Player Matchup

Janus
Janus
Jamezs
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 2
Hera
Hera
MintyLemon
Hera
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 67L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
TyrMainsSuck
Gilgamesh
Level 103
God Stats
8W - 7L
1,658 SR
Queue Stats
407W - 334L
1,717 Elo+
Solo
Apollo
Apollo
chuaklet
Apollo
Level 149
God Stats
1W - 0L
1,881 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 2
Sobek
Sobek
oo123654789
Sobek
Level 126
God Stats
1W - 0L
1,144 SR
Queue Stats
60W - 24L
1,640 Elo+
Party 2
Team Averages
Level 120
1,536 SR
1,592 Elo+

VS

Team Averages
Level 125
1,667 SR
1,639 Elo+
Chiron
Chiron
BiKeLiFeZaCh
Chiron
Level 144
God Stats
6W - 5L
1,735 SR
Queue Stats
25W - 14L
1,653 Elo+
Solo
Arachne
Arachne
KingHunter133
Arachne
Level 121
God Stats
15W - 11L
1,701 SR
Queue Stats
112W - 113L
1,602 Elo+
Party 1
Ra
Ra
LLTKQ
Ra
Level 106
God Stats
35W - 26L
1,760 SR
Queue Stats
153W - 121L
1,590 Elo+
Solo
Ne Zha
Ne Zha
SouthernSteel
Ne Zha
Level 125
God Stats
1W - 3L
1,369 SR
Queue Stats
201W - 190L
1,623 Elo+
Party 1
Vamana
Vamana
kiqai
Vamana
Level 128
God Stats
1W - 2L
1,768 SR
Queue Stats
131W - 100L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jamezs
Janus
14
4 / 2 / 4
8,179
584
7,573
7,870
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 2
8,711
622
11,206
6,134
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TyrMainsSuck
Gilgamesh
14
4 / 1 / 1
8,887
635
14,416
18,483
18,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Apollo
chuaklet
Apollo
14
4 / 1 / 3
8,410
601
7,225
7,893
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 8
8,016
573
4,252
9,128
9,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 5 / 1
7,264
519
5,979
9,529
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
12
2 / 1 / 1
6,981
499
3,360
14,280
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ra
13
1 / 3 / 1
7,519
537
5,316
8,885
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,815
487
4,452
15,174
13,459
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Vamana
kiqai
Vamana
12
0 / 3 / 1
7,321
523
12,063
18,532
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
1
0.3
W
Janus
Jamezs
Janus
4
2
4
3
L
Arachne
2
1
1
2.5
L
Ra
1
3
1
0.5
W
3
1
2
4
L
1
3
1
0.5
W
Gilgamesh
TyrMainsSuck
Gilgamesh
4
1
1
4.5
W
Apollo
chuaklet
Apollo
4
1
3
5.5
L
Vamana
kiqai
Vamana
0
3
1
0.17
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
31,170
49,508
Taken
66,400
35,505
Mitigated
40,953
17,304
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,979
2,509
248
2,271
9,529
3,338
0
1,891
7,638
0
58,840
W
Janus
Jamezs
Janus
7,573
749
0
2,952
7,870
2,842
0
789
6,814
75,724
0
L
Arachne
3,360
2,085
0
5,119
14,280
6,138
0
5,674
8,346
0
50,536
L
Ra
5,316
68
1,230
2,002
8,885
3,548
0
6,070
2,482
64,896
103
W
11,206
2,492
0
715
6,134
2,182
564
1,721
3,961
67,285
0
L
4,452
779
0
2,450
15,174
13,459
0
6,334
8,503
0
26,289
W
Gilgamesh
TyrMainsSuck
Gilgamesh
14,416
4,952
0
7,330
18,483
18,096
0
469
16,794
0
68,053
W
Apollo
chuaklet
Apollo
7,225
5,706
0
2,878
7,893
3,250
548
177
7,692
0
65,529
L
Vamana
kiqai
Vamana
12,063
6,191
0
6,276
18,532
14,470
0
2,345
14,983
0
61,739
W
4,252
605
0
3,429
9,128
9,135
0
1,090
7,767
21,136
1,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
35,900
510
Minions Killed
430
0
Camps Cleared
0
1,558,904
Distance Traveled
1,511,729
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,264
519
91
7
0
258,772
0
W
Janus
8,179
584
115
8
0
339,932
4
L
Arachne
6,981
499
80
6
0
323,003
0
L
Ra
7,519
537
132
9
0
323,569
4
W
Hera
8,711
622
145
10
0
316,370
3
L
Ne Zha
6,815
487
35
3
0
291,671
0
W
Gilgamesh
8,887
635
113
8
0
299,457
1
W
Apollo
8,410
601
109
8
0
298,946
0
L
Vamana
7,321
523
92
7
0
314,714
0
W
Sobek
8,016
573
28
2
0
304,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role