Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
LitoLoko1875807
He Bo
Level 129
God Stats
1W - 3L
1,514 SR
Queue Stats
110W - 123L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
PrincessPooh18
Cernunnos
Level 118
God Stats
4W - 4L
1,438 SR
Queue Stats
94W - 103L
1,461 Elo+
Solo
Chronos
Chronos
ST oG FleX
Chronos
Level 149
God Stats
1W - 1L
1,822 SR
Queue Stats
133W - 128L
1,566 Elo+
Party 1
Team Averages
Level 124
1,555 SR
1,515 Elo+

VS

Team Averages
Level 132
1,418 SR
1,524 Elo+
Skadi
Skadi
CloudTheKeeper
Skadi
Level 138
God Stats
1W - 0L
1,292 SR
Queue Stats
50W - 57L
1,531 Elo+
Party 2
Hera
Hera
DaMonchies
Hera
Level 158
God Stats
2W - 1L
1,299 SR
Queue Stats
92W - 93L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FaradisAnto
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
HitMwitDaRythm
Zhong Kui
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 87L
1,555 Elo+
Solo
Heimdallr
Heimdallr
ZexceedGod
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 3 / 12
10,153
781
6,287
15,209
15,469
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
 
Achilles
16
4 / 3 / 8
9,966
767
8,803
15,271
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
3 / 7 / 8
10,252
789
6,499
12,747
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
PrincessPooh18
Cernunnos
17
3 / 4 / 8
10,190
784
8,649
12,546
5,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chronos
ST oG FleX
Chronos
18
5 / 4 / 6
11,125
856
11,525
14,627
6,103
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
11,347
873
17,650
12,393
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 4 / 4
11,577
891
18,608
9,527
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
FaradisAnto
Tsukuyomi
17
2 / 6 / 10
9,988
768
8,339
14,502
7,004
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
HitMwitDaRythm
Zhong Kui
2
0 / 0 / 0
3,960
305
0
0
0
Heimdallr
ZexceedGod
Heimdallr
18
4 / 3 / 14
10,612
816
12,437
8,996
3,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
16
Kills
21
21
Deaths
17
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
12
2.33
L
Achilles
 
Achilles
4
3
8
2.67
W
8
4
9
3.13
W
7
4
4
2.25
W
Tsukuyomi
FaradisAnto
Tsukuyomi
2
6
10
1.17
W
Zhong Kui
HitMwitDaRythm
Zhong Kui
0
0
0
0
L
3
7
8
1
L
Cernunnos
PrincessPooh18
Cernunnos
3
4
8
1.75
L
Chronos
ST oG FleX
Chronos
5
4
6
2
W
Heimdallr
ZexceedGod
Heimdallr
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
57,034
70,400
Taken
45,418
48,952
Mitigated
21,620
23,311
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,287
1,500
3,308
3,355
15,209
15,469
0
3,445
11,398
13,253
624
L
Achilles
 
Achilles
8,803
577
696
2,488
15,271
17,201
237
4,252
10,779
3,259
11,631
W
17,650
4,290
1,999
1,139
12,393
6,424
1,995
7,216
4,822
0
36,510
W
18,608
2,722
911
899
9,527
4,382
258
3,835
5,317
32,444
0
W
Tsukuyomi
FaradisAnto
Tsukuyomi
8,339
1,458
474
1,407
14,502
7,004
893
7,749
6,519
0
21,504
W
Zhong Kui
HitMwitDaRythm
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
6,499
444
1,162
1,126
12,747
4,220
0
1,336
11,171
13,401
0
L
Cernunnos
PrincessPooh18
Cernunnos
8,649
3,085
2,730
1,560
12,546
5,959
2,047
3,677
8,559
0
28,626
L
Chronos
ST oG FleX
Chronos
11,525
2,970
3,644
3,242
14,627
6,103
1,643
4,332
9,881
39,079
0
W
Heimdallr
ZexceedGod
Heimdallr
12,437
1,725
453
916
8,996
3,810
924
7,394
1,420
0
22,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
47,484
142
Minions Killed
124
0
Camps Cleared
0
1,303,250
Distance Traveled
938,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,153
781
11
1
0
229,619
0
L
Achilles
9,966
767
13
1
0
307,639
0
W
Skadi
11,347
873
37
3
0
225,970
0
W
Hera
11,577
891
41
3
0
189,047
0
W
Tsukuyomi
9,988
768
26
2
0
261,676
0
W
Zhong Kui
3,960
305
0
0
0
0
0
L
He Bo
10,252
789
10
1
0
277,226
0
L
Cernunnos
10,190
784
45
3
0
240,468
0
L
Chronos
11,125
856
63
5
0
248,298
0
W
Heimdallr
10,612
816
20
2
0
262,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role