789
0
5,992
15,194
8,642
0
7,011
7,441
0
48,556
W
Cerberus
Obob83
Cerberus
8,589
357
0
3,456
12,724
8,952
0
1,426
11,298
41,006
1,494
W
2,994
689
0
2,600
10,161
3,657
0
6,769
3,392
64,270
1,644
L
4,890
1,066
0
1,202
8,695
5,725
0
915
7,780
16,784
0
W
3,252
662
284
3,062
12,255
9,333
148
3,701
7,933
30,934
1,934
W
Charybdis
Thobicle
Charybdis
7,624
3,739
0
5,623
9,770
3,462
533
1,904
7,382
0
63,341
L
Chang'e
asinadoom45
Chang'e
9,334
502
320
5,118
10,328
3,918
0
1,454
8,874
69,767
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
41,280
450
Minions Killed
457
0
Camps Cleared
0
1,440,653
Distance Traveled
1,459,336
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,005
467
107
7
0
248,584
0
W
Osiris
9,373
625
128
9
0
382,182
2
L
Ao Kuang
6,772
451
85
6
0
330,539
0
L
Amaterasu
7,586
506
98
7
0
279,406
0
W
Cerberus
7,974
532
67
4
0
255,221
2
W
Zeus
8,156
544
111
7
0
269,965
4
L
Atlas
5,826
388
34
2
0
285,810
3
W
Ymir
8,104
540
54
4
0
276,865
3
W
Charybdis
7,673
512
97
6
0
275,103
0
L
Chang'e
7,923
528
126
8
0
296,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role