Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Markrealth
Ravana
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 28L
1,537 Elo+
Party 1
Janus
Janus
Said2
Janus
Level 156
God Stats
2W - 3L
1,514 SR
Queue Stats
80W - 86L
1,526 Elo+
Solo
Hou Yi
Hou Yi
holguin2003
Hou Yi
Level 85
God Stats
3W - 3L
1,458 SR
Queue Stats
104W - 127L
1,461 Elo+
Party 2
Odin
Odin
juandavidg19
Odin
Level 104
God Stats
23W - 17L
1,595 SR
Queue Stats
232W - 209L
1,563 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,517 Elo+

VS

Team Averages
Level 120
1,447 SR
1,537 Elo+
Amaterasu
Amaterasu
Buddah12
Amaterasu
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 50L
1,535 Elo+
Solo
Odin
Odin
Nekofidelius
Odin
Level 102
God Stats
16W - 12L
1,396 SR
Queue Stats
153W - 148L
1,548 Elo+
Solo
Set
Set
X-Mc_Chubbz-X
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 220L
1,525 Elo+
Solo
Nut
Nut
jfx230
Nut
Level 105
God Stats
249W - 136L
1,684 SR
Queue Stats
537W - 453L
1,599 Elo+
Solo
Agni
Agni
metalcox
Agni
Level 88
God Stats
1W - 3L
1,153 SR
Queue Stats
50W - 35L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 4
8,114
541
7,372
11,515
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Markrealth
Ravana
14
4 / 1 / 0
8,023
535
4,838
7,397
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
Said2
Janus
15
1 / 1 / 3
8,327
555
4,796
8,415
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
0 / 1 / 0
7,686
512
3,556
9,065
3,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 0
7,962
531
3,043
10,811
8,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buddah12
Amaterasu
15
1 / 0 / 0
8,279
552
4,465
10,107
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 0
9,166
611
9,032
9,984
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 3
7,259
484
4,506
12,432
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nut
jfx230
Nut
4
0 / 1 / 0
4,858
324
1,380
2,008
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
14
2 / 3 / 1
7,803
520
7,481
9,311
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
7
7
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
Amaterasu
Buddah12
Amaterasu
1
0
0
1
W
Ravana
Markrealth
Ravana
4
1
0
4
L
4
1
0
4
W
Janus
Said2
Janus
1
1
3
2.5
L
0
2
3
0.75
W
Hou Yi
0
1
0
0
L
Nut
jfx230
Nut
0
1
0
0
W
1
3
0
0.33
L
Agni
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
26,864
47,203
Taken
43,842
28,834
Mitigated
31,024
12,730
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,372
660
225
2,476
11,515
9,510
0
2,867
8,432
38,540
1,307
L
Amaterasu
Buddah12
Amaterasu
4,465
1,433
0
6,128
10,107
8,925
728
880
9,227
0
70,955
W
Ravana
Markrealth
Ravana
4,838
1,365
0
2,899
7,397
3,717
222
1,488
5,734
0
63,166
L
9,032
1,483
0
4,528
9,984
10,833
0
1,864
8,120
0
68,600
W
Janus
Said2
Janus
4,796
225
0
788
8,415
3,204
14
2,816
5,550
73,273
0
L
4,506
1,749
0
1,611
12,432
6,927
0
4,096
8,336
0
57,851
W
Hou Yi
3,556
1,890
0
4,711
9,065
3,665
37
0
8,740
0
63,812
L
Nut
jfx230
Nut
1,380
1,101
0
784
2,008
667
0
625
1,383
0
9,129
W
3,043
816
0
1,631
10,811
8,738
0
252
9,828
0
52,678
L
Agni
7,481
271
0
1,435
9,311
3,672
0
4,638
4,673
55,739
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
37,365
450
Minions Killed
428
0
Camps Cleared
0
1,471,743
Distance Traveled
1,275,166
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,114
541
38
3
0
337,500
3
L
Amaterasu
8,279
552
109
7
0
309,699
4
W
Ravana
8,023
535
94
6
0
331,622
7
L
Odin
9,166
611
107
7
0
284,549
0
W
Janus
8,327
555
118
8
0
302,561
0
L
Set
7,259
484
98
7
0
311,849
0
W
Hou Yi
7,686
512
108
7
0
250,391
0
L
Nut
4,858
324
12
1
0
56,994
0
W
Odin
7,962
531
92
6
0
249,669
0
L
Agni
7,803
520
102
7
0
312,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role