Player Matchup

Sol
Sol
GoogleDocs4Lyfe
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Merlin
Merlin
Nico7060
Merlin
Level 23
God Stats
1W - 7L
1,238 SR
Queue Stats
96W - 97L
1,415 Elo+
Solo
Sylvanus
Sylvanus
NoWeeWee
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGameDev226
Gilgamesh
Level 29
God Stats
1W - 3L
1,301 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 1
Cernunnos
Cernunnos
YouKnowIt7685
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 1
Team Averages
Level 26
1,408 SR
1,366 Elo+

VS

Team Averages
Level 39
1,532 SR
1,565 Elo+
Scylla
Scylla
Puhkey
Scylla
Level 4
God Stats
15W - 11L
1,500 SR
Queue Stats
275W - 126L
1,708 Elo+
Party 3
Charybdis
Charybdis
THE MASTER1988
Charybdis
Level 106
God Stats
7W - 4L
1,444 SR
Queue Stats
131W - 108L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
UnluckiToni
Gilgamesh
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
275W - 129L
1,708 Elo+
Party 3
Amaterasu
Amaterasu
lPondl
Amaterasu
Level 35
God Stats
9W - 3L
1,734 SR
Queue Stats
246W - 180L
1,504 Elo+
Party 2
Janus
Janus
poptart355
Janus
Level 44
God Stats
29W - 21L
1,484 SR
Queue Stats
190W - 161L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,020
702
8,832
10,058
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Nico7060
Merlin
14
0 / 1 / 1
7,623
762
6,910
7,951
3,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
NoWeeWee
Sylvanus
13
1 / 4 / 1
7,670
767
3,479
10,947
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
TheGameDev226
Gilgamesh
12
0 / 4 / 0
7,014
701
9,266
13,824
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
YouKnowIt7685
Cernunnos
14
1 / 5 / 0
7,611
761
4,265
10,356
4,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Puhkey
Scylla
16
3 / 0 / 9
8,800
880
7,346
5,867
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
THE MASTER1988
Charybdis
14
3 / 0 / 7
7,892
789
8,280
7,438
3,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UnluckiToni
Gilgamesh
14
3 / 1 / 9
8,227
823
7,697
10,054
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
lPondl
Amaterasu
15
7 / 1 / 6
8,873
887
14,507
15,256
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
1 / 0 / 6
8,246
825
8,791
3,733
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
17
17
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Merlin
Nico7060
Merlin
0
1
1
0.5
L
Sylvanus
NoWeeWee
Sylvanus
1
4
1
0.38
W
Scylla
Puhkey
Scylla
3
0
9
7.5
W
Charybdis
THE MASTER1988
Charybdis
3
0
7
6.5
L
Gilgamesh
TheGameDev226
Gilgamesh
0
4
0
0
W
Gilgamesh
UnluckiToni
Gilgamesh
3
1
9
7.5
L
Cernunnos
YouKnowIt7685
Cernunnos
1
5
0
0.2
W
Amaterasu
lPondl
Amaterasu
7
1
6
10
W
Janus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
46,621
53,136
Taken
42,348
33,247
Mitigated
21,754
8,214
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,832
3,531
0
2,496
10,058
3,481
131
2,965
6,950
21,095
0
L
Merlin
Nico7060
Merlin
6,910
625
80
1,299
7,951
3,524
0
3,064
4,800
33,742
0
L
Sylvanus
NoWeeWee
Sylvanus
3,479
712
847
1,664
10,947
8,808
0
2,367
8,498
9,020
1,337
W
Scylla
Puhkey
Scylla
7,346
631
0
902
5,867
2,275
1,015
2,301
3,350
33,715
883
W
Charybdis
THE MASTER1988
Charybdis
8,280
5,124
0
2,286
7,438
3,122
446
4,090
3,155
0
17,229
L
Gilgamesh
TheGameDev226
Gilgamesh
9,266
2,425
16
1,089
13,824
12,701
0
3,157
10,400
0
16,905
W
Gilgamesh
UnluckiToni
Gilgamesh
7,697
2,128
0
1,247
10,054
6,670
0
3,996
5,932
0
16,705
L
Cernunnos
YouKnowIt7685
Cernunnos
4,265
1,518
0
723
10,356
4,733
0
4,021
6,246
0
16,100
W
Amaterasu
lPondl
Amaterasu
14,507
6,328
0
6,339
15,256
7,998
463
6,044
8,897
0
34,799
W
Janus
8,791
371
0
500
3,733
1,689
630
2,481
1,216
34,400
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
42,038
167
Minions Killed
229
0
Camps Cleared
0
931,465
Distance Traveled
1,060,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,020
702
32
3
0
194,287
0
L
Merlin
7,623
762
54
5
0
186,650
0
L
Sylvanus
7,670
767
20
2
0
155,312
0
W
Scylla
8,800
880
64
6
0
199,293
0
W
Charybdis
7,892
789
29
3
0
213,429
0
L
Gilgamesh
7,014
701
22
2
0
212,846
0
W
Gilgamesh
8,227
823
32
3
0
180,841
0
L
Cernunnos
7,611
761
39
4
0
182,370
0
W
Amaterasu
8,873
887
37
4
0
250,099
0
W
Janus
8,246
825
67
7
0
217,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role