Player Matchup

Lancelot
Lancelot
Gold III
Derrelith
Lancelot
Gold III
Level 129
God Stats
3W - 4L
1,478 SR
Queue Stats
128W - 132L
1,413 MMR
Solo
Geb
Geb
Gold IV
ElvisCochon
Geb
Gold IV
Level 127
God Stats
32W - 36L
1,545 SR
Queue Stats
184W - 189L
1,278 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
IpAxl420
Ah Muzen Cab
Gold V
Level 144
God Stats
20W - 17L
1,687 SR
Queue Stats
127W - 136L
1,326 MMR
Solo
Aphrodite
Aphrodite
Gold V
SkylineSweeper
Aphrodite
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 146L
1,294 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
The_IceBear_
Sun Wukong
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,542 SR
1,318 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,514 SR
1,403 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Arced Ice
Danzaburou
Silver IV
Level 103
God Stats
7W - 5L
1,485 SR
Queue Stats
26W - 33L
1,367 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
B1RotaryEngine
Zhong Kui
Gold III
Level 157
God Stats
8W - 6L
1,453 SR
Queue Stats
156W - 155L
1,422 MMR
Solo
Bastet
Bastet
Gold V
Perikoss
Bastet
Gold V
Level 151
God Stats
3W - 3L
1,454 SR
Queue Stats
268W - 280L
1,307 MMR
Solo
Ymir
Ymir
Gold III
TBM_ENVY562
Ymir
Gold III
Level 155
God Stats
20W - 13L
1,679 SR
Queue Stats
151W - 154L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Derrelith
Lancelot
10
1 / 2 / 1
4,652
665
2,018
7,541
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 1
4,797
685
3,577
4,717
3,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
IpAxl420
Ah Muzen Cab
7
0 / 1 / 2
4,060
580
2,748
4,456
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SkylineSweeper
Aphrodite
6
0 / 1 / 1
3,713
530
1,881
4,447
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
The_IceBear_
Sun Wukong
8
0 / 1 / 0
4,298
614
726
3,954
2,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
VamanaAo KuangThothNut

VS

Bans
AchillesBellonaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
5,559
794
1,445
4,310
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Arced Ice
Danzaburou
8
0 / 1 / 1
4,754
679
1,923
4,511
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
B1RotaryEngine
Zhong Kui
8
1 / 1 / 0
4,708
673
3,893
4,979
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Perikoss
Bastet
7
2 / 0 / 1
4,560
651
2,304
4,598
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 2
4,746
678
1,931
5,177
3,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
5
6
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Danzaburou
Arced Ice
Danzaburou
0
1
1
0.5
W
Zhong Kui
B1RotaryEngine
Zhong Kui
1
1
0
1
L
Lancelot
Derrelith
Lancelot
1
2
1
0.75
L
2
1
1
2.5
L
Ah Muzen Cab
IpAxl420
Ah Muzen Cab
0
1
2
1
W
Bastet
Perikoss
Bastet
2
0
1
2.5
L
Aphrodite
SkylineSweeper
Aphrodite
0
1
1
0.5
W
1
1
2
2
L
Sun Wukong
The_IceBear_
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,950
Damage
11,496
25,115
Taken
23,575
11,441
Mitigated
12,821
8,569
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,445
357
0
1,124
4,310
2,677
0
0
4,167
0
38,763
W
Danzaburou
Arced Ice
Danzaburou
1,923
691
0
1,469
4,511
1,444
0
975
3,536
0
31,002
W
Zhong Kui
B1RotaryEngine
Zhong Kui
3,893
726
0
1,191
4,979
3,515
0
1,919
3,060
23,630
1,004
L
Lancelot
Derrelith
Lancelot
2,018
484
0
2,832
7,541
3,049
0
920
6,621
0
36,178
L
3,577
985
0
1,980
4,717
3,039
0
1,159
3,558
13,995
617
L
Ah Muzen Cab
IpAxl420
Ah Muzen Cab
2,748
1,525
0
520
4,456
1,450
0
698
3,758
0
26,010
W
Bastet
Perikoss
Bastet
2,304
407
0
1,100
4,598
1,670
0
1,090
3,508
0
25,894
L
Aphrodite
SkylineSweeper
Aphrodite
1,881
487
336
2,065
4,447
1,654
0
2,745
1,702
13,254
564
W
1,931
514
0
2,024
5,177
3,515
0
1,587
3,590
12,992
0
L
Sun Wukong
The_IceBear_
Sun Wukong
726
93
0
836
3,954
2,249
0
0
3,954
0
19,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,520
Gold Earned
24,327
208
Minions Killed
230
0
Camps Cleared
0
764,436
Distance Traveled
757,485
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,559
794
76
11
0
147,445
1
W
Danzaburou
4,754
679
61
9
0
148,590
0
W
Zhong Kui
4,708
673
38
5
0
138,399
0
L
Lancelot
4,652
665
72
10
0
195,905
1
L
Geb
4,797
685
24
3
0
154,867
1
L
Ah Muzen Cab
4,060
580
43
6
0
148,453
2
W
Bastet
4,560
651
42
6
0
162,265
0
L
Aphrodite
3,713
530
26
4
0
107,308
2
W
Ymir
4,746
678
13
2
0
160,786
2
L
Sun Wukong
4,298
614
43
6
0
157,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role