Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChuckDIV
Kukulkan
Level 229
God Stats
3W - 3L
1,333 SR
Queue Stats
87W - 79L
1,521 Elo+
Party 1
He Bo
He Bo
ITSRamuba
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,474 Elo+
Solo
Izanami
Izanami
ShreddyTheTeddy
Izanami
Level 143
God Stats
4W - 0L
1,777 SR
Queue Stats
7W - 4L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
ixx FIERCE xxi
Ne Zha
Level 157
God Stats
3W - 2L
1,621 SR
Queue Stats
16W - 22L
1,478 Elo+
Party 1
Team Averages
Level 147
1,546 SR
1,513 Elo+

VS

Team Averages
Level 108
1,457 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
GamertagLoadin9
Hou Yi
Level 82
God Stats
0W - 2L
1,313 SR
Queue Stats
233W - 207L
1,538 Elo+
Party 3
Xing Tian
Xing Tian
IamArugula
Xing Tian
Level 105
God Stats
18W - 13L
1,564 SR
Queue Stats
92W - 89L
1,544 Elo+
Party 2
Ravana
Ravana
Ke381nt
Ravana
Level 125
God Stats
0W - 6L
1,312 SR
Queue Stats
203W - 185L
1,504 Elo+
Party 2
King Arthur
King Arthur
LumpaUmpa
King Arthur
Level 122
God Stats
4W - 7L
1,595 SR
Queue Stats
176W - 158L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 1 / 1
6,672
513
3,659
11,256
10,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ChuckDIV
Kukulkan
12
0 / 1 / 2
6,904
531
3,642
5,394
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

He Bo
ITSRamuba
He Bo
15
8 / 0 / 1
7,924
610
8,957
10,263
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 3
7,445
573
5,421
4,326
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 3
6,138
472
6,547
9,401
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 0
5,696
438
5,780
5,769
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
6,193
476
2,440
10,443
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
IamArugula
Xing Tian
9
0 / 1 / 1
5,832
449
4,503
13,472
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Ke381nt
Ravana
12
1 / 1 / 0
7,443
573
5,698
7,870
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
LumpaUmpa
King Arthur
10
0 / 3 / 0
5,722
440
3,908
11,624
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
1
0.5
L
Zeus
 
Zeus
0
3
0
0
W
Kukulkan
ChuckDIV
Kukulkan
0
1
2
1
L
1
2
0
0.5
W
He Bo
ITSRamuba
He Bo
8
0
1
8.5
L
Xing Tian
IamArugula
Xing Tian
0
1
1
0.5
L
Ravana
Ke381nt
Ravana
1
1
0
1
L
King Arthur
LumpaUmpa
King Arthur
0
3
0
0
W
0
0
3
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
22,329
40,640
Taken
49,178
23,489
Mitigated
23,562
9,785
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,659
577
0
750
11,256
10,445
0
0
11,256
0
37,412
L
Zeus
 
Zeus
5,780
325
0
702
5,769
1,821
0
3,530
2,217
42,427
0
W
Kukulkan
ChuckDIV
Kukulkan
3,642
461
0
500
5,394
2,227
0
3,369
2,025
55,071
1,262
L
2,440
1,267
0
3,457
10,443
3,147
0
1,580
8,863
0
44,402
W
He Bo
ITSRamuba
He Bo
8,957
373
0
4,401
10,263
3,654
0
2,357
7,906
77,770
1,015
L
Xing Tian
IamArugula
Xing Tian
4,503
253
112
1,878
13,472
9,687
0
3,539
9,851
18,950
1,073
L
Ravana
Ke381nt
Ravana
5,698
1,724
0
2,320
7,870
4,133
0
1,441
6,429
0
50,944
L
King Arthur
LumpaUmpa
King Arthur
3,908
758
0
1,322
11,624
4,774
0
2,142
9,477
0
47,601
W
5,421
4,045
0
1,759
4,326
1,541
254
701
3,625
0
71,068
W
6,547
720
202
2,173
9,401
5,622
0
3,725
5,676
0
28,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
30,886
465
Minions Killed
338
0
Camps Cleared
0
1,261,640
Distance Traveled
1,179,723
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,672
513
73
6
0
225,085
0
L
Zeus
5,696
438
72
6
0
212,295
0
W
Kukulkan
6,904
531
112
9
0
241,464
0
L
Hou Yi
6,193
476
96
7
0
240,137
0
W
He Bo
7,924
610
111
9
0
294,922
0
L
Xing Tian
5,832
449
23
2
0
267,968
2
L
Ravana
7,443
573
90
7
0
212,052
3
L
King Arthur
5,722
440
57
4
0
247,271
0
W
Izanami
7,445
573
131
10
0
217,490
1
W
Ne Zha
6,138
472
38
3
0
282,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role