Player Matchup

Geb
Geb
Cebei
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,466 Elo+
Party 1
Chaac
Chaac
Clarkie_jc69
Chaac
Level 93
God Stats
7W - 1L
1,818 SR
Queue Stats
166W - 117L
1,627 Elo+
Party 2
Bellona
Bellona
FizzyIzzy379
Bellona
Level 153
God Stats
3W - 5L
1,521 SR
Queue Stats
104W - 111L
1,423 Elo+
Solo
Ra
Ra
RabidRabs
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,485 Elo+
Party 1
Martichoras
Martichoras
iluvymir
Martichoras
Level 65
God Stats
12W - 3L
1,868 SR
Queue Stats
179W - 135L
1,589 Elo+
Party 2
Team Averages
Level 114
1,642 SR
1,518 Elo+

VS

Team Averages
Level 110
1,486 SR
1,472 Elo+
Ravana
Ravana
DEADPOOL1906
Ravana
Level 164
God Stats
1W - 2L
1,529 SR
Queue Stats
82W - 95L
1,478 Elo+
Party 3
Martichoras
Martichoras
SIlkyOne
Martichoras
Level 36
God Stats
5W - 4L
1,613 SR
Queue Stats
117W - 135L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
Tu_Papu-Jr
Baba Yaga
Level 155
God Stats
5W - 2L
1,647 SR
Queue Stats
69W - 87L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Warlord_Mo
Sylvanus
Level 129
God Stats
0W - 1L
1,209 SR
Queue Stats
12W - 18L
1,473 Elo+
Party 3
Atlas
Atlas
ruudes-
Atlas
Level 64
God Stats
2W - 4L
1,433 SR
Queue Stats
286W - 307L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cebei
Geb
17
0 / 4 / 19
11,421
714
13,545
21,035
27,297
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 14
12,742
796
19,666
24,385
28,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
FizzyIzzy379
Bellona
18
6 / 3 / 11
11,235
702
11,408
21,968
25,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

19
5 / 3 / 16
12,019
751
17,960
16,653
9,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
iluvymir
Martichoras
19
6 / 2 / 14
11,969
748
22,477
17,497
9,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 6 / 8
9,803
613
8,019
14,597
10,048
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Martichoras
SIlkyOne
Martichoras
20
10 / 5 / 3
13,042
815
25,944
22,055
14,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Tu_Papu-Jr
Baba Yaga
18
1 / 4 / 8
10,333
646
17,660
18,430
10,358
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
Warlord_Mo
Sylvanus
15
0 / 6 / 10
9,386
587
7,912
20,602
15,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
ruudes-
Atlas
14
2 / 5 / 3
9,471
592
13,744
17,717
21,818
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
26
Kills
14
14
Deaths
26
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Geb
Cebei
Geb
0
4
19
2.38
W
9
2
14
8
L
Ravana
1
6
8
0.83
W
Bellona
FizzyIzzy379
Bellona
6
3
11
3.83
W
5
3
16
4.33
L
Martichoras
SIlkyOne
Martichoras
10
5
3
2.3
L
Baba Yaga
Tu_Papu-Jr
Baba Yaga
1
4
8
1.25
L
Sylvanus
Warlord_Mo
Sylvanus
0
6
10
0.83
W
Martichoras
iluvymir
Martichoras
6
2
14
6.5
L
Atlas
ruudes-
Atlas
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,056
Damage
73,279
101,538
Taken
93,401
100,880
Mitigated
71,932
55,855
Healing
33,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Cebei
Geb
13,545
750
3,461
3,032
21,035
27,297
120
7,093
13,942
19,664
1,321
W
19,666
1,228
3,270
7,428
24,385
28,545
1,397
8,707
14,469
0
36,030
L
Ravana
8,019
1,237
2,401
2,393
14,597
10,048
78
4,738
9,663
0
12,627
W
Bellona
FizzyIzzy379
Bellona
11,408
1,152
2,002
4,088
21,968
25,716
1,230
8,742
13,226
0
19,163
W
17,960
1,537
19,122
8,158
16,653
9,397
1,773
6,461
10,192
46,276
386
L
Martichoras
SIlkyOne
Martichoras
25,944
4,287
1,030
4,829
22,055
14,182
528
6,978
14,367
0
53,967
L
Baba Yaga
Tu_Papu-Jr
Baba Yaga
17,660
640
1,036
5,456
18,430
10,358
496
3,965
14,070
48,141
0
L
Sylvanus
Warlord_Mo
Sylvanus
7,912
1,857
7,982
5,047
20,602
15,526
336
6,833
13,398
10,998
605
W
Martichoras
iluvymir
Martichoras
22,477
5,781
592
4,702
17,497
9,925
3,851
7,394
10,103
0
46,174
L
Atlas
ruudes-
Atlas
13,744
5,191
1,390
1,463
17,717
21,818
229
7,068
9,965
20,535
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,386
Gold Earned
52,035
187
Minions Killed
156
0
Camps Cleared
0
1,540,725
Distance Traveled
1,323,782
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,421
714
17
1
0
293,672
0
W
Chaac
12,742
796
29
2
0
332,266
1
L
Ravana
9,803
613
11
1
0
284,929
8
W
Bellona
11,235
702
21
1
0
324,675
0
W
Ra
12,019
751
69
4
0
315,795
0
L
Martichoras
13,042
815
71
4
0
245,298
0
L
Baba Yaga
10,333
646
56
4
0
293,576
0
L
Sylvanus
9,386
587
10
1
0
223,798
0
W
Martichoras
11,969
748
51
3
0
274,317
0
L
Atlas
9,471
592
8
1
0
276,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role