Player Matchup

Discordia
Discordia
 
Discordia
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bombtorb
Sun Wukong
Level 226
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,651 Elo+
Party 2
Tyr
Tyr
FreniisG0D
Tyr
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,551 Elo+
Party 2
Terra
Terra
TATOTULINO
Terra
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
zørg
Nu Wa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,605 Elo+
Party 2
Team Averages
Level 183
1,457 SR
1,573 Elo+

VS

Team Averages
Level 103
1,518 SR
1,463 Elo+
Tiamat
Tiamat
Angell0Angell
Tiamat
Level 142
God Stats
1W - 2L
1,499 SR
Queue Stats
26W - 47L
1,358 Elo+
Solo
Ix Chel
Ix Chel
Azarkan
Ix Chel
Level 122
God Stats
0W - 3L
1,304 SR
Queue Stats
138W - 144L
1,457 Elo+
Party 1
Maui
Maui
PhillX
Maui
Level 87
God Stats
6W - 3L
1,784 SR
Queue Stats
120W - 118L
1,482 Elo+
Party 1
Chaac
Chaac
RatãoW
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,553 Elo+
Party 1
Chronos
Chronos
VenusLabel
Chronos
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 162L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 0 / 14
8,484
848
18,136
6,446
3,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Bombtorb
Sun Wukong
16
7 / 2 / 8
9,274
927
11,375
11,057
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 13
8,970
897
6,632
11,058
11,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Terra
13
3 / 1 / 11
8,550
855
6,206
9,962
9,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
zørg
Nu Wa
15
3 / 2 / 11
8,713
871
17,085
8,527
4,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
6,691
669
7,764
7,596
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
Azarkan
Ix Chel
14
3 / 3 / 1
8,103
810
6,179
9,992
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
PhillX
Maui
12
0 / 5 / 5
7,323
732
3,858
14,484
14,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
RatãoW
Chaac
12
0 / 5 / 4
6,491
649
7,514
13,922
12,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
VenusLabel
Chronos
15
2 / 2 / 2
8,129
813
5,567
19,008
9,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
18
Kills
5
6
Deaths
18
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
14
9
L
0
3
2
0.33
L
Ix Chel
Azarkan
Ix Chel
3
3
1
1.17
W
Sun Wukong
Bombtorb
Sun Wukong
7
2
8
5.5
W
3
1
13
9.5
L
Maui
PhillX
Maui
0
5
5
0.5
L
Chaac
RatãoW
Chaac
0
5
4
0.4
W
Terra
3
1
11
8.5
L
Chronos
VenusLabel
Chronos
2
2
2
1.5
W
Nu Wa
zørg
Nu Wa
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
30,882
47,050
Taken
65,002
42,776
Mitigated
45,985
25,129
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,136
926
0
1,121
6,446
3,424
459
3,498
2,948
36,583
0
L
7,764
122
425
1,419
7,596
4,593
0
5,236
2,264
22,972
772
L
Ix Chel
Azarkan
Ix Chel
6,179
907
5,427
3,184
9,992
4,799
0
6,194
3,649
20,344
0
W
Sun Wukong
Bombtorb
Sun Wukong
11,375
1,142
1,017
2,249
11,057
13,757
332
5,834
5,223
313
19,711
W
6,632
467
2,098
4,091
11,058
11,566
435
3,539
7,519
0
11,505
L
Maui
PhillX
Maui
3,858
730
357
1,178
14,484
14,343
0
8,306
5,812
7,410
0
L
Chaac
RatãoW
Chaac
7,514
643
698
1,311
13,922
12,274
0
8,906
4,717
0
13,853
W
Terra
6,206
549
6,468
5,328
9,962
9,674
280
4,420
5,542
8,870
759
L
Chronos
VenusLabel
Chronos
5,567
798
0
7,181
19,008
9,976
0
11,922
6,821
18,574
592
W
Nu Wa
zørg
Nu Wa
17,085
3,292
1,023
1,734
8,527
4,355
690
5,757
2,770
33,365
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
36,737
123
Minions Killed
104
0
Camps Cleared
0
1,056,676
Distance Traveled
876,469
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,484
848
53
5
0
237,856
0
L
Tiamat
6,691
669
40
4
0
172,432
0
L
Ix Chel
8,103
810
24
2
0
169,940
0
W
Sun Wukong
9,274
927
12
1
0
216,119
0
W
Tyr
8,970
897
8
1
0
203,441
0
L
Maui
7,323
732
8
1
0
168,392
0
L
Chaac
6,491
649
14
1
0
172,885
0
W
Terra
8,550
855
8
1
0
188,063
0
L
Chronos
8,129
813
18
2
0
192,820
4
W
Nu Wa
8,713
871
42
4
0
211,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role