Player Matchup

Fafnir
Fafnir
Diamond II
PÀNIC
Fafnir
Diamond II
Level 198
God Stats
5W - 3L
1,796 SR
Queue Stats
55W - 23L
2,332 MMR
Party 2
Nut
Nut
Masters
TwitchPinkyyEU
Nut
Masters
Level 291
God Stats
1W - 1L
1,589 SR
Queue Stats
122W - 57L
2,593 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
wzn14k
Cthulhu
Diamond II
Level 158
God Stats
27W - 6L
1,954 SR
Queue Stats
54W - 41L
2,258 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 216
1,780 SR
2,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,718 SR
1,418 MMR
Rama
Rama
Silver II
NerfsAnubis
Rama
Silver II
Level 129
God Stats
2W - 2L
1,858 SR
Queue Stats
18W - 27L
1,273 MMR
Party 1
Sobek
Sobek
Gold III
NerfsHades
Sobek
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,753 MMR
Party 1
Persephone
Persephone
Silver IV
Xeikoo
Persephone
Silver IV
Level 81
God Stats
0W - 1L
1,795 SR
Queue Stats
18W - 26L
1,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PÀNIC
Fafnir
13
0 / 0 / 11
9,037
695
6,788
11,023
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

17
8 / 1 / 4
11,030
848
19,764
11,662
5,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cthulhu
wzn14k
Cthulhu
15
4 / 0 / 6
9,693
746
13,956
11,791
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesHachimanThothFreyaNe Zha

VS

Bans
KuzenboOdinCerberusAtlasZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,486
653
8,180
13,997
6,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
13
0 / 4 / 1
7,666
590
7,326
20,622
22,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Xeikoo
Persephone
12
0 / 5 / 1
8,195
630
9,323
10,529
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Sobek
0
4
1
0.13
W
Fafnir
PÀNIC
Fafnir
0
0
11
5.5
W
8
1
4
10
L
Persephone
Xeikoo
Persephone
0
5
1
0.1
W
Cthulhu
wzn14k
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
24,829
34,476
Taken
45,148
30,001
Mitigated
33,342
12,605
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,180
6,103
0
4,795
13,997
6,638
0
7,280
5,807
0
44,319
L
Sobek
7,326
164
0
4,018
20,622
22,396
0
5,690
13,310
14,895
1,574
W
Fafnir
PÀNIC
Fafnir
6,788
661
0
3,504
11,023
12,654
170
3,565
6,773
13,515
1,273
W
19,764
11,371
0
4,864
11,662
5,878
2,045
5,234
5,734
0
71,559
L
Persephone
Xeikoo
Persephone
9,323
326
0
2,159
10,529
4,308
0
4,818
5,034
32,278
0
W
Cthulhu
wzn14k
Cthulhu
13,956
211
245
3,992
11,791
11,469
183
5,255
5,679
36,995
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
24,347
160
Minions Killed
129
0
Camps Cleared
0
765,009
Distance Traveled
681,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,486
653
53
4
0
203,993
0
L
Sobek
7,666
590
16
1
0
256,588
0
W
Fafnir
9,037
695
10
1
0
250,813
0
W
Nut
11,030
848
109
8
0
229,830
0
L
Persephone
8,195
630
60
5
0
220,480
0
W
Cthulhu
9,693
746
41
3
0
284,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role