Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Goodfeller36
Surtr
Level 68
God Stats
5W - 11L
1,461 SR
Queue Stats
101W - 124L
1,442 Elo+
Party 4
Sobek
Sobek
IrishBiscut
Sobek
Level 49
God Stats
1W - 4L
1,808 SR
Queue Stats
66W - 76L
1,415 Elo+
Party 2
Rama
Rama
She Kno Cold
Rama
Level 68
God Stats
3W - 3L
1,399 SR
Queue Stats
309W - 291L
1,420 Elo+
Party 2
Thanatos
Thanatos
walnutsaucer_OG
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 4
Team Averages
Level 58
1,534 SR
1,437 Elo+

VS

Team Averages
Level 57
1,500 SR
1,404 Elo+
Fenrir
Fenrir
Jackleking
Fenrir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,576 Elo+
Party 3
Charon
Charon
Kwajkid
Charon
Level 7
God Stats
2W - 4L
1,501 SR
Queue Stats
4W - 8L
1,462 Elo+
Party 3
Izanami
Izanami
Lancealittle70
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
NotLinkGold
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,240 Elo+
Party 1
Serqet
Serqet
RhavenXD
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
6,366
579
1,754
2,479
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,608
419
2,815
6,746
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
1 / 4 / 0
4,889
444
2,126
8,822
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 1
4,681
426
2,627
6,568
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
6
0 / 3 / 1
4,378
398
486
4,979
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jackleking
Fenrir
11
3 / 0 / 3
6,668
606
5,076
6,749
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Kwajkid
Charon
9
1 / 0 / 5
6,508
592
2,924
4,865
3,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 4
6,679
607
5,614
4,771
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
NotLinkGold
The Morrigan
9
0 / 0 / 0
5,252
477
141
3,683
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
RhavenXD
Serqet
11
3 / 0 / 1
6,244
568
2,728
7,262
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
12
13
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
0
2
0
0
L
1
4
0
0.25
W
Fenrir
Jackleking
Fenrir
3
0
3
4.5
W
Charon
Kwajkid
Charon
1
0
5
3.5
W
5
1
4
7
W
The Morrigan
NotLinkGold
The Morrigan
0
0
0
0
W
Serqet
RhavenXD
Serqet
3
0
1
3.5
L
0
3
1
0.17
L
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,808
Damage
16,483
29,594
Taken
27,330
15,818
Mitigated
13,355
6,278
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,754
0
0
500
2,479
843
0
116
2,309
48,681
725
L
2,815
829
0
610
6,746
4,957
0
0
6,505
290
18,729
L
2,126
137
0
2,588
8,822
6,324
0
1,424
7,372
11,616
597
W
Fenrir
Jackleking
Fenrir
5,076
785
0
1,974
6,749
3,729
420
145
6,190
0
36,536
W
Charon
Kwajkid
Charon
2,924
842
0
1,803
4,865
3,380
545
905
3,960
14,016
0
W
5,614
4,186
0
1,544
4,771
1,785
322
923
3,848
0
59,914
W
The Morrigan
NotLinkGold
The Morrigan
141
0
0
0
3,683
1,333
0
1,434
2,249
25,862
1,417
W
Serqet
RhavenXD
Serqet
2,728
670
0
4,923
7,262
3,128
0
368
6,894
0
47,672
L
2,627
2,306
0
1,373
6,568
1,984
0
1,380
5,188
0
27,805
L
Thanatos
486
39
0
1,207
4,979
1,710
18
120
4,764
0
14,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
31,351
202
Minions Killed
324
0
Camps Cleared
0
999,381
Distance Traveled
1,071,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,366
579
100
9
0
203,379
1
L
Surtr
4,608
419
24
2
0
135,818
0
L
Sobek
4,889
444
9
1
0
229,528
1
W
Fenrir
6,668
606
73
7
0
209,809
0
W
Charon
6,508
592
18
2
0
203,283
0
W
Izanami
6,679
607
93
8
0
207,542
0
W
The Morrigan
5,252
477
66
6
0
192,910
0
W
Serqet
6,244
568
74
7
0
258,211
0
L
Rama
4,681
426
43
4
0
216,271
1
L
Thanatos
4,378
398
26
2
0
214,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role