Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BOOGIESUGGIE
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
Thegoldenflame
Hera
Level 118
God Stats
5W - 6L
1,690 SR
Queue Stats
80W - 59L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Tuckfin
Danzaburou
Level 89
God Stats
9W - 11L
1,348 SR
Queue Stats
236W - 242L
1,567 Elo+
Party 3
Sun Wukong
Sun Wukong
lampmonster
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,355 Elo+
Party 3
Team Averages
Level 79
1,508 SR
1,495 Elo+

VS

Team Averages
Level 121
1,527 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CodexQ
Agni
Level 156
God Stats
1W - 0L
1,445 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
General-copr
Mercury
Level 121
God Stats
1W - 1L
1,408 SR
Queue Stats
54W - 36L
1,516 Elo+
Solo
Bacchus
Bacchus
Krarly
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
kingfantazm
Guan Yu
Level 159
God Stats
2W - 1L
1,781 SR
Queue Stats
29W - 23L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 0
5,098
1,020
275
1,454
749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
BOOGIESUGGIE
Kukulkan
9
0 / 0 / 0
5,050
1,010
482
406
157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
5,469
1,094
3,254
5,618
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tuckfin
Danzaburou
9
0 / 2 / 0
4,992
998
901
2,240
568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
lampmonster
Sun Wukong
10
0 / 3 / 0
5,359
1,072
4,161
8,163
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

346

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 4
5,688
1,138
2,868
1,441
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
CodexQ
Agni
10
0 / 0 / 6
5,538
1,108
2,892
2,040
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
General-copr
Mercury
10
4 / 0 / 3
6,509
1,302
2,954
2,686
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Krarly
Bacchus
10
0 / 0 / 6
5,454
1,091
4,254
3,018
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
kingfantazm
Guan Yu
11
2 / 0 / 5
6,103
1,221
2,844
3,095
3,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
7
7
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
W
Kukulkan
 
Kukulkan
1
0
4
3
L
Kukulkan
BOOGIESUGGIE
Kukulkan
0
0
0
0
W
Agni
CodexQ
Agni
0
0
6
3
W
Mercury
General-copr
Mercury
4
0
3
5.5
W
Bacchus
Krarly
Bacchus
0
0
6
3
L
0
1
0
0
L
Danzaburou
Tuckfin
Danzaburou
0
2
0
0
W
Guan Yu
kingfantazm
Guan Yu
2
0
5
4.5
L
Sun Wukong
lampmonster
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,073
Damage
15,812
17,881
Taken
12,280
7,695
Mitigated
8,098
487
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
275
0
0
88
1,454
749
0
839
575
873
0
W
Kukulkan
 
Kukulkan
2,868
151
0
0
1,441
595
0
189
1,252
12,752
0
L
Kukulkan
BOOGIESUGGIE
Kukulkan
482
0
0
16
406
157
0
341
65
6,010
0
W
Agni
CodexQ
Agni
2,892
290
0
90
2,040
803
0
994
1,046
12,598
0
W
Mercury
General-copr
Mercury
2,954
1,855
0
380
2,686
979
0
870
1,816
0
10,463
W
Bacchus
Krarly
Bacchus
4,254
224
0
1,254
3,018
2,499
0
897
2,121
8,550
1,457
L
3,254
388
0
0
5,618
1,863
0
3,939
1,456
18,990
0
L
Danzaburou
Tuckfin
Danzaburou
901
298
0
57
2,240
568
0
398
1,768
0
4,005
W
Guan Yu
kingfantazm
Guan Yu
2,844
554
1,317
1,148
3,095
3,222
0
1,061
1,910
0
7,562
L
Sun Wukong
lampmonster
Sun Wukong
4,161
920
0
326
8,163
4,358
0
3,527
4,258
0
10,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
29,292
77
Minions Killed
97
3
Camps Cleared
3
268,791
Distance Traveled
480,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,098
1,020
0
0
0
28,709
0
W
Kukulkan
5,688
1,138
20
4
1
87,389
0
L
Kukulkan
5,050
1,010
19
4
0
35,113
0
W
Agni
5,538
1,108
35
7
0
85,316
0
W
Mercury
6,509
1,302
13
3
1
94,192
0
W
Bacchus
5,454
1,091
15
3
0
101,241
0
L
Hera
5,469
1,094
39
8
0
88,592
0
L
Danzaburou
4,992
998
7
1
3
25,317
0
W
Guan Yu
6,103
1,221
14
3
1
112,082
0
L
Sun Wukong
5,359
1,072
12
2
0
91,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role