Player Matchup

Hachiman
Hachiman
DirtNapDan
Hachiman
Level 167
God Stats
34W - 31L
1,573 SR
Queue Stats
123W - 155L
1,465 Elo+
Party 2
Bake Kujira
Bake Kujira
GuyAllSmighty_
Bake Kujira
Level 188
God Stats
23W - 34L
1,443 SR
Queue Stats
121W - 160L
1,413 Elo+
Party 2
Lancelot
Lancelot
ImagineWagonz
Lancelot
Level 146
God Stats
1W - 1L
1,263 SR
Queue Stats
63W - 72L
1,487 Elo+
Party 2
Bacchus
Bacchus
LadyRegalBeagle
Bacchus
Level 192
God Stats
38W - 24L
1,605 SR
Queue Stats
189W - 224L
1,471 Elo+
Party 2
Vulcan
Vulcan
LordDoinkSlapper
Vulcan
Level 184
God Stats
3W - 4L
1,312 SR
Queue Stats
303W - 288L
1,517 Elo+
Solo
Team Averages
Level 175
1,439 SR
1,470 Elo+

VS

Team Averages
Level 115
1,513 SR
1,555 Elo+
Zeus
Zeus
BigBanshee
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
EyedressEnjoyer
Sylvanus
Level 87
God Stats
10W - 8L
1,610 SR
Queue Stats
99W - 88L
1,658 Elo+
Party 1
Thanatos
Thanatos
FrankieStellar
Thanatos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,520 Elo+
Party 1
Hachiman
Hachiman
Ohbamacare
Hachiman
Level 119
God Stats
4W - 3L
1,653 SR
Queue Stats
63W - 47L
1,588 Elo+
Party 1
King Arthur
King Arthur
horndawg
King Arthur
Level 127
God Stats
2W - 4L
1,301 SR
Queue Stats
168W - 145L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DirtNapDan
Hachiman
11
8 / 2 / 0
6,822
682
8,745
7,375
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
GuyAllSmighty_
Bake Kujira
10
1 / 1 / 1
5,695
570
5,667
9,057
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ImagineWagonz
Lancelot
12
4 / 0 / 2
6,370
637
4,158
6,415
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 6
5,784
578
3,720
8,609
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 2
6,047
605
4,551
4,135
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,797
480
1,806
5,226
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
1 / 3 / 1
5,123
512
2,070
7,564
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
1 / 3 / 1
5,021
502
3,552
8,396
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Ohbamacare
Hachiman
9
1 / 3 / 1
4,877
488
4,811
6,933
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
horndawg
King Arthur
10
1 / 2 / 0
6,005
601
6,670
11,120
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hachiman
DirtNapDan
Hachiman
8
2
0
4
L
Sylvanus
1
3
1
0.5
L
Thanatos
1
3
1
0.5
W
Bake Kujira
GuyAllSmighty_
Bake Kujira
1
1
1
1.5
W
Lancelot
ImagineWagonz
Lancelot
4
0
2
5
W
0
1
6
3
W
1
0
2
2
L
Hachiman
Ohbamacare
Hachiman
1
3
1
0.5
L
King Arthur
horndawg
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
18,909
35,591
Taken
39,239
24,180
Mitigated
18,224
12,441
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,806
272
0
721
5,226
1,642
0
3,050
2,176
32,879
910
W
Hachiman
DirtNapDan
Hachiman
8,745
4,494
0
3,691
7,375
2,444
302
869
6,506
0
50,928
L
Sylvanus
2,070
504
352
1,622
7,564
4,424
0
1,801
5,763
17,512
7,410
L
Thanatos
3,552
752
0
3,912
8,396
3,366
0
1,447
6,949
0
24,004
W
Bake Kujira
GuyAllSmighty_
Bake Kujira
5,667
3,710
0
1,168
9,057
9,743
0
0
8,343
37,051
1,235
W
Lancelot
ImagineWagonz
Lancelot
4,158
1,057
0
4,051
6,415
2,963
0
358
6,057
0
51,353
W
3,720
350
0
2,679
8,609
7,520
0
792
7,817
12,641
1,798
W
4,551
1,256
0
852
4,135
1,510
626
1,678
2,457
47,929
901
L
Hachiman
Ohbamacare
Hachiman
4,811
2,652
0
2,459
6,933
2,306
0
1,685
5,248
0
27,511
L
King Arthur
horndawg
King Arthur
6,670
1,756
0
2,760
11,120
6,486
0
4,989
5,690
0
45,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
25,823
356
Minions Killed
271
0
Camps Cleared
0
1,061,608
Distance Traveled
949,680
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,797
480
64
6
0
170,801
0
W
Hachiman
6,822
682
74
7
0
180,818
2
L
Sylvanus
5,123
512
41
4
0
191,764
0
L
Thanatos
5,021
502
43
4
0
209,702
0
W
Bake Kujira
5,695
570
73
7
0
189,706
0
W
Lancelot
6,370
637
85
9
0
256,551
0
W
Bacchus
5,784
578
26
3
0
205,130
1
W
Vulcan
6,047
605
98
10
0
229,403
3
L
Hachiman
4,877
488
46
5
0
186,088
0
L
King Arthur
6,005
601
77
8
0
191,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role