Player Matchup

Bellona
Bellona
Angelious003
Bellona
Level 64
God Stats
4W - 10L
1,251 SR
Queue Stats
109W - 114L
1,408 Elo+
Solo
Nu Wa
Nu Wa
HoOkSeTtEr-_-937
Nu Wa
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 236L
1,118 Elo+
Party 2
Sylvanus
Sylvanus
KrinkelNeck
Sylvanus
Level 86
God Stats
43W - 41L
1,557 SR
Queue Stats
184W - 181L
1,460 Elo+
Party 4
Nemesis
Nemesis
Maįį
Nemesis
Level 54
God Stats
26W - 13L
1,732 SR
Queue Stats
103W - 74L
1,547 Elo+
Party 4
Neith
Neith
Taylorx26
Neith
Level 27
God Stats
13W - 20L
1,154 SR
Queue Stats
31W - 68L
970 Elo+
Party 2
Team Averages
Level 53
1,439 SR
1,301 Elo+

VS

Team Averages
Level 74
1,472 SR
1,431 Elo+
Sol
Sol
AlphaOmega_Truth
Sol
Level 82
God Stats
6W - 5L
1,379 SR
Queue Stats
134W - 135L
1,526 Elo+
Party 1
Thanatos
Thanatos
Icy Exploits
Thanatos
Level 69
God Stats
3W - 2L
1,372 SR
Queue Stats
33W - 24L
1,488 Elo+
Solo
Scylla
Scylla
ReAp-MuRdErS
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,141 Elo+
Party 3
Surtr
Surtr
bingbong665
Surtr
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 51L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
xDWxWolfy
Cthulhu
Level 86
God Stats
35W - 22L
1,607 SR
Queue Stats
120W - 113L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angelious003
Bellona
13
3 / 1 / 0
8,212
587
8,124
13,206
14,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 1
6,230
445
4,497
10,752
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
KrinkelNeck
Sylvanus
11
1 / 2 / 6
6,683
477
3,837
9,348
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nemesis
Maįį
Nemesis
13
8 / 0 / 2
8,176
584
10,340
11,081
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Taylorx26
Neith
10
0 / 4 / 1
5,937
424
3,627
8,253
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,860
490
7,005
7,024
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Icy Exploits
Thanatos
11
6 / 4 / 0
6,442
460
5,022
10,963
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
12
0 / 0 / 9
6,378
456
6,426
5,473
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 4
6,974
498
7,652
7,906
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
xDWxWolfy
Cthulhu
10
1 / 4 / 4
6,331
452
8,190
16,720
8,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
15
15
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Bellona
Angelious003
Bellona
3
1
0
3
L
0
8
1
0.06
W
Thanatos
Icy Exploits
Thanatos
6
4
0
1.5
L
Sylvanus
KrinkelNeck
Sylvanus
1
2
6
2
L
Nemesis
Maįį
Nemesis
8
0
2
9
W
Scylla
0
0
9
4.5
L
Neith
Taylorx26
Neith
0
4
1
0.13
W
5
2
4
3.5
W
Cthulhu
xDWxWolfy
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
34,295
52,640
Taken
48,086
31,216
Mitigated
25,006
13,993
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,005
2,071
0
2,105
7,024
2,345
1,229
324
6,660
44,651
7,505
L
Bellona
Angelious003
Bellona
8,124
2,300
0
5,098
13,206
14,065
387
2,000
10,768
0
57,074
L
4,497
679
0
823
10,752
3,526
0
5,068
5,517
30,766
448
W
Thanatos
Icy Exploits
Thanatos
5,022
1,417
0
4,962
10,963
4,981
0
1,650
9,085
0
26,493
L
Sylvanus
KrinkelNeck
Sylvanus
3,837
1,240
302
1,878
9,348
6,140
330
4,913
4,302
17,933
6,387
L
Nemesis
Maįį
Nemesis
10,340
4,363
0
4,984
11,081
4,664
922
3,583
7,457
0
46,859
W
Scylla
6,426
259
0
344
5,473
1,872
136
642
4,683
36,658
1,149
L
Neith
Taylorx26
Neith
3,627
1,041
113
795
8,253
2,821
470
5,606
2,608
0
27,737
W
7,652
2,357
0
1,680
7,906
6,874
37
1,159
6,591
436
29,219
W
Cthulhu
xDWxWolfy
Cthulhu
8,190
141
188
5,660
16,720
8,934
108
3,534
13,040
31,666
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
32,985
290
Minions Killed
250
0
Camps Cleared
0
1,288,496
Distance Traveled
1,391,301
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,860
490
80
6
0
254,164
0
L
Bellona
8,212
587
85
6
0
249,885
3
L
Nu Wa
6,230
445
42
3
0
223,478
0
W
Thanatos
6,442
460
39
3
0
290,707
0
L
Sylvanus
6,683
477
52
4
0
227,223
2
L
Nemesis
8,176
584
81
6
0
344,939
0
W
Scylla
6,378
456
46
3
0
271,018
0
L
Neith
5,937
424
30
2
0
242,971
0
W
Surtr
6,974
498
42
3
0
283,276
0
W
Cthulhu
6,331
452
43
3
0
292,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role