Player Matchup

Ah Puch
Ah Puch
itsAl
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,688 Elo+
Party 1
Freya
Freya
jfortune14
Freya
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
sunnyvaletrash
Sun Wukong
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,626 Elo+

VS

Team Averages
Level 67
1,385 SR
1,493 Elo+
Kuzenbo
Kuzenbo
Daddy America
Kuzenbo
Level 75
God Stats
27W - 25L
1,519 SR
Queue Stats
212W - 205L
1,467 Elo+
Solo
Merlin
Merlin
Kh4oticHardon
Merlin
Level 60
God Stats
2W - 7L
1,136 SR
Queue Stats
204W - 187L
1,449 Elo+
Solo
Danzaburou
Danzaburou
ZachAttack79
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
itsAl
Ah Puch
15
2 / 3 / 9
10,656
710
11,099
12,070
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
18
11 / 1 / 3
12,745
850
19,351
11,757
5,810
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
sunnyvaletrash
Sun Wukong
15
2 / 2 / 9
10,864
724
4,351
11,212
10,945
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 5 / 5
9,747
650
8,071
20,228
24,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 2
10,433
696
9,928
9,920
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
ZachAttack79
Danzaburou
15
3 / 5 / 1
10,432
695
7,747
12,392
5,099
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
5
5
0.5
L
3
5
2
0.8
L
Danzaburou
ZachAttack79
Danzaburou
3
5
1
0.7
W
Ah Puch
itsAl
Ah Puch
2
3
9
2.17
W
Freya
11
1
3
12.5
W
Sun Wukong
sunnyvaletrash
Sun Wukong
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,801
Damage
25,746
35,039
Taken
42,540
22,146
Mitigated
33,689
5,118
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
8,071
1,952
0
1,989
20,228
24,473
28
14,545
5,581
19,995
1,955
L
9,928
259
0
1,938
9,920
4,117
360
6,180
3,690
41,142
295
L
Danzaburou
ZachAttack79
Danzaburou
7,747
1,144
0
862
12,392
5,099
1,001
9,767
2,525
0
37,483
W
Ah Puch
itsAl
Ah Puch
11,099
999
0
1,289
12,070
5,391
540
5,931
6,139
38,876
154
W
Freya
19,351
6,067
0
3,641
11,757
5,810
826
6,061
5,687
59,892
0
W
Sun Wukong
sunnyvaletrash
Sun Wukong
4,351
615
0
188
11,212
10,945
536
4,790
6,413
1,223
26,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
30,612
186
Minions Killed
158
0
Camps Cleared
0
780,687
Distance Traveled
775,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,747
650
21
1
0
270,908
3
L
Merlin
10,433
696
65
4
0
269,374
0
L
Danzaburou
10,432
695
72
5
0
235,413
0
W
Ah Puch
10,656
710
65
4
0
251,123
0
W
Freya
12,745
850
81
5
0
275,261
0
W
Sun Wukong
10,864
724
40
3
0
254,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role