Player Matchup

Ymir
Ymir
ANGRYORCHARD55
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
ItsYaBoyThermo
Xbalanque
Level 118
God Stats
2W - 1L
1,734 SR
Queue Stats
296W - 300L
1,435 Elo+
Party 2
Anubis
Anubis
SquirtinOgre
Anubis
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 138L
1,528 Elo+
Party 1
Ishtar
Ishtar
aytiff
Ishtar
Level 95
God Stats
6W - 5L
1,409 SR
Queue Stats
144W - 162L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
supreamDKJ
Hun Batz
Level 109
God Stats
2W - 2L
1,580 SR
Queue Stats
120W - 126L
1,413 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,444 Elo+

VS

Team Averages
Level 84
1,428 SR
1,431 Elo+
Cerberus
Cerberus
Hermetic_Hermit
Cerberus
Level 158
God Stats
0W - 2L
1,286 SR
Queue Stats
143W - 158L
1,400 Elo+
Party 3
Neith
Neith
Klumsyz
Neith
Level 120
God Stats
1W - 2L
1,515 SR
Queue Stats
76W - 73L
1,493 Elo+
Solo
Thanatos
Thanatos
Pyroenthused
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,465 Elo+
Solo
Skadi
Skadi
TheeEndAll
Skadi
Level 58
God Stats
0W - 1L
1,337 SR
Queue Stats
39W - 46L
1,447 Elo+
Party 3
Maui
Maui
pinuapp
Maui
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 72L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
8,970
897
5,248
14,820
16,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ItsYaBoyThermo
Xbalanque
15
7 / 1 / 11
9,176
918
14,706
9,251
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
15
6 / 2 / 11
8,888
889
14,565
8,277
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
aytiff
Ishtar
15
1 / 2 / 16
8,196
820
10,817
9,932
5,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
supreamDKJ
Hun Batz
15
3 / 1 / 13
8,945
895
9,667
10,644
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 7 / 4
6,841
684
5,771
18,071
19,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Neith
Klumsyz
Neith
17
4 / 1 / 4
8,258
826
16,057
8,200
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Pyroenthused
Thanatos
14
1 / 4 / 5
7,482
748
8,030
12,971
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
12
2 / 6 / 4
7,161
716
7,738
11,397
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
pinuapp
Maui
13
0 / 2 / 6
7,581
758
5,390
11,675
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
20
Kills
7
8
Deaths
20
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Cerberus
0
7
4
0.29
W
Xbalanque
ItsYaBoyThermo
Xbalanque
7
1
11
12.5
L
Neith
Klumsyz
Neith
4
1
4
6
L
Thanatos
Pyroenthused
Thanatos
1
4
5
0.88
W
Anubis
6
2
11
5.75
L
Skadi
2
6
4
0.67
W
Ishtar
aytiff
Ishtar
1
2
16
4.5
L
Maui
pinuapp
Maui
0
2
6
1.5
W
Hun Batz
supreamDKJ
Hun Batz
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,003
Damage
42,986
52,924
Taken
62,314
38,669
Mitigated
47,524
17,457
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,248
802
1,906
3,186
14,820
16,696
292
4,314
10,506
9,757
0
L
Cerberus
5,771
64
371
3,106
18,071
19,351
0
5,288
12,307
10,878
0
W
Xbalanque
ItsYaBoyThermo
Xbalanque
14,706
6,573
2,020
3,010
9,251
4,843
262
1,642
7,609
0
24,188
L
Neith
Klumsyz
Neith
16,057
2,556
670
2,348
8,200
4,430
0
1,744
6,266
0
33,753
L
Thanatos
Pyroenthused
Thanatos
8,030
1,357
1,566
6,618
12,971
6,589
0
3,327
9,216
0
15,687
W
Anubis
14,565
396
0
1,618
8,277
5,024
330
1,818
6,459
23,931
0
L
Skadi
7,738
2,387
656
477
11,397
5,106
0
3,796
7,345
0
19,077
W
Ishtar
aytiff
Ishtar
10,817
3,079
553
1,386
9,932
5,140
540
1,667
8,265
0
19,693
L
Maui
pinuapp
Maui
5,390
670
1,849
2,617
11,675
12,048
0
3,724
7,367
7,914
612
W
Hun Batz
supreamDKJ
Hun Batz
9,667
949
2,058
1,720
10,644
6,966
0
1,572
9,072
0
26,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
37,323
126
Minions Killed
102
0
Camps Cleared
0
1,006,293
Distance Traveled
962,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,970
897
5
1
0
195,112
0
L
Cerberus
6,841
684
21
2
0
173,795
0
W
Xbalanque
9,176
918
24
2
0
203,296
0
L
Neith
8,258
826
38
4
0
185,520
0
L
Thanatos
7,482
748
14
1
0
212,850
0
W
Anubis
8,888
889
28
3
0
191,851
0
L
Skadi
7,161
716
21
2
0
179,691
0
W
Ishtar
8,196
820
28
3
0
199,998
0
L
Maui
7,581
758
8
1
0
210,659
0
W
Hun Batz
8,945
895
41
4
0
216,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role