Player Matchup

Charon
Charon
Glohbz
Charon
Level 60
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 8L
1,523 Elo+
Party 1
Awilix
Awilix
LilHangryHippie
Awilix
Level 97
God Stats
18W - 15L
1,617 SR
Queue Stats
133W - 136L
1,435 Elo+
Party 3
Janus
Janus
RareApe
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,496 Elo+
Party 1
Mulan
Mulan
RxSpartan
Mulan
Level 17
God Stats
2W - 1L
1,658 SR
Queue Stats
68W - 72L
1,428 Elo+
Party 3
Ishtar
Ishtar
djflath
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,384 Elo+
Party 1
Team Averages
Level 48
1,601 SR
1,453 Elo+

VS

Team Averages
Level 45
1,676 SR
1,538 Elo+
Guan Yu
Guan Yu
Chonk2383
Guan Yu
Level 78
God Stats
14W - 8L
1,686 SR
Queue Stats
95W - 75L
1,473 Elo+
Party 2
Ullr
Ullr
SaZeAbuela
Ullr
Level 45
God Stats
3W - 0L
1,972 SR
Queue Stats
4W - 0L
1,793 Elo+
Solo
King Arthur
King Arthur
SirPeterCheeks
King Arthur
Level 27
God Stats
4W - 3L
1,441 SR
Queue Stats
82W - 68L
1,474 Elo+
Party 2
Ravana
Ravana
TheBigSko
Ravana
Level 46
God Stats
3W - 0L
1,807 SR
Queue Stats
80W - 88L
1,476 Elo+
Solo
Charybdis
Charybdis
TomHeadie
Charybdis
Level 28
God Stats
4W - 3L
1,473 SR
Queue Stats
82W - 68L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Glohbz
Charon
12
2 / 3 / 2
7,372
491
6,058
14,446
10,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 1
6,784
452
6,746
11,379
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
RareApe
Janus
12
0 / 3 / 1
6,550
437
4,714
6,523
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
RxSpartan
Mulan
11
0 / 5 / 0
6,745
450
8,361
16,739
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
djflath
Ishtar
12
1 / 2 / 1
6,738
449
5,778
7,010
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chonk2383
Guan Yu
12
0 / 1 / 5
7,628
509
6,756
12,225
11,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 0 / 3
10,130
675
9,839
9,066
4,124
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SirPeterCheeks
King Arthur
13
3 / 1 / 1
7,930
529
10,686
12,315
12,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
TheBigSko
Ravana
14
1 / 1 / 5
7,637
509
4,174
9,342
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
TomHeadie
Charybdis
15
5 / 1 / 2
8,550
570
7,416
8,486
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chonk2383
Guan Yu
0
1
5
2.5
L
Charon
Glohbz
Charon
2
3
2
1
L
1
2
1
0.75
L
Janus
RareApe
Janus
0
3
1
0.17
L
Mulan
RxSpartan
Mulan
0
5
0
0
W
6
0
3
7.5
W
King Arthur
SirPeterCheeks
King Arthur
3
1
1
3.5
W
Ravana
TheBigSko
Ravana
1
1
5
3.5
W
Charybdis
TomHeadie
Charybdis
5
1
2
6
L
Ishtar
djflath
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
38,871
56,097
Taken
51,434
32,579
Mitigated
35,730
12,243
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chonk2383
Guan Yu
6,756
967
829
5,323
12,225
11,025
210
2,793
9,314
8,197
21,303
L
Charon
Glohbz
Charon
6,058
1,317
0
4,357
14,446
10,845
0
811
13,635
24,815
0
L
6,746
2,618
122
1,529
11,379
5,312
0
396
10,983
0
50,474
L
Janus
RareApe
Janus
4,714
238
0
467
6,523
2,608
0
100
6,423
47,065
0
L
Mulan
RxSpartan
Mulan
8,361
1,494
0
3,005
16,739
11,381
0
154
16,585
0
52,894
W
9,839
3,402
0
2,885
9,066
4,124
0
3,270
5,490
0
93,312
W
King Arthur
SirPeterCheeks
King Arthur
10,686
1,584
0
2,250
12,315
12,349
196
1,103
11,175
0
50,693
W
Ravana
TheBigSko
Ravana
4,174
1,058
206
3,202
9,342
4,718
751
1,517
7,781
0
61,924
W
Charybdis
TomHeadie
Charybdis
7,416
3,758
0
4,313
8,486
3,514
110
2,004
6,444
0
74,060
L
Ishtar
djflath
Ishtar
5,778
3,827
0
2,763
7,010
2,433
0
478
6,532
0
62,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
41,875
373
Minions Killed
475
0
Camps Cleared
0
1,403,920
Distance Traveled
1,436,556
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,628
509
44
3
0
307,982
0
L
Charon
7,372
491
15
1
0
296,128
0
L
Awilix
6,784
452
69
5
0
313,821
0
L
Janus
6,550
437
82
5
0
286,779
1
L
Mulan
6,745
450
82
5
0
248,513
0
W
Ullr
10,130
675
151
10
0
310,889
0
W
King Arthur
7,930
529
69
5
0
263,598
0
W
Ravana
7,637
509
92
6
0
277,016
0
W
Charybdis
8,550
570
119
8
0
277,071
1
L
Ishtar
6,738
449
125
8
0
258,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role