Player Matchup

Thor
Thor
Jackleking
Thor
Level 94
God Stats
1W - 1L
1,740 SR
Queue Stats
13W - 8L
1,592 Elo+
Party 2
Charon
Charon
Kwajkid
Charon
Level 7
God Stats
2W - 4L
1,584 SR
Queue Stats
4W - 8L
1,519 Elo+
Party 2
Horus
Horus
Lancealittle70
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Party 2
Ra
Ra
MrDowsie
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,564 Elo+
Party 2
Izanami
Izanami
ieatbeesraw
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 2
Team Averages
Level 48
1,565 SR
1,612 Elo+

VS

Team Averages
Level 93
1,516 SR
1,460 Elo+
Atlas
Atlas
DreamForge2556
Atlas
Level 25
God Stats
6W - 4L
1,524 SR
Queue Stats
36W - 42L
1,401 Elo+
Party 1
Nemesis
Nemesis
GangStar6078
Nemesis
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 24L
1,551 Elo+
Party 3
Mercury
Mercury
GoldeN iDarknes
Mercury
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
Kqevz
Zhong Kui
Level 139
God Stats
3W - 2L
1,495 SR
Queue Stats
69W - 80L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zodiac2078
Cu Chulainn
Level 25
God Stats
3W - 5L
1,562 SR
Queue Stats
71W - 65L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,503
459
5,075
12,862
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Kwajkid
Charon
9
1 / 3 / 0
6,143
512
3,553
7,545
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
5,726
477
1,874
10,675
6,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,382
532
3,695
7,531
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ieatbeesraw
Izanami
7
0 / 7 / 0
4,702
392
1,844
8,467
3,651
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,161
597
4,093
7,672
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
GangStar6078
Nemesis
12
2 / 0 / 3
6,912
576
4,303
7,323
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
5 / 2 / 5
7,493
624
6,421
9,299
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Kqevz
Zhong Kui
13
2 / 0 / 0
7,717
643
8,556
9,036
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Zodiac2078
Cu Chulainn
13
3 / 0 / 1
8,290
691
9,521
9,140
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Nemesis
GangStar6078
Nemesis
2
0
3
3.5
W
5
2
5
3.75
L
0
0
0
0
W
Zhong Kui
Kqevz
Zhong Kui
2
0
0
2
L
Charon
Kwajkid
Charon
1
3
0
0.33
L
0
2
0
0
L
0
2
0
0
W
Cu Chulainn
Zodiac2078
Cu Chulainn
3
0
1
3.5
L
Izanami
ieatbeesraw
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
32,894
47,080
Taken
42,470
24,090
Mitigated
25,304
7,415
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,093
1,943
0
3,470
7,672
5,565
0
1,649
6,023
26,003
0
W
Nemesis
GangStar6078
Nemesis
4,303
1,792
0
966
7,323
2,893
60
317
7,006
0
54,817
W
6,421
3,364
0
4,037
9,299
3,625
196
1,657
7,642
0
42,588
L
5,075
1,603
0
546
12,862
5,378
0
2,936
9,840
0
45,033
W
Zhong Kui
Kqevz
Zhong Kui
8,556
598
0
4,725
9,036
7,214
357
3,352
5,684
55,607
1,632
L
Charon
Kwajkid
Charon
3,553
1,307
0
1,052
7,545
5,451
0
1,956
5,493
22,589
1,902
L
1,874
824
150
3,235
10,675
6,640
0
728
9,323
0
38,109
L
3,695
773
120
2,274
7,531
2,970
0
5,491
2,040
49,101
1,371
W
Cu Chulainn
Zodiac2078
Cu Chulainn
9,521
1,801
0
5,102
9,140
6,007
14
70
9,070
0
71,536
L
Izanami
ieatbeesraw
Izanami
1,844
1,645
0
38
8,467
3,651
0
1,403
7,064
0
16,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
37,573
269
Minions Killed
375
0
Camps Cleared
0
1,140,826
Distance Traveled
1,272,362
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,161
597
27
2
0
225,090
0
W
Nemesis
6,912
576
80
7
0
308,072
0
W
Mercury
7,493
624
64
5
0
266,213
0
L
Thor
5,503
459
77
6
0
279,149
0
W
Zhong Kui
7,717
643
104
9
0
240,557
3
L
Charon
6,143
512
24
2
0
191,973
0
L
Horus
5,726
477
53
4
0
249,639
2
L
Ra
6,382
532
90
8
0
242,234
0
W
Cu Chulainn
8,290
691
100
8
0
232,430
0
L
Izanami
4,702
392
25
2
0
177,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role