Player Matchup

Guan Yu
Guan Yu
BayBlack
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 165L
1,498 Elo+
Party 1
Chiron
Chiron
Kak0paixt1s23
Chiron
Level 65
God Stats
2W - 0L
1,384 SR
Queue Stats
92W - 101L
1,357 Elo+
Solo
Kuzenbo
Kuzenbo
Maitre_Poplete
Kuzenbo
Level 157
God Stats
1W - 2L
1,210 SR
Queue Stats
70W - 78L
1,462 Elo+
Party 4
Hades
Hades
Tsoyushi
Hades
Level 185
God Stats
1W - 1L
1,752 SR
Queue Stats
43W - 51L
1,454 Elo+
Party 4
Hercules
Hercules
ozersama
Hercules
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 134L
1,474 Elo+
Party 1
Team Averages
Level 111
1,469 SR
1,449 Elo+

VS

Team Averages
Level 133
1,506 SR
1,445 Elo+
Kukulkan
Kukulkan
Daleboy_3000
Kukulkan
Level 141
God Stats
2W - 1L
1,741 SR
Queue Stats
69W - 73L
1,445 Elo+
Party 3
Nox
Nox
LittleBlackW0lf_
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,451 Elo+
Party 3
Ix Chel
Ix Chel
PrinceSamir
Ix Chel
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,485 Elo+
Party 2
Zeus
Zeus
SixTimesInMadrid
Zeus
Level 159
God Stats
1W - 1L
1,321 SR
Queue Stats
17W - 20L
1,373 Elo+
Solo
Nut
Nut
amanofpeace
Nut
Level 106
God Stats
1W - 4L
1,467 SR
Queue Stats
150W - 139L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BayBlack
Guan Yu
15
1 / 1 / 3
8,558
713
4,146
11,677
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 6
8,522
710
11,978
10,936
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 5
8,508
709
6,861
11,269
16,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Tsoyushi
Hades
16
6 / 3 / 2
9,768
814
6,108
14,275
12,259
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ozersama
Hercules
15
1 / 1 / 5
8,451
704
4,903
15,104
18,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daleboy_3000
Kukulkan
13
2 / 3 / 5
8,121
677
12,027
8,268
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 5
7,427
619
2,910
3,951
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
PrinceSamir
Ix Chel
15
1 / 1 / 7
8,299
692
7,987
9,218
3,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
2 / 2 / 5
8,433
703
15,085
5,749
1,614
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 5
8,304
692
11,279
9,896
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
9
Kills
8
8
Deaths
9
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BayBlack
Guan Yu
1
1
3
2.5
L
Kukulkan
Daleboy_3000
Kukulkan
2
3
5
1.5
W
0
2
6
1.5
L
1
1
5
3.5
W
1
1
5
3.5
L
Ix Chel
PrinceSamir
Ix Chel
1
1
7
4.5
L
2
2
5
2.25
W
Hades
Tsoyushi
Hades
6
3
2
2.33
L
2
2
5
2.25
W
Hercules
ozersama
Hercules
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
49,288
63,261
Taken
37,082
68,494
Mitigated
14,402
32,863
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BayBlack
Guan Yu
4,146
274
8,191
4,677
11,677
15,428
0
6,925
4,752
0
12,119
L
Kukulkan
Daleboy_3000
Kukulkan
12,027
501
387
1,037
8,268
3,165
0
3,409
4,728
22,507
0
W
11,978
216
2,169
2,151
10,936
5,299
759
7,460
3,476
0
25,518
L
2,910
38
2,240
710
3,951
1,627
0
1,059
2,751
9,612
323
W
6,861
2,376
689
1,366
11,269
16,614
204
5,980
5,289
13,981
0
L
Ix Chel
PrinceSamir
Ix Chel
7,987
1,033
3,803
4,528
9,218
3,965
0
3,338
5,829
24,134
928
L
15,085
922
897
906
5,749
1,614
19
1,538
4,066
27,648
0
W
Hades
Tsoyushi
Hades
6,108
393
1,304
4,797
14,275
12,259
331
7,539
6,736
20,640
1,274
L
11,279
5,799
582
1,763
9,896
4,031
0
3,472
6,375
0
26,155
W
Hercules
ozersama
Hercules
4,903
292
875
6,644
15,104
18,894
101
9,444
5,660
0
17,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
40,584
124
Minions Killed
140
0
Camps Cleared
0
1,138,866
Distance Traveled
1,012,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,558
713
17
1
0
245,571
0
L
Kukulkan
8,121
677
22
2
0
194,095
0
W
Chiron
8,522
710
30
3
0
216,035
0
L
Nox
7,427
619
23
2
0
180,591
0
W
Kuzenbo
8,508
709
10
1
0
243,327
0
L
Ix Chel
8,299
692
28
2
0
214,711
0
L
Zeus
8,433
703
28
2
0
219,786
0
W
Hades
9,768
814
42
4
0
195,147
0
L
Nut
8,304
692
39
3
0
203,330
0
W
Hercules
8,451
704
25
2
0
238,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role