Player Matchup

Scylla
Scylla
Kpirone14
Scylla
Level 120
God Stats
1W - 3L
1,446 SR
Queue Stats
59W - 78L
1,515 Elo+
Party 2
Bakasura
Bakasura
NYANderthawl
Bakasura
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 321L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
Owen Daly19
Erlang Shen
Level 123
God Stats
2W - 1L
1,945 SR
Queue Stats
23W - 41L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
oniisama2708
Xing Tian
Level 159
God Stats
5W - 13L
1,557 SR
Queue Stats
473W - 464L
1,563 Elo+
Solo
Heimdallr
Heimdallr
syms404
Heimdallr
Level 166
God Stats
2W - 2L
1,259 SR
Queue Stats
82W - 99L
1,522 Elo+
Party 2
Team Averages
Level 155
1,542 SR
1,542 Elo+

VS

Team Averages
Level 118
1,593 SR
1,580 Elo+
Tiamat
Tiamat
KngSnowy
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 221L
1,516 Elo+
Party 1
Susano
Susano
PLAYERGUY25
Susano
Level 56
God Stats
11W - 4L
1,624 SR
Queue Stats
62W - 34L
1,742 Elo+
Solo
Artio
Artio
RagnaroK4O4
Artio
Level 125
God Stats
3W - 2L
1,590 SR
Queue Stats
47W - 43L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
Sepulvedarks
Gilgamesh
Level 175
God Stats
13W - 18L
1,733 SR
Queue Stats
316W - 302L
1,576 Elo+
Solo
Izanami
Izanami
Supergirl765
Izanami
Level 114
God Stats
2W - 1L
1,520 SR
Queue Stats
91W - 88L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kpirone14
Scylla
11
0 / 4 / 0
6,708
447
2,005
8,138
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
NYANderthawl
Bakasura
13
2 / 4 / 3
7,142
476
7,157
17,319
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Owen Daly19
Erlang Shen
13
0 / 3 / 0
7,501
500
12,054
20,332
19,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
oniisama2708
Xing Tian
12
2 / 2 / 3
7,092
473
5,331
13,965
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
syms404
Heimdallr
14
1 / 2 / 4
7,550
503
8,763
10,665
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KngSnowy
Tiamat
15
2 / 0 / 4
8,819
588
6,732
5,341
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
16
10 / 0 / 0
9,315
621
16,967
12,734
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 3 / 4
7,540
503
5,806
14,169
12,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Sepulvedarks
Gilgamesh
16
2 / 0 / 1
9,679
645
12,461
18,499
20,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Supergirl765
Izanami
13
0 / 2 / 3
7,630
509
6,898
10,382
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
15
15
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
KngSnowy
Tiamat
2
0
4
4
L
Scylla
Kpirone14
Scylla
0
4
0
0
L
Bakasura
NYANderthawl
Bakasura
2
4
3
0.88
L
Erlang Shen
Owen Daly19
Erlang Shen
0
3
0
0
W
Susano
10
0
0
10
W
1
3
4
1
W
Gilgamesh
Sepulvedarks
Gilgamesh
2
0
1
2.5
W
Izanami
Supergirl765
Izanami
0
2
3
0.75
L
Xing Tian
oniisama2708
Xing Tian
2
2
3
1.75
L
Heimdallr
syms404
Heimdallr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,310
Damage
48,864
70,419
Taken
61,125
43,953
Mitigated
46,897
28,265
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
KngSnowy
Tiamat
6,732
912
0
2,467
5,341
3,659
0
2,569
2,620
53,946
2,558
L
Scylla
Kpirone14
Scylla
2,005
118
0
829
8,138
2,505
0
3,594
4,050
53,599
192
L
Bakasura
NYANderthawl
Bakasura
7,157
4,963
0
9,167
17,319
6,884
0
734
16,420
0
58,160
L
Erlang Shen
Owen Daly19
Erlang Shen
12,054
6,523
0
10,489
20,332
19,149
0
0
20,332
0
62,038
W
Susano
16,967
6,368
0
5,458
12,734
5,688
0
1,045
11,033
0
83,812
W
5,806
433
1,997
3,733
14,169
12,444
60
2,085
11,984
19,069
1,825
W
Gilgamesh
Sepulvedarks
Gilgamesh
12,461
4,571
0
5,197
18,499
20,503
0
329
16,915
0
82,891
W
Izanami
Supergirl765
Izanami
6,898
4,981
0
3,346
10,382
4,603
605
1,642
8,129
0
77,116
L
Xing Tian
oniisama2708
Xing Tian
5,331
527
0
2,563
13,965
11,014
0
4,405
9,004
24,606
0
L
Heimdallr
syms404
Heimdallr
8,763
6,364
0
5,217
10,665
4,401
7
2,253
8,412
0
76,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
42,983
453
Minions Killed
517
0
Camps Cleared
0
1,461,061
Distance Traveled
1,583,516
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,819
588
123
8
0
300,833
1
L
Scylla
6,708
447
85
6
0
253,227
0
L
Bakasura
7,142
476
110
7
0
353,010
0
L
Erlang Shen
7,501
500
104
7
0
287,999
0
W
Susano
9,315
621
102
7
0
371,146
0
W
Artio
7,540
503
30
2
0
348,908
0
W
Gilgamesh
9,679
645
141
9
0
271,137
3
W
Izanami
7,630
509
121
8
0
291,492
4
L
Xing Tian
7,092
473
28
2
0
304,889
2
L
Heimdallr
7,550
503
126
8
0
261,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role