Player Matchup

Heimdallr
Heimdallr
DevourDerp
Heimdallr
Level 147
God Stats
2W - 3L
1,332 SR
Queue Stats
44W - 27L
1,447 Elo+
Party 3
Hera
Hera
Orphanghost2
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 61L
1,471 Elo+
Party 3
Ares
Ares
TheSwoosh7
Ares
Level 128
God Stats
2W - 3L
1,304 SR
Queue Stats
140W - 138L
1,444 Elo+
Party 1
Nemesis
Nemesis
chip1280
Nemesis
Level 96
God Stats
22W - 27L
1,498 SR
Queue Stats
77W - 73L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
thatdoodpj
Jormungandr
Level 86
God Stats
7W - 1L
1,847 SR
Queue Stats
92W - 84L
1,456 Elo+
Party 1
Team Averages
Level 121
1,496 SR
1,468 Elo+

VS

Team Averages
Level 151
1,446 SR
1,516 Elo+
Artemis
Artemis
DeuceDinero23
Artemis
Level 172
God Stats
2W - 6L
1,078 SR
Queue Stats
372W - 347L
1,598 Elo+
Solo
Hercules
Hercules
EGO CHECK 27
Hercules
Level 203
God Stats
69W - 75L
1,502 SR
Queue Stats
192W - 186L
1,506 Elo+
Solo
Charon
Charon
TheLordRiou
Charon
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 158L
1,438 Elo+
Party 2
Poseidon
Poseidon
Thepurpleenzyme
Poseidon
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
295W - 296L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zepovin94
Ah Muzen Cab
Level 129
God Stats
7W - 5L
1,651 SR
Queue Stats
165W - 156L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DevourDerp
Heimdallr
11
1 / 0 / 1
5,956
596
4,573
5,714
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 0
6,901
690
8,766
5,883
2,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
1 / 0 / 1
5,362
536
2,257
7,109
4,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
chip1280
Nemesis
8
0 / 1 / 3
4,914
491
1,673
7,201
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
thatdoodpj
Jormungandr
9
0 / 2 / 0
5,342
534
4,311
8,714
5,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 1 / 0
4,601
460
3,512
6,555
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
EGO CHECK 27
Hercules
11
2 / 0 / 0
6,095
610
5,074
8,594
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
8
1 / 1 / 0
5,092
509
3,398
5,981
3,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
10
0 / 2 / 1
4,964
496
3,916
6,996
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
zepovin94
Ah Muzen Cab
8
0 / 4 / 0
4,621
462
3,825
9,762
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
1
0
0
W
Heimdallr
DevourDerp
Heimdallr
1
0
1
1.5
L
Hercules
EGO CHECK 27
Hercules
2
0
0
2
W
6
0
0
6
L
Charon
1
1
0
1
W
1
0
1
1.5
L
Poseidon
0
2
1
0.25
W
Nemesis
chip1280
Nemesis
0
1
3
1.5
W
Jormungandr
thatdoodpj
Jormungandr
0
2
0
0
L
Ah Muzen Cab
zepovin94
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
19,725
34,621
Taken
37,888
17,357
Mitigated
17,226
8,187
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,512
1,146
0
500
6,555
2,126
0
904
5,651
0
33,454
W
Heimdallr
DevourDerp
Heimdallr
4,573
2,323
0
2,547
5,714
2,532
61
1,209
4,505
0
52,025
L
Hercules
EGO CHECK 27
Hercules
5,074
1,656
0
4,066
8,594
7,602
0
4,219
4,375
0
42,151
W
8,766
1,842
0
1,436
5,883
2,023
0
821
5,062
50,465
1,569
L
Charon
3,398
740
0
1,163
5,981
3,110
0
1,179
4,802
15,334
0
W
2,257
248
0
1,726
7,109
4,529
0
2,767
4,342
17,514
0
L
Poseidon
3,916
752
0
3,154
6,996
1,763
0
2,137
4,859
36,859
1,555
W
Nemesis
chip1280
Nemesis
1,673
680
0
1,143
7,201
2,677
0
1,952
5,249
0
37,413
W
Jormungandr
thatdoodpj
Jormungandr
4,311
1,904
0
1,335
8,714
5,596
0
278
7,853
37,979
0
L
Ah Muzen Cab
zepovin94
Ah Muzen Cab
3,825
1,441
0
1,250
9,762
2,625
0
6,854
2,908
0
31,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
25,373
334
Minions Killed
278
0
Camps Cleared
0
946,393
Distance Traveled
1,023,061
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,601
460
63
6
0
207,973
1
W
Heimdallr
5,956
596
85
9
0
173,508
2
L
Hercules
6,095
610
80
8
0
214,030
2
W
Hera
6,901
690
100
10
0
219,170
0
L
Charon
5,092
509
22
2
0
206,439
0
W
Ares
5,362
536
28
3
0
202,091
3
L
Poseidon
4,964
496
69
7
0
214,181
0
W
Nemesis
4,914
491
52
5
0
196,995
0
W
Jormungandr
5,342
534
69
7
0
154,629
0
L
Ah Muzen Cab
4,621
462
44
4
0
180,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role