Player Matchup

Ratatoskr
Ratatoskr
Bronze III
Captainyart
Ratatoskr
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 MMR
Party 2
Anubis
Anubis
Gold IV
Merseilless
Anubis
Gold IV
Level 174
God Stats
7W - 13L
1,205 SR
Queue Stats
294W - 307L
1,432 MMR
Solo
Terra
Terra
Bronze IV
Nightshowl11
Terra
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,408 MMR
Party 2
King Arthur
King Arthur
Gold V
TheBloodyGolum
King Arthur
Gold V
Level 118
God Stats
6W - 5L
1,496 SR
Queue Stats
88W - 90L
1,424 MMR
Solo
Neith
Neith
Gold IV
doberman47
Neith
Gold IV
Level 153
God Stats
8W - 13L
1,749 SR
Queue Stats
175W - 181L
1,428 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,490 SR
1,438 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,524 SR
1,442 MMR
Mercury
Mercury
Gold V
DrixDreamora
Mercury
Gold V
Level 145
God Stats
4W - 4L
1,424 SR
Queue Stats
39W - 43L
1,453 MMR
Party 1
Shiva
Shiva
Gold IV
Freerkelly2811
Shiva
Gold IV
Level 72
God Stats
23W - 21L
1,509 SR
Queue Stats
71W - 73L
1,422 MMR
Solo
Sol
Sol
Gold V
MattyBone
Sol
Gold V
Level 89
God Stats
3W - 0L
1,608 SR
Queue Stats
36W - 47L
1,273 MMR
Party 3
Osiris
Osiris
Gold III
ProfHorus
Osiris
Gold III
Level 133
God Stats
8W - 6L
1,645 SR
Queue Stats
106W - 104L
1,437 MMR
Party 1
Janus
Janus
Platinum V
ZiggyCT
Janus
Platinum V
Level 135
God Stats
2W - 2L
1,435 SR
Queue Stats
100W - 101L
1,624 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Captainyart
Ratatoskr
8
0 / 4 / 1
5,204
400
1,184
9,154
3,081
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
0 / 4 / 0
6,687
514
4,454
9,757
4,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 1
5,806
447
5,120
12,003
9,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TheBloodyGolum
King Arthur
12
1 / 4 / 0
7,108
547
9,716
15,665
14,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
1 / 3 / 0
6,304
485
6,163
9,028
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArachneThorLancelotAgni

VS

Bans
Ao KuangKukulkanOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrixDreamora
Mercury
14
1 / 0 / 5
7,199
554
4,427
8,678
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 5
7,703
593
7,506
14,291
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 1
7,929
610
8,183
6,075
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
ProfHorus
Osiris
14
5 / 1 / 0
8,823
679
11,205
17,591
12,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ZiggyCT
Janus
14
5 / 0 / 2
8,169
628
8,522
4,511
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Captainyart
Ratatoskr
0
4
1
0.13
W
Mercury
DrixDreamora
Mercury
1
0
5
3.5
W
2
0
5
4.5
W
3
1
1
3.5
L
Anubis
0
4
0
0
L
0
1
1
0.5
W
Osiris
ProfHorus
Osiris
5
1
0
5
L
King Arthur
TheBloodyGolum
King Arthur
1
4
0
0.25
W
Janus
ZiggyCT
Janus
5
0
2
6
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,637
Damage
39,843
55,607
Taken
51,146
36,224
Mitigated
33,087
13,529
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Captainyart
Ratatoskr
1,184
274
0
2,426
9,154
3,081
0
1,918
7,122
0
23,823
W
Mercury
DrixDreamora
Mercury
4,427
2,169
0
1,055
8,678
3,719
0
1,223
7,455
0
64,173
W
7,506
1,346
594
3,855
14,291
13,056
91
4,479
9,812
0
26,629
W
8,183
4,438
0
3,134
6,075
1,982
1,286
1,454
4,621
60,069
6,273
L
Anubis
4,454
117
0
2,960
9,757
4,909
0
3,675
5,696
61,901
0
L
5,120
974
151
3,043
12,003
9,804
0
5,259
6,606
20,406
0
W
Osiris
ProfHorus
Osiris
11,205
5,687
0
10,745
17,591
12,532
604
1,625
15,966
0
76,023
L
King Arthur
TheBloodyGolum
King Arthur
9,716
1,317
0
3,036
15,665
14,962
0
378
15,247
8,454
50,740
W
Janus
ZiggyCT
Janus
8,522
640
0
500
4,511
1,798
311
2,840
1,671
60,570
656
L
Neith
6,163
2,470
0
1,913
9,028
3,468
0
4,403
4,625
0
57,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
39,823
386
Minions Killed
471
0
Camps Cleared
0
1,152,948
Distance Traveled
1,360,426
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,204
400
52
4
0
232,884
0
W
Mercury
7,199
554
106
8
0
310,519
0
W
Shiva
7,703
593
16
1
0
286,184
2
W
Sol
7,929
610
117
9
0
236,124
2
L
Anubis
6,687
514
109
8
0
207,026
0
L
Terra
5,806
447
26
2
0
272,465
0
W
Osiris
8,823
679
123
9
0
260,646
0
L
King Arthur
7,108
547
101
8
0
225,451
2
W
Janus
8,169
628
109
8
0
266,953
0
L
Neith
6,304
485
98
8
0
215,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role