Player Matchup

Fenrir
Fenrir
Catoos
Fenrir
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 1
Scylla
Scylla
bioshocksnake
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 1
Neith
Neith
mangolocomonster
Neith
Level 3
God Stats
2W - 2L
1,587 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 1
Team Averages
Level 32
1,453 SR
1,254 Elo+

VS

Team Averages
Level 83
1,529 SR
1,479 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
PINKUSFLOYD3831
Surtr
Level 85
God Stats
14W - 9L
1,586 SR
Queue Stats
90W - 100L
1,423 Elo+
Party 2
Nemesis
Nemesis
WoahxTherexBud
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Catoos
Fenrir
9
2 / 4 / 0
6,857
762
3,909
8,421
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,017
669
3,406
6,416
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 1
6,013
668
3,035
9,198
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 0 / 7
7,959
884
8,857
1,541
672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 6
7,807
867
6,961
11,309
10,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 3
8,051
895
4,826
5,929
4,478
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
7
5.5
L
Fenrir
Catoos
Fenrir
2
4
0
0.5
W
5
1
6
8
W
5
1
3
6.5
L
0
4
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
20,644
24,035
Taken
18,779
8,981
Mitigated
15,844
2,276
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,857
4,863
0
140
1,541
672
1,050
594
947
39,246
894
L
Fenrir
Catoos
Fenrir
3,909
1,579
0
545
8,421
3,559
0
2,276
6,139
0
15,809
W
6,961
2,204
0
760
11,309
10,694
320
2,397
8,912
461
18,147
W
4,826
2,538
0
693
5,929
4,478
444
508
5,421
0
26,961
L
3,406
919
0
250
6,416
2,154
0
3,033
3,377
19,335
0
L
3,035
1,213
0
1,481
9,198
3,268
0
3,962
5,218
0
20,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,887
Gold Earned
23,817
98
Minions Killed
115
0
Camps Cleared
0
396,812
Distance Traveled
525,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,959
884
61
7
0
189,793
0
L
Fenrir
6,857
762
18
2
0
122,809
0
W
Surtr
7,807
867
20
2
0
167,479
0
W
Nemesis
8,051
895
34
4
0
167,752
0
L
Scylla
6,017
669
42
5
0
139,924
0
L
Neith
6,013
668
38
4
0
134,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role