Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
H4SHYR4
Thanatos
Gold IV
Level 149
God Stats
11W - 9L
1,501 SR
Queue Stats
222W - 233L
1,355 MMR
Solo
Neith
Neith
Gold V
lZiuhzl
Neith
Gold V
Level 193
God Stats
44W - 51L
1,468 SR
Queue Stats
345W - 361L
1,214 MMR
Party 1
Agni
Agni
Gold II
ßËlµ
Agni
Gold II
Level 219
God Stats
47W - 24L
1,655 SR
Queue Stats
198W - 203L
1,485 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 169
1,525 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,427 SR
1,351 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
EldesKisia
Mercury
Gold I
Level 144
God Stats
0W - 2L
1,387 SR
Queue Stats
114W - 102L
1,332 MMR
Party 3
Sylvanus
Sylvanus
Gold V
Kolt02
Sylvanus
Gold V
Level 161
God Stats
0W - 3L
1,323 SR
Queue Stats
117W - 113L
1,319 MMR
Party 2
Bellona
Bellona
Gold II
iRazZn
Bellona
Gold II
Level 146
God Stats
0W - 2L
1,268 SR
Queue Stats
64W - 55L
1,393 MMR
Party 3
Heimdallr
Heimdallr
Silver I
rafael4375
Heimdallr
Silver I
Level 185
God Stats
5W - 3L
1,654 SR
Queue Stats
118W - 117L
1,208 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 1
6,062
551
3,618
7,669
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
9
1 / 2 / 3
5,583
508
4,487
6,710
5,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
H4SHYR4
Thanatos
12
2 / 0 / 2
5,881
535
5,931
8,367
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
lZiuhzl
Neith
10
2 / 3 / 2
5,950
541
7,395
9,303
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
ßËlµ
Agni
12
1 / 0 / 1
6,327
575
2,268
2,621
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorThothAthenaKukulkan

VS

Bans
Ao KuangOsirisLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 0
6,541
595
2,029
2,924
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
EldesKisia
Mercury
13
2 / 1 / 0
6,371
579
2,160
7,731
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Kolt02
Sylvanus
10
1 / 2 / 2
6,153
559
3,434
9,549
6,422
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
iRazZn
Bellona
10
0 / 1 / 1
6,113
556
4,638
9,196
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
rafael4375
Heimdallr
10
2 / 2 / 2
6,114
556
7,172
10,055
4,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
6
6
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Bacchus
 
Bacchus
1
2
3
1.25
L
Janus
 
Janus
1
0
0
1
L
Mercury
EldesKisia
Mercury
2
1
0
2
W
Thanatos
H4SHYR4
Thanatos
2
0
2
3
L
Sylvanus
Kolt02
Sylvanus
1
2
2
1
L
Bellona
iRazZn
Bellona
0
1
1
0.5
W
Neith
lZiuhzl
Neith
2
3
2
1
L
Heimdallr
rafael4375
Heimdallr
2
2
2
1.5
W
Agni
ßËlµ
Agni
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
19,433
34,670
Taken
39,455
19,936
Mitigated
24,478
15,327
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,618
631
0
1,794
7,669
6,846
0
0
7,669
0
39,939
W
Bacchus
 
Bacchus
4,487
512
0
1,202
6,710
5,811
0
1,750
4,892
17,762
0
L
Janus
 
Janus
2,029
102
0
1,029
2,924
1,036
0
824
1,962
55,785
0
L
Mercury
EldesKisia
Mercury
2,160
1,231
0
1,605
7,731
3,348
0
1,011
6,509
0
59,056
W
Thanatos
H4SHYR4
Thanatos
5,931
1,847
0
9,002
8,367
3,184
0
1,688
6,517
0
43,021
L
Sylvanus
Kolt02
Sylvanus
3,434
1,424
2,656
4,250
9,549
6,422
0
1,669
7,830
16,899
0
L
Bellona
iRazZn
Bellona
4,638
1,859
0
4,161
9,196
8,726
0
88
8,498
0
37,972
W
Neith
lZiuhzl
Neith
7,395
3,185
0
1,982
9,303
3,267
0
1,458
7,845
0
41,385
L
Heimdallr
rafael4375
Heimdallr
7,172
2,979
0
3,029
10,055
4,946
0
2,825
7,230
0
47,772
W
Agni
ßËlµ
Agni
2,268
363
0
1,347
2,621
828
0
337
2,284
41,369
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
31,292
349
Minions Killed
370
0
Camps Cleared
0
1,237,236
Distance Traveled
1,131,121
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,062
551
73
7
0
202,854
2
W
Bacchus
5,583
508
19
2
0
272,513
6
L
Janus
6,541
595
102
9
0
263,718
2
L
Mercury
6,371
579
97
9
0
267,158
1
W
Thanatos
5,881
535
77
7
0
261,122
4
L
Sylvanus
6,153
559
20
2
0
211,233
3
L
Bellona
6,113
556
71
6
0
200,585
3
W
Neith
5,950
541
78
7
0
256,903
0
L
Heimdallr
6,114
556
80
7
0
188,427
2
W
Agni
6,327
575
102
9
0
243,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role