Player Matchup

Maui
Maui
EdBoss43
Maui
Level 128
God Stats
4W - 7L
1,378 SR
Queue Stats
83W - 75L
1,518 Elo+
Solo
Surtr
Surtr
HumungousAxe6
Surtr
Level 128
God Stats
5W - 2L
1,678 SR
Queue Stats
38W - 47L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LadySeana
Morgan Le Fay
Level 120
God Stats
4W - 4L
1,636 SR
Queue Stats
33W - 20L
1,587 Elo+
Party 2
Susano
Susano
TheB00tYKillA
Susano
Level 145
God Stats
3W - 2L
1,248 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Artemis
Artemis
xxDAMSTERxx
Artemis
Level 140
God Stats
1W - 1L
1,782 SR
Queue Stats
35W - 21L
1,585 Elo+
Party 2
Team Averages
Level 132
1,544 SR
1,561 Elo+

VS

Team Averages
Level 117
1,681 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CallM3MAC
Anubis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 71L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
Meekcris22
Ne Zha
Level 154
God Stats
34W - 27L
1,617 SR
Queue Stats
294W - 311L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
WavezEQ
Gilgamesh
Level 103
God Stats
6W - 1L
1,930 SR
Queue Stats
22W - 14L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Zeezer22
Kukulkan
Level 146
God Stats
4W - 1L
1,859 SR
Queue Stats
230W - 223L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 5
7,427
928
2,457
9,639
7,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 3
6,358
795
3,676
10,102
6,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
LadySeana
Morgan Le Fay
12
1 / 2 / 0
6,636
830
3,789
6,116
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 4
7,250
906
5,706
6,533
2,809
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
xxDAMSTERxx
Artemis
12
3 / 2 / 1
6,907
863
2,614
4,729
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 1 / 6
7,401
925
6,151
4,140
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
CallM3MAC
Anubis
13
1 / 3 / 4
6,898
862
6,418
5,934
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Meekcris22
Ne Zha
15
3 / 2 / 3
8,090
1,011
4,705
5,347
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WavezEQ
Gilgamesh
13
1 / 1 / 7
7,144
893
5,887
7,549
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Zeezer22
Kukulkan
14
3 / 1 / 3
7,501
938
6,368
4,468
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
11
11
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
6
6
W
Anubis
CallM3MAC
Anubis
1
3
4
1
L
Maui
1
1
5
3.5
L
0
4
3
0.38
L
Morgan Le Fay
LadySeana
Morgan Le Fay
1
2
0
0.5
W
Ne Zha
Meekcris22
Ne Zha
3
2
3
2.25
L
3
2
4
2.5
W
Gilgamesh
WavezEQ
Gilgamesh
1
1
7
4.5
W
Kukulkan
Zeezer22
Kukulkan
3
1
3
4.5
L
Artemis
xxDAMSTERxx
Artemis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
29,529
37,119
Taken
27,438
21,037
Mitigated
15,134
5,569
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,151
286
0
5
4,140
1,393
497
1,027
3,021
16,341
340
W
Anubis
CallM3MAC
Anubis
6,418
293
0
1,603
5,934
3,090
497
1,472
4,380
20,709
745
L
Maui
2,457
309
1,199
1,140
9,639
7,528
0
4,982
4,428
10,553
0
L
3,676
1,079
0
866
10,102
6,856
0
6,086
3,553
357
14,676
L
Morgan Le Fay
LadySeana
Morgan Le Fay
3,789
227
0
959
6,116
2,245
0
2,983
3,033
15,397
0
W
Ne Zha
Meekcris22
Ne Zha
4,705
708
0
888
5,347
2,762
698
444
4,863
0
35,742
L
5,706
1,663
0
480
6,533
2,809
0
2,727
3,470
0
17,454
W
Gilgamesh
WavezEQ
Gilgamesh
5,887
976
227
1,033
7,549
6,128
155
1,067
6,396
0
11,203
W
Kukulkan
Zeezer22
Kukulkan
6,368
324
0
507
4,468
1,761
258
1,857
2,413
21,938
371
L
Artemis
xxDAMSTERxx
Artemis
2,614
838
0
925
4,729
1,599
0
777
3,544
0
11,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
37,034
136
Minions Killed
213
0
Camps Cleared
0
750,574
Distance Traveled
875,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,401
925
39
5
0
178,135
0
W
Anubis
6,898
862
40
5
0
151,529
0
L
Maui
7,427
928
23
3
0
181,537
0
L
Surtr
6,358
795
22
3
0
146,847
3
L
Morgan Le Fay
6,636
830
37
5
0
123,048
0
W
Ne Zha
8,090
1,011
72
9
0
183,124
3
L
Susano
7,250
906
38
5
0
182,852
0
W
Gilgamesh
7,144
893
10
1
0
181,976
0
W
Kukulkan
7,501
938
52
7
0
180,462
0
L
Artemis
6,907
863
16
2
0
116,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role