Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FrostNovaUwU
Bellona
Level 144
God Stats
3W - 5L
1,298 SR
Queue Stats
206W - 188L
1,557 Elo+
Party 1
Fenrir
Fenrir
MarMarTheNarNar
Fenrir
Level 98
God Stats
13W - 13L
1,480 SR
Queue Stats
109W - 104L
1,529 Elo+
Party 1
Zeus
Zeus
RicoFearNun
Zeus
Level 149
God Stats
2W - 3L
1,532 SR
Queue Stats
167W - 133L
1,570 Elo+
Solo
Athena
Athena
koolaidfresh619-
Athena
Level 67
God Stats
16W - 4L
1,763 SR
Queue Stats
60W - 46L
1,538 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,539 Elo+

VS

Team Averages
Level 154
1,435 SR
1,483 Elo+
Kukulkan
Kukulkan
Baby_Sparx
Kukulkan
Level 145
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 12L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JK474LIFE
Ah Muzen Cab
Level 162
God Stats
0W - 1L
1,824 SR
Queue Stats
49W - 58L
1,496 Elo+
Party 2
Awilix
Awilix
MachG
Awilix
Level 159
God Stats
7W - 7L
1,636 SR
Queue Stats
235W - 223L
1,508 Elo+
Party 3
Bacchus
Bacchus
Zyndane
Bacchus
Level 159
God Stats
1W - 7L
1,181 SR
Queue Stats
223W - 212L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
bigbabyjr
Gilgamesh
Level 146
God Stats
0W - 2L
1,205 SR
Queue Stats
30W - 36L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 1
6,419
584
4,908
5,413
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
FrostNovaUwU
Bellona
12
7 / 0 / 0
7,694
699
10,786
11,961
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
2 / 3 / 1
5,765
524
2,280
8,814
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
6,380
580
4,604
4,974
1,968
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
6,150
559
2,333
8,873
7,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baby_Sparx
Kukulkan
12
4 / 1 / 2
6,838
622
5,194
5,996
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
JK474LIFE
Ah Muzen Cab
10
0 / 2 / 1
5,575
507
3,374
6,071
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Awilix
MachG
Awilix
11
2 / 2 / 5
5,920
538
4,893
8,935
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Zyndane
Bacchus
9
1 / 1 / 2
5,708
519
4,317
7,371
6,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Gilgamesh
bigbabyjr
Gilgamesh
9
0 / 7 / 2
5,084
462
5,265
11,572
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
13
Kills
7
7
Deaths
13
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
1
3.5
L
Kukulkan
Baby_Sparx
Kukulkan
4
1
2
5
W
Bellona
FrostNovaUwU
Bellona
7
0
0
7
L
Ah Muzen Cab
JK474LIFE
Ah Muzen Cab
0
2
1
0.25
L
Awilix
MachG
Awilix
2
2
5
2.25
W
2
3
1
0.83
W
0
1
2
1
L
Bacchus
Zyndane
Bacchus
1
1
2
2
L
Gilgamesh
bigbabyjr
Gilgamesh
0
7
2
0.14
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
23,043
40,035
Taken
39,945
23,317
Mitigated
21,167
16,126
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,908
2,966
0
2,252
5,413
2,371
0
804
4,609
0
48,654
L
Kukulkan
Baby_Sparx
Kukulkan
5,194
825
0
1,211
5,996
2,248
0
2,843
3,153
51,867
622
W
Bellona
FrostNovaUwU
Bellona
10,786
4,643
0
5,907
11,961
8,112
0
848
10,515
0
59,454
L
Ah Muzen Cab
JK474LIFE
Ah Muzen Cab
3,374
1,503
0
1,050
6,071
2,425
0
353
5,718
0
48,404
L
Awilix
MachG
Awilix
4,893
1,912
0
4,332
8,935
3,379
0
1,107
7,828
0
44,556
W
2,280
26
0
3,936
8,814
3,707
0
1,928
6,886
0
39,197
W
4,604
567
0
2,002
4,974
1,968
0
3,171
1,803
47,106
450
L
Bacchus
Zyndane
Bacchus
4,317
158
0
1,884
7,371
6,585
0
2,423
4,948
14,383
0
L
Gilgamesh
bigbabyjr
Gilgamesh
5,265
1,279
0
2,235
11,572
6,530
0
88
11,484
0
28,884
W
2,333
685
0
2,029
8,873
7,159
0
2,713
6,076
17,365
2,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
29,125
387
Minions Killed
307
0
Camps Cleared
0
1,081,322
Distance Traveled
1,061,420
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,419
584
97
9
0
188,084
3
L
Kukulkan
6,838
622
94
9
0
214,056
0
W
Bellona
7,694
699
89
8
0
230,729
0
L
Ah Muzen Cab
5,575
507
66
6
0
175,487
0
L
Awilix
5,920
538
79
7
0
261,595
2
W
Fenrir
5,765
524
67
6
0
229,175
0
W
Zeus
6,380
580
105
10
0
197,086
0
L
Bacchus
5,708
519
27
2
0
237,967
1
L
Gilgamesh
5,084
462
41
4
0
172,315
0
W
Athena
6,150
559
29
3
0
236,248
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role