Player Matchup

Ne Zha
Ne Zha
Allotropy7
Ne Zha
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 19L
1,561 Elo+
Party 1
Chernobog
Chernobog
Cr4zY69eR
Chernobog
Level 67
God Stats
0W - 1L
1,809 SR
Queue Stats
43W - 33L
1,555 Elo+
Party 1
Ganesha
Ganesha
JJ_ONES7
Ganesha
Level 86
God Stats
1W - 1L
1,697 SR
Queue Stats
49W - 36L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Legion_SC
Cu Chulainn
Level 159
God Stats
0W - 2L
1,305 SR
Queue Stats
28W - 22L
1,585 Elo+
Party 1
Horus
Horus
savage_73
Horus
Level 155
God Stats
0W - 1L
1,297 SR
Queue Stats
18W - 13L
1,610 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,575 Elo+

VS

Team Averages
Level 111
1,595 SR
1,599 Elo+
Nu Wa
Nu Wa
ChatterboxBH
Nu Wa
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
78W - 27L
1,706 Elo+
Party 2
Discordia
Discordia
Dpit92
Discordia
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,473 Elo+
Party 3
Sylvanus
Sylvanus
ItzMePity
Sylvanus
Level 123
God Stats
1W - 1L
1,493 SR
Queue Stats
101W - 48L
1,672 Elo+
Party 2
Athena
Athena
Unwarypath
Athena
Level 101
God Stats
3W - 1L
1,946 SR
Queue Stats
100W - 50L
1,669 Elo+
Party 2
Ah Puch
Ah Puch
oV LUFFY Vo
Ah Puch
Level 81
God Stats
8W - 1L
1,770 SR
Queue Stats
231W - 243L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Allotropy7
Ne Zha
14
1 / 8 / 6
8,384
645
8,580
17,215
24,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Cr4zY69eR
Chernobog
18
3 / 3 / 3
9,491
730
8,229
12,320
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
JJ_ONES7
Ganesha
14
2 / 10 / 3
8,503
654
4,442
15,989
7,364
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Legion_SC
Cu Chulainn
15
2 / 9 / 4
9,116
701
16,049
22,576
24,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
savage_73
Horus
14
1 / 5 / 5
8,725
671
7,862
24,356
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 22
11,647
896
16,650
8,997
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
Dpit92
Discordia
17
6 / 2 / 21
10,819
832
20,983
9,779
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ItzMePity
Sylvanus
17
3 / 2 / 26
10,036
772
11,447
14,658
20,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Unwarypath
Athena
18
6 / 3 / 27
11,706
900
12,564
20,733
35,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
oV LUFFY Vo
Ah Puch
18
10 / 3 / 18
11,098
854
17,332
12,712
8,128
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
149
9
Kills
35
35
Deaths
11
21
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Allotropy7
Ne Zha
1
8
6
0.5
W
10
1
22
21
L
Chernobog
Cr4zY69eR
Chernobog
3
3
3
1.5
W
Discordia
Dpit92
Discordia
6
2
21
8.25
W
Sylvanus
ItzMePity
Sylvanus
3
2
26
8
L
Ganesha
JJ_ONES7
Ganesha
2
10
3
0.35
L
Cu Chulainn
Legion_SC
Cu Chulainn
2
9
4
0.44
W
Athena
Unwarypath
Athena
6
3
27
6.5
W
Ah Puch
oV LUFFY Vo
Ah Puch
10
3
18
6.33
L
Horus
savage_73
Horus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
78,976
92,456
Taken
66,879
77,697
Mitigated
76,538
22,037
Healing
25,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Allotropy7
Ne Zha
8,580
1,835
678
1,488
17,215
24,110
0
13,857
3,358
0
15,183
W
16,650
6,819
1,374
1,763
8,997
5,943
2,343
406
8,591
30,784
0
L
Chernobog
Cr4zY69eR
Chernobog
8,229
3,374
48
2,434
12,320
6,303
0
11,601
719
0
34,799
W
Discordia
Dpit92
Discordia
20,983
2,456
910
675
9,779
6,528
1,293
450
9,329
45,478
1,615
W
Sylvanus
ItzMePity
Sylvanus
11,447
3,391
6,930
4,892
14,658
20,816
1,241
1,391
13,267
20,505
0
L
Ganesha
JJ_ONES7
Ganesha
4,442
460
0
0
15,989
7,364
69
14,216
1,773
14,808
0
L
Cu Chulainn
Legion_SC
Cu Chulainn
16,049
1,032
673
2,186
22,576
24,213
0
15,739
6,837
1,517
37,219
W
Athena
Unwarypath
Athena
12,564
2,489
1,839
4,820
20,733
35,123
1,040
2,305
18,428
22,989
1,407
W
Ah Puch
oV LUFFY Vo
Ah Puch
17,332
1,177
528
2,099
12,712
8,128
1,875
357
12,355
36,135
0
L
Horus
savage_73
Horus
7,862
3,770
5,052
9,478
24,356
15,707
0
22,286
2,070
0
14,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
55,306
158
Minions Killed
156
0
Camps Cleared
0
960,073
Distance Traveled
1,099,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,384
645
17
1
0
212,609
0
W
Nu Wa
11,647
896
21
2
0
204,022
0
L
Chernobog
9,491
730
80
6
0
226,046
0
W
Discordia
10,819
832
67
5
0
234,596
0
W
Sylvanus
10,036
772
16
1
0
182,997
0
L
Ganesha
8,503
654
0
0
0
129,276
0
L
Cu Chulainn
9,116
701
45
3
0
153,524
0
W
Athena
11,706
900
20
2
0
258,250
0
W
Ah Puch
11,098
854
32
2
0
219,241
0
L
Horus
8,725
671
16
1
0
238,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role