Player Matchup

Chiron
Chiron
MONO DE LOCO
Chiron
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,381 Elo+
Solo
Chaac
Chaac
earth_bender600
Chaac
Level 142
God Stats
8W - 4L
1,500 SR
Queue Stats
328W - 353L
1,390 Elo+
Party 2
Ix Chel
Ix Chel
happyhoagie6
Ix Chel
Level 123
God Stats
4W - 1L
1,657 SR
Queue Stats
279W - 306L
1,393 Elo+
Party 2
Zeus
Zeus
iBarksy
Zeus
Level 126
God Stats
1W - 0L
1,512 SR
Queue Stats
21W - 24L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
x ONE WING x
Kuzenbo
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
275W - 287L
1,492 Elo+
Solo
Team Averages
Level 139
1,534 SR
1,416 Elo+

VS

Team Averages
Level 155
1,503 SR
1,450 Elo+
Arachne
Arachne
BrittanyLyn33
Arachne
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 139L
1,421 Elo+
Solo
Thoth
Thoth
Goonie213
Thoth
Level 157
God Stats
14W - 9L
1,684 SR
Queue Stats
459W - 480L
1,508 Elo+
Party 1
Horus
Horus
Gwarmax
Horus
Level 158
God Stats
6W - 3L
1,683 SR
Queue Stats
480W - 470L
1,444 Elo+
Solo
Bastet
Bastet
Itz_VitoStarr
Bastet
Level 146
God Stats
2W - 3L
1,378 SR
Queue Stats
119W - 121L
1,429 Elo+
Solo
He Bo
He Bo
dirty und13s
He Bo
Level 158
God Stats
1W - 2L
1,269 SR
Queue Stats
525W - 540L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 2 / 12
7,810
781
6,219
9,414
4,073
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 8
8,975
898
10,288
12,000
8,609
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
happyhoagie6
Ix Chel
15
3 / 1 / 9
8,578
858
3,305
7,015
4,257
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
iBarksy
Zeus
14
5 / 1 / 7
8,878
888
11,452
5,807
2,136
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
x ONE WING x
Kuzenbo
15
1 / 0 / 13
9,080
908
6,848
9,335
8,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 5 / 1
6,145
615
5,188
8,887
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Goonie213
Thoth
15
0 / 2 / 3
7,379
738
9,939
6,468
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Gwarmax
Horus
11
0 / 2 / 2
6,758
676
2,358
12,192
8,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
4 / 2 / 0
7,368
737
11,422
9,907
4,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
0 / 3 / 2
6,489
649
3,117
6,326
2,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
14
Kills
4
5
Deaths
14
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
5
1
0.1
L
Thoth
Goonie213
Thoth
0
2
3
0.75
L
Horus
Gwarmax
Horus
0
2
2
0.5
L
4
2
0
2
W
Chiron
0
2
12
3
L
0
3
2
0.33
W
5
1
8
9
W
Ix Chel
happyhoagie6
Ix Chel
3
1
9
7.5
W
Zeus
iBarksy
Zeus
5
1
7
8.5
W
Kuzenbo
x ONE WING x
Kuzenbo
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,112
Damage
32,024
43,571
Taken
43,780
27,515
Mitigated
25,003
24,255
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,188
4,022
897
802
8,887
6,881
0
2,672
5,935
0
7,121
L
Thoth
Goonie213
Thoth
9,939
72
183
964
6,468
2,712
0
2,865
3,407
26,613
0
L
Horus
Gwarmax
Horus
2,358
1,169
5,476
4,698
12,192
8,551
0
5,265
6,681
0
6,426
L
11,422
785
112
1,934
9,907
4,457
0
5,409
4,130
0
19,666
W
Chiron
6,219
2,376
1,129
2,372
9,414
4,073
1,175
4,128
5,206
0
20,137
L
3,117
382
795
430
6,326
2,402
0
2,790
3,284
11,940
670
W
10,288
2,212
2,055
2,979
12,000
8,609
846
3,621
8,255
0
26,299
W
Ix Chel
happyhoagie6
Ix Chel
3,305
1,035
5,644
2,940
7,015
4,257
949
2,763
4,207
14,256
0
W
Zeus
iBarksy
Zeus
11,452
720
448
1,425
5,807
2,136
1,018
412
5,356
19,382
1,393
W
Kuzenbo
x ONE WING x
Kuzenbo
6,848
3,065
837
4,426
9,335
8,440
638
1,992
7,307
13,942
2,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
34,139
169
Minions Killed
80
0
Camps Cleared
0
920,126
Distance Traveled
837,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,145
615
7
1
0
154,337
0
L
Thoth
7,379
738
35
4
0
166,516
0
L
Horus
6,758
676
5
1
0
174,479
0
L
Bastet
7,368
737
11
1
0
218,506
0
W
Chiron
7,810
781
44
4
0
155,217
0
L
He Bo
6,489
649
22
2
0
123,900
0
W
Chaac
8,975
898
34
3
0
195,068
0
W
Ix Chel
8,578
858
25
3
0
200,308
0
W
Zeus
8,878
888
36
4
0
186,836
0
W
Kuzenbo
9,080
908
30
3
0
182,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role